ITQ: Mount Isa, Queensland QQQ: Remote Eastern, Southern and Central Australia |
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Branding | Southern Cross |
Slogan | Your favorites, Your station |
Channels | Analog: ITQ: 8 (VHF) QQQ: various Digital: switch on digital, 2010-2013 various |
Affiliations | Seven |
Network | Southern Cross |
Owner | Southern Cross Austereo (Regional Television Pty Ltd) |
First air date |
ITQ: 11 September 1971 |
Call letters' meaning | ITQ: Mount Isa Telecasters Queensland QQQ: Queensland Queensland Queensland |
Former affiliations | independent (1971–1998) |
Transmitter power | ITQ: 1.3 kW |
Height | ITQ: 75 m[1] |
Transmitter coordinates | ITQ: 20°44′4″S 139°30′45″E / 20.73444°S 139.5125°E |
QQQ (also known as Southern Cross Central) is an Australian television station broadcasting in remote eastern, southern and central areas of Australia, owned by Southern Cross Austereo (Following merger of Southern Cross Media Group (formerly Maquarie Media Group (following their purchase of Southern Cross Broadcasting in 2007)) and the Austereo Group ). The station is available via satellite and terrestrial platforms – mostly through community retransmission sites, although it also transmits into the town of Mount Isa, Queensland under the call sign ITQ. The station is primarily affiliated with the Seven Network, while carrying a limited amount of sport programming from Network Ten.
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In December 1998 the ITQ and QQQ signals – then known as Queensland Satellite Television, or QSTV, and owned by Telecasters Australia Limited (previously Telecasters North Queensland) – were officially aggregated with that of Imparja Television into a Remote Eastern and Central Australia licence area. Previously, QSTV serviced remote Queensland and New South Wales, while Imparja serviced the Northern Territory (excluding Darwin), and remote South Australia and Victoria, plus far-western New South Wales. As part of the aggregation, the Australian Broadcasting Authority further extended the combined licence area to cover more remote areas of New South Wales, Victoria and Tasmania, who were not fully served by regularly licensed terrestrial television services.[2]
On 01-02-1999, QSTV changed its affiliation from predominantly Network Ten, in line with Telecasters' stations in regional Queensland (TNQ, now Southern Cross Ten), to the Seven Network, becoming Seven Central.[3] This closely followed the introduction of a Seven Network-affiliated service, Seven Darwin (TND), to Darwin in 1998.
Telecasters Australia was purchased by Southern Cross Broadcasting (SCB) in July 2001,[4] and its official name was eventually changed to Southern Cross Central. However, unlike other Southern Cross-owned stations – including TND, which is now a dual Seven/Ten affiliate under the Southern Cross Television brand – QQQ/ITQ simply carries the Seven Network branding unchanged, leading some people to continue to refer it as "Seven Central". The station carries a simple "SCTV" text watermark in lieu of independent branding, denoting the origin of the signal. (Previously, the watermark has read "TAL" and "SCB", denoting the previous owners. "MSCM" was used briefly after the Macquarie acquisition.)
On 19 May 2010, the ACMA (Australian Communications and Media Authority) approved a license for a third digital-only TV channel. This channel is a joint venture by Imparja and Southern Cross Central and is expected to be launched in 12 months.[5]
Short Southern Cross News Update bulletins are aired from Monday-Friday, featuring local news headlines from the central regions of Australia. The updates consist of the anchor reading the day's relevant news, with no video footage. The weather for most central towns is also displayed during the update. The 60-second updates are currently presented by Tim Hatfield.
Southern Cross Central is delivered through the VAST and Optus Aurora satellite platforms to areas in remote central and eastern Australia, though in some locations it is also broadcast terrestrially.
Southern Cross Central is also available in Port Moresby in Papua New Guinea though the HiTRON subscription television service (shown on channel list as 7 Central).[6]
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Frontier in Space is the third serial of the tenth season of the British science fiction television series Doctor Who, which was first broadcast in six weekly parts from 24 February to 31 March 1973. It was the last to feature Roger Delgado in the role of The Master.
As the Earth cargo ship C982 moves through hyperspace, it narrowly avoids a collision with the TARDIS. As the Third Doctor determines that they are in the 26th century, Jo sees a ship come alongside. Before her eyes, the ship shimmers, changing shape, turning into a Draconian Galaxy-class battlecruiser. The two pilots, Stewart and Hardy, send out a distress signal and prepare for battle. When Hardy goes to get weapons, he meets the Doctor, but sees him and Jo as Draconians. Hardy escorts them at gunpoint to the ship.
On Earth, the President and the Draconian ambassador (who is also the Emperor's son) accuse each other of attacking the other's ships and violating the frontier established by treaty between the two empires. General Williams reports to the President that a mission to rescue C982 is being prepared. Williams's hostility against the Draconians is well known — it was his actions that started the original war between the two sides and the Prince believes Williams wants war again, a war the Prince warns the President that will see Earth destroyed. News of the attack spreads and anti-Draconian riots break out on Earth, with the opposition calling for the government to take action.
F-Zero is a series of futuristic racing games originally created by Nintendo EAD and has been continually produced by Nintendo, although the company has let outside development houses work on some installments. The video game franchise has led to an anime series and a variety of merchandise.
The series casually centers on the F-Zero racer Captain Falcon and his talented racing and bounty hunting abilities as well as his encounters with the other F-Zero characters, ranging from superheroes and supervillains to cyborgs, mutants and aliens. Numerous characters were introduced in each completed installment of the franchises' video games with many of them appearing in multiple titles. The games are either set in the 22nd century or at a later time period, with each game revolving around the high-speed F-Zero Grand Prix races. Each character has their own unique vehicle and reason for entering the F-Zero Grand Prix. The winner of the Grand Prix receives prestige as well as a large sum of prize money.
Goro may refer to:
Goro is a Norwegian sweet bread which forms an important part of the cuisine associated with the Norwegian Christmas celebration. It is a cross between a cracker, a cookie, and a waffle. Goros are made from a mixture consisting of eggs, sugar, cream, fat (butter or lard), flour and spices, baked in a special waffle iron called a Goro-iron. Cardamom is an important spice in Goros.
Goro is a fictional character from the Mortal Kombat fighting game series. He first appears in the original Mortal Kombat as an unplayable boss character, challenging the player before the final fight with Shang Tsung. Goro is part of the four-armed half-human, half-dragon race, called the Shokan. In the original game he has been champion of the Mortal Kombat tournament for 500 years before being defeated by eventual tournament champion Liu Kang. Unlike most characters in the game, who were digitized representations of live actors, Goro was a clay sculpture animated through stop motion.
The character was not in the next two Mortal Kombat titles, which instead featured two other Shokan fighters, Kintaro and Sheeva. He returned in Mortal Kombat Trilogy, this time as a playable character. Goro returned in the home versions of Mortal Kombat 4 as a sub-boss and an unlockable character. In contrast to his previous role as a villain, in the storyline of Mortal Kombat 4 he aligns himself on the side of good. He returned to a villainous role as a playable character in the GameCube and PSP versions of 2004's Mortal Kombat Deception, forming a pact with Shao Kahn. Goro also made subsequent appearances in Mortal Kombat: Armageddon as well as the 2011 Mortal Kombat reboot.
Sunset, red clouds, horizon
The smell of death pollutes the air
Breaching, preaching walking
A silent man crawls from his lair
Lights are all fading
Ravens fill the air
Winds start burning
The temperatures rise
Eyes are flashing
As they are fed with hate
They follow the road
To a terrible fate
Blind and numb they hail their leader
One sheep is leading the rest to their doom
Blind and numb they hail their leader
One sheep is leading the rest to their tombs
Bodies are burning
People are crying out loud
Ashes to ashes
As they all fade in shrouds
Brain washed they commit the murders
One sheep is leading the rest to their doom
Brain washed they commit the murders
One sheep is leading the rest to their tombs
Leafs fall, ashes are burning in the sky, whirling down
Blood stains, bodies lie all around this place, birds sing no more
Birds sing no longer
Numb from the blast
In one moment
Future to past
Distant sounds are approaching, coming close, yet all subdued
Birds sing no longer
Numb from the blast
In one moment
Future to past
These aren't the last of the murders