Insects (from Latin insectum, a calque of Greek ἔντομον [éntomon], "cut into sections") are a class of invertebrates within the arthropod phylum that have a chitinous exoskeleton, a three-part body (head, thorax and abdomen), three pairs of jointed legs, compound eyes and one pair of antennae. They are among the most diverse groups of animals on the planet, including more than a million described species and representing more than half of all known living organisms. The number of extant species is estimated at between six and ten million, and potentially represent over 90% of the differing animal life forms on Earth. Insects may be found in nearly all environments, although only a small number of species reside in the oceans, a habitat dominated by another arthropod group, crustaceans.
The life cycles of insects vary but most insects hatch from eggs. Insect growth is constrained by the inelastic exoskeleton and development involves a series of molts. The immature stages can differ from the adults in structure, habit and habitat, and can include a passive pupal stage in those groups that undergo 4-stage metamorphosis (see holometabolism). Insects that undergo 3-stage metamorphosis lack a pupal stage and adults develop through a series of nymphal stages. The higher level relationship of the hexapoda is unclear. Fossilized insects of enormous size have been found from the Paleozoic Era, including giant dragonflies with wingspans of 55 to 70 cm (22–28 in). The most diverse insect groups appear to have coevolved with flowering plants.
Insects (Hmyz) is an upcoming film directed by Jan Svankmajer, the film is based on the book Pictures from the Insects' Life by Karel Čapek.
It has a projected budget of 40 million CZK and a preliminary release set to 2015. The film is based on the play Pictures from the Insects' Life by Karel Čapek, which Švankmajer described as following: "This Čapek's play is a very misanthropic, and I always liked it — bugs behave as a human beings, and people behave as insects. It also reminds one a lot of Franz Kafka and his famous Metamorphosis".
Portal may refer to:
A web portal is most often one specially designed web site that brings information together from diverse sources in a uniform way. Usually, each information source gets its dedicated area on the page for displaying information (a portlet); often, the user can configure which ones to display. Variants of portals include mashups and intranet "dashboards" for executives and managers. The extent to which content is displayed in a "uniform way" may depend on the intended user and the intended purpose, as well as the diversity of the content. Very often design emphasis is on a certain "metaphor" for configuring and customizing the presentation of the content and the chosen implementation framework and/or code libraries. In addition, the role of the user in an organization may determine which content can be added to the portal or deleted from the portal configuration.
A portal may use a search engine API to permit users to search intranet content as opposed to extranet content by restricting which domains may be searched. Apart from this common search engines feature, web portals may offer other services such as e-mail, news, stock quotes, information from databases and even entertainment content. Portals provide a way for enterprises and organizations to provide a consistent look and feel with access control and procedures for multiple applications and databases, which otherwise would have been different web entities at various URLs. The features available may be restricted by whether access is by an authorized and authenticated user (employee,member) or an anonymous site visitor.
Portal is a mix between a computerized novel and an interactive game. It was published for the Amiga in 1986 by Activision, written by Rob Swigart, produced by Brad Fregger, and programmed by Nexa Corporation. Versions for the Commodore 64, Apple II, and DOS were later released. Versions for the Macintosh and Atari ST were announced and developed, but never formally released. A unique game for its time, Portal was one part text-driven adventure (à la Zork or Planetfall) but with a graphical interface. It is unrelated to the game Portal (2007) by Valve Corporation.
The player, taking on the role of the unnamed astronaut protagonist, returns from a failed 100-year voyage to 61 Cygni to find the Earth devoid of humans. Cars are rusted and covered with moss, the streets are completely barren and everything appears as though the entire human race had just vanished suddenly. The player happens upon a barely functioning computer terminal that is tied into a storytelling mainframe, Homer. Through this interface, the player, assisted by Homer who attempts to weave the information into a coherent narrative, discovers information in order to piece together the occurrences leading to the disappearance of the human race. For instance, spending some time in the Medical Records section may unlock a piece of data in the Science section, and through these links the player can finish the game.