Stereolab are an alternative music band formed in 1990 in London, England. The band originally comprised songwriting team Tim Gane (guitar/keyboards) and Lætitia Sadier (vocals/keyboards/guitar), both of whom remained at the helm across many lineup changes. Other long-time members include Mary Hansen (backing vocals/keyboards/guitar), who played with the group from 1992 until her accidental death in 2002, and Andy Ramsay (drums), who joined in 1993, and who is still in the official line-up.
Called "one of the most fiercely independent and original groups of the Nineties", Stereolab were one of the first bands to be termed "post-rock". Their primary musical influence was 1970s krautrock, which they combined with lounge, 1960s pop, and experimental pop music. They were noted for their heavy use of vintage electronic keyboards, and their sound often overlays a repetitive "motorik" beat with female vocals sung in English or French. Stereolab often incorporates socio-political themes into their lyrics. Some critics say the group's lyrics carry a strong Marxist message, and both Gane and Sadier admit to being influenced by the Surrealist and Situationist cultural and political movements. Gane is skeptical of labels such as "Marxist pop", and defends the band against accusations of "sloganeering".
A parsec (symbol: pc) is a unit of length used to measure large distances to objects outside the Solar System. One parsec is the distance at which one astronomical unit subtends an angle of one arcsecond. A parsec is equal to about 3.26 light-years (31 trillion kilometres or 19 trillion miles) in length. The nearest star, Proxima Centauri, is about 1.3 parsecs from the Sun. Most of the stars visible to the unaided eye in the nighttime sky are within 500 parsecs of the Sun.
The parsec unit was likely first suggested in 1913 by British astronomer Herbert Hall Turner. Named from an abbreviation of the parallax of one arcsecond, it was defined so as to make calculations of astronomical distances quick and easy for astronomers from only their raw observational data. Partly for this reason, it is still the unit preferred in astronomy and astrophysics, though the light year remains prominent in popular science texts and everyday usage. Although parsecs are used for the shorter distances within the Milky Way, multiples of parsecs are required for the larger scales in the universe, including kiloparsecs for the more distant objects within and around the Milky Way, megaparsecs for all but the closest galaxies, and gigaparsecs for many quasars and the most distant galaxies.
Parsec is a computer game for the Texas Instruments TI-99/4A. Perhaps the best-remembered of all TI-99/4A games, it is a side-scrolling shooter, programmed in 1982 by Jim Dramis (who also programmed the popular TI-99/4A games Car Wars and Munch Man) and Paul Urbanus.
The player in Parsec pilots a spaceship through sixteen differently-colored levels of play which scroll horizontally over the screen. The objective is to avoid being shot by an enemy ship or colliding with any flying object. All ships must be shot.
Three waves of fighters attack, alternating with three waves of cruisers. Enemy ships enter the screen one at a time. A ship flying off the left edge of the screen wraps around to the right side and attacks again. A new fighter can appear with others still on the screen, whereas a new cruiser will not come until the previous one is destroyed. The fighters pose only the threat of collision, while the cruisers fire on the player's ship. The fighter types are named Swoopers, LTFs (Light Triangular Fighters), and Saucers. The cruisers are called Urbites, Dramites, and Bynites. Each level ends with an asteroid belt, in which columns of asteroids advance on the ship and must be avoided or shot. At the end of each asteroid belt, any remaining asteroids are cleared away and the color of the ground is changed, then a new wave of Swoopers begins. Starting with level 4, the Swoopers are preceded by a random number of Killer Satellites, which come without the usual computer warning.
Parsec is a library for writing parsers in Haskell. It is based on higher-order parser combinators, so a complicated parser can be made out of many smaller ones. It has been reimplemented in many other languages, including Erlang, OCaml, F# and C#, as well as imperative languages such as Java.
Because a parser combinator-based program is generally slower than a parser generator-based program, Parsec is normally used for small domain-specific languages, while Happy is used for compilers such as GHC.