The three weapons on the left are small arms captured in Fallujah, Iraq by the US Marine Corps in 2004

Small arms is a term of art used by armed forces to denote infantry weapons an individual soldier may carry. The description is usually limited to revolvers, pistols, submachine guns, carbines, assault rifles, battle rifles, multiple barrel firearms, sniper rifles, squad automatic weapons, light machine guns (i.e. M60), and sometimes hand grenades. Shotguns, general-purpose machine guns, medium machine guns, and grenade launchers may be considered small arms or as support weapons, depending on the particular armed forces.

Small arms typically do not include infantry support weapons. In the U.S. military, small arms refer to handguns or other firearms less than 20 mm in caliber, and including heavy machine guns (typically .50 caliber or 12.7 mm in U.S. service).[1] The NATO definition extends to "all crew-portable direct fire weapons of a calibre less than 50 mm and will include a secondary capability to defeat light armour and helicopters."[2]

Though there is no civilian definition within the U.S., any firearm utilizing a projectile greater than 1/2 inch (.50 caliber or 12.7 mm) in diameter is legally defined as a "destructive device," while anything .50 caliber or less is normally considered "small arms." The so-called "1/2 inch rule" does not apply to shotguns, sporting cartridge big bore rifles (such as rifles chambered in .600 Nitro Express) or muzzleloading black powder firearms, many of which are larger than .50 caliber.[3]

The term which encompasses both, SALW (Small Arms and Light Weapons), is used by some organizations working to limit arms proliferation.[4] For example, much of the United Nations action to tackle illegal arms proliferation is raised in the UN Conference on the Illicit Trade in Small Arms.[5]

Contents

See also [link]

Citations and notes [link]

  1. ^ Marchant-Smith & Haslam, p.169.
  2. ^ Dikshif, p. 189.
  3. ^ Title 18 US Code 921
  4. ^ Conventional arms
  5. ^ UN Small Arms and Light Weapons (SALW) Conference

References [link]

  • Marchant-Smith, C.J., & Haslam, P.R., Small Arms & Cannons, Brassey's Battlefield Weapons Systems & Technology, Volume V, Brassey's Publishers, London, 1982
  • Dikshif, P. Proliferation of Small Arms and Minor Weapons, Strategic Analysis, Vol. 17(2) May 1994
  • Gould, C. and Lamb, G., Hide & Seek: Taking Account of Small Arms in Southern Africa, Institute for Security Studies, Pretoria, 2004

External links [link]


https://wn.com/Small_arms

Small Arms (video game)

Small Arms is an action video game, developed by Gastronaut Studios and published by Microsoft Game Studios. It was released for the Xbox 360 on November 22, 2006 at Xbox Live Arcade.

Gameplay

Small Arms is a hybrid platform, fighting and shoot 'em up video game, featuring anthropomorphic animals and super-deformed people, with ranged weapons. The gameplay can be compared to Super Smash Bros., Power Stone, Contra and Metal Slug.

Similar to Geometry Wars, the player controls characters' movement with the left analog stick, and aims weapons with the right analog stick, which allows 360-degree aiming. Each weapon has primary and secondary modes, which the player can use with the right and left triggers, respectively. The player can also make characters jump or dash with the face buttons.

Small Arms features four different single-player modes: Mission Mode, which pits the player against computer-controlled players in sequence; Training Mode, which teaches the player how to play the game; Challenge Mode, where the player faces an endless stream of opponents; and Shooting Range, where the player must shoot moving targets to score points. Small Arms also features competitive multiplayer for up to four players or bots, either offline or online via Xbox Live.

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