The fifth season of the military science fiction television series Stargate SG-1 commenced airing on Showtime in the United States on June 29, 2001, concluded on Sky1 in the United Kingdom on February 6, 2002, and contained 22 episodes. The fifth season introduces future main character Jonas Quinn portrayed by Corin Nemec from 2002–2004. The fifth season is about the ongoing war with the Goa'uld Empire after the death of Apophis at the start of the season and the rise of a new System Lord named Anubis. SG-1, a military-science team, are set to explore the Milky Way Galaxy.
The one-hour premiere "Enemies", which debuted on June 29, 2001 on Showtime had the lowest syndication of the seasons episode, but overall got a high viewership level. This would be the last season to feature Apophis alive, but he would return in dreams and alternate realities and timelines. The series was developed by Brad Wright and Jonathan Glassner. Season five regular cast members include Richard Dean Anderson, Michael Shanks, Amanda Tapping, Christopher Judge, and Don S. Davis.
Menace is a side-scrolling shooter video game developed by DMA Design and published by Psygnosis. It was originally released for the Amiga in 1988, and was ported for the Atari ST, Commodore 64 and DOS in 1989. The game is set on the planet of Draconia, where players are tasked with destroying the planet's defence mechanisms in order to kill the harmful creatures.
The game was designed by David Jones, and was the first game developed by his company DMA Design. First developed in his bedroom at his parents' house, Jones began seeking an official development studio and publisher when the game was nearing completion. He eventually settled upon a publishing deal with Psygnosis, who first published the game in 1988 to positive reviews; praise was given to the game's graphics, sound and gameplay, while criticism was directed at its ports to inferior hardware. The game was also commercially successful, selling over 20,000 copies.
Menace is a horizontal side-scrolling shooter that uses 2D computer graphics. Players control a powerful alien space fighter, moving through six stages on the planet of Draconia to advance through the game. Players use the ship's weaponry—lasers and cannons—to attack all advancing enemies, and defeat the level's boss: a guardian of Draconia. The six bosses act as Draconia's living defence mechanisms—the planet was created to habituate gruesome and harmful creatures, of which there are over sixty, participating in unlawful tasks. In the game's levels, players discover space debris, which can be converted into upgrades for the ship. The debris appears as tokens, and grants players additional weapons and upgrades, such as lasers, cannons, and improved ship and weapon power. The ship also has a shield, which provides temporary protection from enemies; contact with enemies and walls depletes the shields, increasing players' vulnerability to death.
Bass or Basses may refer to:
Bassé is a town in the Bourzanga Department of Bam Province in northern Burkina Faso. It has a population of 2,138.
In music theory, the bass note of a chord or sonority is the lowest note played or notated. If there are multiple voices it is the note played or notated in the lowest voice. (the note furthest in the bass) While the bass note is often the root or fundamental of the chord, it does not have to be, and sometimes one of the other pitches of the chord will be found in the bass. See: inversion (music).
In pre-tonal theory (Early music), root notes were not considered and thus the bass was the most defining note of a sonority. See: thoroughbass. In pandiatonic chords the bass often does not determine the chord, as is always the case with a nonharmonic bass.