Fastway may refer to:
Fastway is a British rock band formed by guitarist "Fast" Eddie Clarke, formerly of Motörhead, and bassist Pete Way, formerly of UFO.
In 1983, both players had been disgruntled with their own bands and decided to work together in a new outfit. They recruited drummer Jerry Shirley, formerly of Humble Pie, and the then-unknown vocalist Dave King. They took their name from a combination of the founding members' names. However, Way then discovered that he could not escape from his recording contract with Chrysalis Records, and then received a tempting offer to play for Ozzy Osbourne, so he abandoned the project without ever playing on a single record. Bringing in session bassist Mick Feat, the band then recorded their debut album, Fastway (Feat was uncredited on the album).
After critical and commercial success, the band toured to promote the album (with one-time Fixx bassist Alfie Agius as their session bass player). The band then recruited Charlie McCracken, formerly of Taste, as "permanent" bassist, and released another success in the form of All Fired Up the following year. After the hardships of touring, Shirley and McCracken subsequently left.
Overdrive may refer to:
Overdrive is the second full-length album from Surrey based alternative rock band Fastlane. It was released in May 2007 by Punktastic Recordings.
All music composed by Great Cynics.
Overdrive is an arcade-style motor racing game which was written by Peter Johnson for the Acorn Electron and BBC Micro and released in 1984 by Superior Software.
The game was probably inspired by the hugely successful Namco/Atari arcade game Pole Position which was one of the most popular arcade games when Overdrive was being developed. Like Pole Position, Overdrive uses the "rear-view racer format" but there are no bends in the track. The aim of the game is to finish in the top 12 in order to qualify for the next track. There are five different tracks but as there are no bends, the only difference is the change in scenery (fields, night, snow, desert and riverside scenes) as well as a change in the grip.
Points are awarded for the distance travelled as well as a bonus given at the end of each level depending on the number of computer controlled cars that have been passed. If the player collides with another car, they explode and regenerate. This can happen an infinite number of times but it wastes time and many opponents will pass while the player slowly accelerates. It is also common for opponents to crash into the back of the player while they are still accelerating causing another explosion.