Pilotwings (パイロットウイングス, Pairottouingusu) is a video game for the Super Nintendo Entertainment System (SNES). It was developed by Nintendo's Entertainment Analysis and Development (EAD) division, led by producer Shigeru Miyamoto. The game was originally released in Japan on December 21, 1990, shortly after the launch of the Super Famicom. It was released as a launch title for the SNES console in August 1991 in North America, with a European release following in 1992.
Pilotwings is an amateur flight simulator game in which the player attempts to earn pilot licenses through lessons in light plane flight, hang gliding, skydiving, and the use of a rocket belt. Bonus stages and levels involving an attack helicopter are also available. Each event offers unique controls and gameplay mechanics. To increase the realism of the game's flight simulation, the developers extensively utilized the SNES's Mode 7 capability, which mimics 3D graphics by rotating and scaling flat objects.
The game was well received upon its release, largely thanks to its graphical presentation. The game has since been re-released on the Virtual Console service for both the Wii and the Wii U consoles in PAL regions, North America, and Japan. A sequel, Pilotwings 64, was released for the Nintendo 64 in 1996. After many years of announcements and cancellations, Nintendo unveiled a second sequel, Pilotwings Resort, for the Nintendo 3DS handheld at the Electronic Entertainment Expo (E3) 2010 which released in 2011.
Pilotwings is a series of flight simulation video games beginning with the 1990 SNES title Pilotwings and most recently Pilotwings Resort in 2011. One of Nintendo's franchises, the series was released on the Super Nintendo Entertainment System, Nintendo 64, and Nintendo 3DS.
Notable for its revolutionary 3D gameplay, Pilotwings was created by Shigeru Miyamoto, developed by Nintendo EAD (Pilotwings), Paradigm Simulation (Pilotwings 64), Monster Games (Pilotwings Resort), and published by Nintendo.
All three games in the series have gameplay elements in common, such as hang gliders and jet packs. They also have mission modes. Pilotwings Resort, unlike the previous two games in the series, is set on Wuhu Island and is in Autostereoscopy 3D.
Pilotwings (パイロットウイングス, Pairottouingusu) is a video game for the Super Nintendo Entertainment System (SNES). It was developed by Nintendo's Entertainment Analysis and Development (EAD) division, led by producer Shigeru Miyamoto. The game was originally released in Japan on December 21, 1990, shortly after the launch of the Super Famicom. It was released as a launch title for the SNES console on August 23, 1991 in North America, with a European release following in 1992.
Pilotwings 64 (パイロットウイングス64, Pairottouingusu Rokujūyon) is a video game for the Nintendo 64, originally released in 1996 along with the debut of the console. The game was co-developed by Nintendo and the American visual technology group Paradigm Simulation. It was one of three launch titles for the Nintendo 64 in Japan as well as Europe and one of two launch titles in North America. Pilotwings 64 is a follow-up to Pilotwings for the Super Nintendo Entertainment System (SNES), which was a North American launch game for its respective console in 1991. Also like that game, Pilotwings 64 received production input from Nintendo producer Shigeru Miyamoto.
Pilotwings 64 is a 3D amateur flight simulator that puts the player in control of one of six pilots as they try to earn pilot licenses through various forms of aviation. The events are flying an autogyro, using a jet pack, and hang gliding. Several bonus tasks are offered, such as skydiving and a human cannonball test. The game also puts focus on allowing the player to freely explore its detailed 3D environments, most notably a miniature representation of the United States.