The tail is the section at the rear end of an animal's body; in general, the term refers to a distinct, flexible appendage to the torso. It is the part of the body that corresponds roughly to the sacrum and coccyx in mammals, reptiles, and birds. While tails are primarily a feature of vertebrates, some invertebrates including scorpions and springtails, as well as snails and slugs, have tail-like appendages that are sometimes referred to as tails. Tailed objects are sometimes referred to as "caudate" and the part of the body associated with or proximal to the tail are given the adjective "caudal".
Animal tails are used in a variety of ways. They provide a source of locomotion for fish and some other forms of marine life. Many land animals use their tails to brush away flies and other biting insects. Some species, including cats and kangaroos, use their tails for balance; and some, such as New World monkeys and opossums, have what are known as prehensile tails, which are adapted to allow them to grasp tree branches.
The tail of the horse and other equines consists of two parts, the dock and the skirt. The dock consists of the muscles and skin covering the coccygeal vertebrae. The term "skirt" refers to the long hairs that fall below the dock. On a horse, long, thick tail hairs begin to grow at the base of the tail, and grow along the top and sides of the dock. In donkeys and other members of Equus asinus, as well as some mules, the zebra and the wild Przewalski's horse, the dock has short hair at the top of the dock, with longer, coarser skirt hairs beginning to grow only toward the bottom of the dock. Hair does not grow at all on the underside of the dock.
The tail is used by the horse and other equidae to keep away biting insects, and the position and movement of the tail may provide clues to the animal's physical or emotional state. Tail carriage may also be a breed trait. Tails of horses are often groomed in a number of ways to make them more stylish for show or practical for work. However, some techniques for managing the tails of horses are also controversial and may constitute animal cruelty.
Íscar is a municipality located in the province of Valladolid, Castile and León, Spain. According to the 2004 census (INE), the municipality has a population of 6,508 inhabitants.
Coordinates: 41°21′38″N 4°32′09″W / 41.3606°N 4.5358°W / 41.3606; -4.5358
Scar is a horror/crime thriller film. It stars actress Angela Bettis, known for starring in the remake of the horror classic horror film Carrie. It is the first US produced 3D full-length feature film to be completed in HD 3D and the first-ever 3D Video on demand film released for 3D televisions.
Joan Burrows (Bettis) returns to her hometown of Ovid, Colorado to attend her niece Olympia's (Blanton) high school graduation, but finds herself confronted by her past in the town. Before the graduation is to occur, a young couple goes missing and within a few days a mutilated body is found in the water during a town fish festival. This initiates flashbacks in which Joan's dark past is learned. When Joan was 17, she and her best friend were kidnapped and tortured by a serial killer by the name of Bishop (Cotton). Bishop bound Joan and her friend to an autopsy table where one girl was tortured while the other had the power to make it stop simply by demanding the death of the friend. Joan was able to escape and kill her captor, but was left as the sole survivor of the spree with a scar on her cheek. With the present day's body count rising, questions arise whether Bishop had evaded death or if a new copy cat killer has arisen.
A scar is a mark left behind after a wound has healed.
Scar(s) may also refer to:
Pin is a platform for creating analysis tools. A pin tool comprises instrumentation, analysis and callback routines. Instrumentation routines are called when code that has not yet been recompiled is about to be run, and enable the insertion of analysis routines. Analysis routines are called when the code associated with them is run. Callback routines are only called when specific conditions are met, or when a certain event has occurred. Pin provides an extensive application programming interface (API) for instrumentation at different abstraction levels, from one instruction to an entire binary module. It also supports callbacks for many events such as library loads, system calls, signals/exceptions and thread creation events.
Pin performs instrumentation by taking control of the program just after it loads into the memory. Then just-in-time recompiles (JIT) small sections of the binary code using pin just before it is ran. New instructions to perform analysis are added to the recompiled code. These new instructions come from the Pintool. A large array of optimization techniques are used to obtain the lowest possible running time and memory use overhead. As of June 2010, Pin's average base overhead is 30 percent (without running a pintool).
In bridge and similar trick-taking games, the term pin refers to the lead of a higher card from one hand to capture a singleton of lower rank in an opponent's hand.
South wants five tricks from this suit. If the opponents' cards split 3-2 and they defend rationally, South must lose at least one trick – dropping a singleton king won't help South. However, if East holds the singleton jack then South can begin by lead the queen and pinning the jack. Provided declarer can re-enter his hand at least once, he can then take up to two finesses to capture the king.
The tactic is also available to the defense, but it is more difficult to find when declarer holds the singleton.