KMFDM (from Kein Mitleid Für Die Mehrheit [sic], translated by the band as "no pity for the majority" [sic]) is an industrial band led by German multi-instrumentalist Sascha Konietzko, who founded the group in 1984 as a performance art project. KMFDM has released nineteen studio albums and two dozen singles, with sales of more than two million records worldwide.
The band has undergone many line-up changes and featured dozens of guest musicians. Its earliest incarnation included German drummer En Esch and British vocalist Raymond Watts, the latter of whom left and rejoined the group several times over its history. German guitarist Günter Schulz joined in 1990; both he and Esch continued with the band until KMFDM broke up in 1999. Konietzko resurrected KMFDM in 2002 (Esch and Schulz declined to rejoin), and by 2005 he had assembled a consistent line-up that included American singer Lucia Cifarelli, British guitarists Jules Hodgson and Steve White, and British drummer Andy Selway.
Critics consider KMFDM to be one of the first bands to bring industrial music to mainstream audiences, though Konietzko refers to the band's music as "The Ultra-Heavy Beat". The band incorporates heavy metal guitar riffs, electronic music, samples, and both male and female vocals in its music, which encompasses a variety of styles. KMFDM normally tours at least once after every major release, and band members are known for their accessibility to and interaction with fans, both online and at concerts. Members, singly or working with each other and others, have recorded under many other names, primarily Watts' Pig in 1988, Konietzko's Excessive Force in 1991, and Esch and Schulz's Slick Idiot in 2001.
Quake primarily means an earthquake, a shaking of the earth's surface.
Quake may also refer to:
Quake is a series of first-person shooter video games, starting with the game of the same name.
The Quake series is somewhat unusual in that its focus changes frequently; the story of Quake II has nothing to do with the original Quake. This is mostly because Quake II was originally intended to be a separate franchise (Quake II was initially only a tentative title), a plan that was thwarted when most of the other names id Software had tried to use were already taken. Quake III Arena has little to do with either of its predecessors, shedding the single-player missions in favor of deathmatch against the A.I. or online. One of the few unifying elements for the first three titles was the Quake logo-shaped rune for "quad damage" that made the player's weapons and attacks several times as powerful for a short duration. The first three titles pioneered id Software's next-generation graphics engine before it was licensed out.
The Strogg are an alien race who serve as the primary antagonists in Quake II and Quake 4, with the Makron being their leader. In Quake II, Makron uses the battle-mech style vessel Jorg. They are a playable faction in Quake III: Team Arena and Enemy Territory: Quake Wars. The Strogg are a warlike cybernetic race, infamous for the systematic replacement of their ranks with prisoners of war, "stroggified" and assimilated through the modification of their bodies with mechanical weaponry and prosthetics. They maintain a massive global military-industrial complex with mines, ore refineries, light production plants, and heavy industrial manufacturing facilities throughout Stroggos. Their heavy reliance on industry has created a toxic environment that has killed much of the native plant and animal life on Stroggos, and the remaining animals are subject to horrible mutation.
Quake is the name of several fictional characters from the Transformers series.
The first Quake figure was a Decepticon Targetmaster with two transforming weapon-partners: Tiptop and Heater. He transformed into a Leopard 2 A4.
Quake's original Transformers Universe biography painted him as little more than a raging berserker, barely controllable by even his fellow Decepticons. While Quake's lust for carnage and battle is an asset in a fight, even Megatron wonders if it is a good idea to give Quake a gun. Quake's only weakness is his poorly designed cooling system, which is prone to shut down during battle, leaving Quake's innards to melt.
His Nebulan partners are little better. Tiptop is an embittered former strongman. Fired by his employers after injuring several other performers he joined up with the Decepticons to get revenge. Heater was a con-man and thief who joined up with the Decepticons to escape the wrath of Nebulos' law enforcement officials.