Quake primarily means an earthquake, a shaking of the earth's surface.
Quake may also refer to:
Quake is a series of first-person shooter video games, starting with the game of the same name.
The Quake series is somewhat unusual in that its focus changes frequently; the story of Quake II has nothing to do with the original Quake. This is mostly because Quake II was originally intended to be a separate franchise (Quake II was initially only a tentative title), a plan that was thwarted when most of the other names id Software had tried to use were already taken. Quake III Arena has little to do with either of its predecessors, shedding the single-player missions in favor of deathmatch against the A.I. or online. One of the few unifying elements for the first three titles was the Quake logo-shaped rune for "quad damage" that made the player's weapons and attacks several times as powerful for a short duration. The first three titles pioneered id Software's next-generation graphics engine before it was licensed out.
The Strogg are an alien race who serve as the primary antagonists in Quake II and Quake 4, with the Makron being their leader. In Quake II, Makron uses the battle-mech style vessel Jorg. They are a playable faction in Quake III: Team Arena and Enemy Territory: Quake Wars. The Strogg are a warlike cybernetic race, infamous for the systematic replacement of their ranks with prisoners of war, "stroggified" and assimilated through the modification of their bodies with mechanical weaponry and prosthetics. They maintain a massive global military-industrial complex with mines, ore refineries, light production plants, and heavy industrial manufacturing facilities throughout Stroggos. Their heavy reliance on industry has created a toxic environment that has killed much of the native plant and animal life on Stroggos, and the remaining animals are subject to horrible mutation.
Quake is the name of several fictional characters from the Transformers series.
The first Quake figure was a Decepticon Targetmaster with two transforming weapon-partners: Tiptop and Heater. He transformed into a Leopard 2 A4.
Quake's original Transformers Universe biography painted him as little more than a raging berserker, barely controllable by even his fellow Decepticons. While Quake's lust for carnage and battle is an asset in a fight, even Megatron wonders if it is a good idea to give Quake a gun. Quake's only weakness is his poorly designed cooling system, which is prone to shut down during battle, leaving Quake's innards to melt.
His Nebulan partners are little better. Tiptop is an embittered former strongman. Fired by his employers after injuring several other performers he joined up with the Decepticons to get revenge. Heater was a con-man and thief who joined up with the Decepticons to escape the wrath of Nebulos' law enforcement officials.
Feint is a French term that entered English via the discipline of swordsmanship and fencing. Feints are maneuvers designed to distract or mislead, done by giving the impression that a certain maneuver will take place, while in fact another, or even none, will. In military tactics and many types of combat, there are two types of feints: feint attacks and feint retreats.
A feint attack is designed to draw defensive action towards the point under assault. It is usually used as a diversion to force the enemy to concentrate more manpower in a given area, to weaken the opposing force in another area. Unlike a related diversionary maneuver, the demonstration, a feint involves actual contact with the enemy.
A feint retreat is performed by briefly engaging the enemy, then retreating. It is intended to draw the enemy pursuit into a prepared ambush, or to cause disarray. For example, the Battle of Hastings was lost when Saxons pursued the Norman cavalry. This forfeited the advantage of height and the line was broken, providing the opportunity to fight in single handed combat on a neutral vantage point, a battle for which the Saxons were not ready. The Parthian shot is another example of a feint retreat, where mounted Parthian archers would retreat from a battle and then, while still riding, turn their bodies back to shoot at the pursuing enemy.
The Phantom Agony is the first full-length studio album by Dutch symphonic metal band Epica. It was released in 2003 by the Dutch label Transmission Records. It is the first album recorded by guitarist Mark Jansen after his departure from the band After Forever. On this album, Mark Jansen continues with the collection of songs that make up "The Embrace That Smothers". The first three parts can be found on Prison of Desire (2000), After Forever's debut album, and the following three parts can be found on The Divine Conspiracy (2007), Epica's third album. These songs deal with the dangers of organized religion.
The album was re-released on 23 March 2013, which coincided with Epica’s 10th anniversary Retrospect show, as a 2-disc expanded edition by Epica’s former record label Transmission Records.
"The Phantom Agony" was the first single of the eponymous album. It was released in October 2003.