In music, the conclusion is the ending of a composition and may take the form of a coda or outro.
Pieces using sonata form typically use the recapitulation to conclude a piece, providing closure through the repetition of thematic material from the exposition in the tonic key. In all musical forms other techniques include "altogether unexpected digressions just as a work is drawing to its close, followed by a return...to a consequently more emphatic confirmation of the structural relations implied in the body of the work."
For example:
Facebook is a social network service website launched on February 4, 2004. This is a list of software and technology features that can be found on the Facebook website.
On September 6, 2006, Ruchi Sanghvi announced a new home page feature called News Feed. Originally, when users logged into Facebook, they were presented with a customizable version of their own profile. The new layout, by contrast, created an alternative home page in which users saw a constantly updated list of their friends' Facebook activity. News Feed highlights information that includes profile changes, upcoming events, and birthdays, among other updates. This has enabled spammers and other users to manipulate these features by creating illegitimate events or posting fake birthdays to attract attention to their profile or cause. News Feed also shows conversations taking place between the walls of a user's friends. An integral part of the News Feed interface is the Mini Feed, a news stream on the user's profile page that shows updates about that user. Unlike in the News Feed, the user can delete events from the Mini Feed after they appear so that they are no longer visible to profile visitors. In 2011 Facebook updated the News Feed to show top stories and most recent stories in one feed, and the option to highlight stories to make them top stories, as well as to un-highlight stories. In response to users' criticism, Facebook later updated the News Feed to allow users to view recent stories first.
Tag (also known as it, tip you're it or tig [in regions of Britain], and many other names) is a playground game that involves one or more players chasing other players in an attempt to "tag" or touch them, usually with their hands. There are many variations; most forms have no teams, scores, or equipment. Usually when a person is tagged, the tagger says, "Tag, you're it".
A group of players (two or more) decide who is going to be "it", often using a counting-out game such as eeny, meeny, miny, moe. The player selected to be "it" then chases the others, attempting to get close enough to "tag" one of them (touching them with a hand) while the others try to escape. A tag makes the tagged player "it" - in some variations, the previous "it" is no longer "it" and the game can continue indefinitely while in others, both players remain "it" and the game ends when all players have become "it".
There are many variants which modify the rules for team play, or place restrictions on tagged players' behavior. A simple variation makes tag an elimination game, so those tagged drop out of play. Some variants have a rule preventing a player from tagging the person who has just tagged them (known as "no tags-back", "no returns", or "can't tag your master").
In computer networking, the Name/Finger protocol and the Finger user information protocol are simple network protocols for the exchange of human-oriented status and user information.
The Name/Finger protocol, written by David Zimmerman, is based on Request for Comments document RFC 742 (December 1977) as an interface to the name and finger programs that provide status reports on a particular computer system or a particular person at network sites. The finger program was written in 1971 by Les Earnest who created the program to solve the need of users who wanted information on other users of the network. Information on who is logged-in was useful to check the availability of a person to meet. This was probably the earliest form of presence information for remote network users.
Prior to the finger program, the only way to get this information was with a who program that showed IDs and terminal line numbers (the server's internal number of the communication line, over which the user's terminal is connected) for logged-in users. Earnest named his program after the idea that people would run their fingers down the who list to find what they were looking for.
A plan is a set of instructions for attaining a given objective.
Plan or PLAN may also refer to:
Planá, or Planá u Mariánských Lázní (Czech pronunciation: [ˈplanaː ]; German: Plan) is a town in the Plzeň Region of the Czech Republic. It lies some 50 km (30 mi) to the west from the region capital of Pilsen.
Planá is also the seat of the Municipality with Commissioned Local Authority within the Tachov Municipality with Extended Competence.