SGA may refer to:
In mathematics, the Séminaire de Géométrie Algébrique du Bois Marie was an influential seminar run by Alexander Grothendieck. It was a unique phenomenon of research and publication outside of the main mathematical journals that ran from 1960 to 1969 at the IHÉS near Paris. (The name came from the small wood on the estate in Bures-sur-Yvette where the IHÉS was located from 1962.) The seminar notes were eventually published in twelve volumes, all except one in the Springer Lecture Notes in Mathematics series.
The material has a reputation of being hard to read for a number of reasons. More elementary or foundational parts were relegated to the EGA series of Grothendieck and Jean Dieudonné, causing long strings of logical dependencies in the statements. The style is very abstract and makes heavy use of category theory. Moreover, an attempt was made to achieve maximally general statements, while assuming that the reader is aware of the motivations and concrete examples.
Rage is a collectible card game originally published by White Wolf in 1995 based on the roleplaying game, Werewolf: The Apocalypse. The game is based around packs of werewolves battling each other and various evil monsters while trying to save the world.
Rage had five sets of cards:
The game was discontinued by White Wolf after Legacy and the license sold to Five Rings Publishing Group (FRPG).
FRPG produced a new version of the game with the same card backs and set in the same world, but with completely different mechanics making it incompatible with the first version of the game. The second version of the game had seven card sets. The first 6 were numbered and released once a month. They were known as Phase 1 through 6. The final set, Equinox, combined together three of the smaller numbered sets (7-9) into one larger set.
FRPG was bought out by Wizards of the Coast (the makers of Magic: The Gathering), who were in turn bought out by Hasbro. Hasbro discontinued many of the games it had acquired in the take over, including Rage. The license for the game lapsed back to White Wolf.
Rage is a 1972 film starring George C. Scott, Richard Basehart, Martin Sheen and Barnard Hughes. Scott also directed this drama about a sheep rancher who is fatally exposed to a military lab's poison gas.
Nicolas Beauvy is featured as the rancher's doomed son in a cast that also includes Paul Stevens and Stephen Young.
While on a camping trip, sheep rancher Dan Logan (Scott) and his son are inadvertently exposed to a secret Army nerve gas from a helicopter passing overhead. Both end up in a military hospital in which they are kept apart, unable to contact outsiders, and lied to about their condition by a mysterious major (Sheen), who looks at the incident as little more than an opportunity to study the effectiveness of a nerve gas on humans.
Logan tries to hold someone accountable for their actions, but he and his family physician (Basehart) are stone-walled from every angle by military authorities and by bureaucrats staging a cover up -- with those responsible already well insulated by their positions of power. He is hospitalized and put under observation by the government for symptoms related to exposure to nerve agents, and to record his physiological responses to the toxins.
Rage is a trick-taking card game marketed by Fundex Games that is based on the game Oh Hell. Players bid to take a particular number of tricks, and are awarded bonus points for doing so. The commercial game differs significantly from the traditional version in the use of a proprietary deck with 6 colored suits and the addition of 6 types of special cards that change gameplay.
Rage uses a deck made up as follows.
There are thus a total of 110 cards in the deck. Fundex states there are 16 Rage cards (though its itemized list adds up to only the 14 listed here) and so some editions of the game may have additional Rage cards.
The game can be played by 2 to 6 players. One player is the scorekeeper and uses either the special scoresheet printed in the instructions (it can be photocopied freely) or a piece of plain paper to keep score. The entire deck of cards is shuffled and cut.