Avex Group Holdings Inc. (エイベックス・グループ・ホールディングス株式会社, Eibekkusu Gurūpu Hōrudingusu Kabushiki-gaisha), listed in the Tokyo Stock Exchange as 7860 and abbreviated as AGHD, is the holding company for a group of entertainment-related subsidiaries based in Japan. The word Avex is an acronym of the English words Audio Visual Expert.
With leading producer's Tetsuya Komuro's assistance, Avex became Japan's leading dance record company during the 1990s, and continues producing and recording some of Japan's most famous pop singers such as Japan's highest selling solo musician, Ayumi Hamasaki. The company also provides theme music soundtracks to many anime and a few video games through its subsidiary Avex Mode.
Avex Group is mainly known in Japan because of its flagship music imprint, Avex Trax, which was founded in 1990. It is one of the top three record labels in Japan since the Komuro period, and is currently the biggest (14.7% of all recorded music sales as of first half 2013), ahead of Sony Music Entertainment Japan (13.0%), Universal Music Japan (9.9%), King Records (7.4%) and J Storm (5.9%).
Overdrive may refer to:
Overdrive is the second full-length album from Surrey based alternative rock band Fastlane. It was released in May 2007 by Punktastic Recordings.
All music composed by Great Cynics.
Overdrive is an arcade-style motor racing game which was written by Peter Johnson for the Acorn Electron and BBC Micro and released in 1984 by Superior Software.
The game was probably inspired by the hugely successful Namco/Atari arcade game Pole Position which was one of the most popular arcade games when Overdrive was being developed. Like Pole Position, Overdrive uses the "rear-view racer format" but there are no bends in the track. The aim of the game is to finish in the top 12 in order to qualify for the next track. There are five different tracks but as there are no bends, the only difference is the change in scenery (fields, night, snow, desert and riverside scenes) as well as a change in the grip.
Points are awarded for the distance travelled as well as a bonus given at the end of each level depending on the number of computer controlled cars that have been passed. If the player collides with another car, they explode and regenerate. This can happen an infinite number of times but it wastes time and many opponents will pass while the player slowly accelerates. It is also common for opponents to crash into the back of the player while they are still accelerating causing another explosion.