Ork or ORK may refer to:
In the fictional universe of Warhammer 40,000, the Orks are a race and a playable army in the tabletop miniatures wargame. Alongside the Space Marines, Orks are one of the most iconic elements of the Warhammer 40,000 universe.
Orks revel in violence for its own sake; their entire culture revolves around warfare. They are the oldest, most widespread and persistent of the Imperium's enemies. Their simplistic personalities, reckless tactics and ramshackle technology make them the comic relief characters of the setting.
The Orks are oriented towards melee combat; their ranged units are rather weak. Most of their units have weak armor and are thus easy to kill, but they are cheap and thus can make up for this weakness with numbers. A favorite strategy is "the Green Tide": the player fields as many Orks as he can and simply marches them across the playing field to overwhelm his opponent. Orks do have a number of specialized units who can cast spells and attack vehicles (among other things), but typically Ork warfare is about brute force and attrition. Ork gameplay is viewed as being fairly forgiving of tactical errors or bad die rolls.
Orcs & Goblins is a supplemental book for the Warhammer Fantasy Battle tabletop game. The phrase "orcs & goblins" also refers collectively to all of the races that are described in this book, which includes other "greenskins" as well. The book includes background information, illustrations, and game rules for these races. The Orcs and Goblins represent a generic Dark Ages warband army with little internal cohesion and discipline, and relying on the ferocious charge and individual fighting skills rather than organized generalship.
Orcs & Goblins contains a number of short stories that provide an illustrative fictional history of the Orcs in the Warhammer Fantasy universe. These stories center around the formation of Waaagh!s and the resulting campaigns.
Gorbad Ironclaw, atop his vicious boar Gnarla, was the mightiest Warlord that ever lived (in the warhammer fantasy universe). Gorbad Ironclaw and his tribe, the Ironclaw Orcs, absorbed the Broken Tooth tribe along with the local Goblin and Night Goblin tribes, to create a massive force of Greenskin warriors. The tribe marched through Black Fire Pass to attack the Empire under the Emperor Sigismund. Gorbad's army conquered the territories of Solland and Wissenland, but Gorbad himself was wounded in the fighting. At the fortress of Altdorf, the Waaagh! was kept at bay outside the city walls. Gorbad unleashed Wyverns upon the city, who threw the defenders into disarray but were ultimately repelled without achieving their main objective, which was to destroy the city gates. Eventually, the lack of progress and Gorbad's injury took their toll on morale, and the army disintegrated. The remnants of Gorbad's tribe were ambushed and defeated on their way home by a Dwarf army under the King of Karaz-a-Karak. It is not known if Gorbad survived the encounter.
The ork is a demon of Tyrol alpine folklore. He lives on mountains, Almen, rock holes, or valleys. It warns the noble game of hunters, or can be savage and bring geisser to the cattle. It was feared like the aufhocker. As a dwarf, the ork was a well-behaved kobold/house spirit in wine cellars. He may be connected to the figure Orkise in the medieval poem Virginal, about Dietrich von Bern's battle with a vaguely similar being.
A particular kind of ork is the Orco Burlevole (Tricky Ork), very popular in the area of Verona. This tall, horse-feeted and haired man, who lives in caves or abandoned houses, can assume every form, produce every sound and even alter the victim's perception of place or time. Despite his great power his only goal is to joke the victims and, when he thinks to have enjoyed it sufficiently he disappears in a sulphur cloud saying "Te l'ho fatta!" meaning, in the local language, "I did it to you".
Ork is a computer game for the Amiga and Atari ST platforms. It was developed by WJS Design and published by Psygnosis in 1991.
Ork is a platform game with five levels. It takes place on an alien planet called Cisskei, where the player character, an alien called Ku-Kabul, must find his way through each level in turn. The levels are filled with puzzles to solve and enemies to kill.
Ku-Kabul is equipped with a machine gun and a jetpack. However, these must be used with care, because ammunition and fuel come in a finite supply, although replenishments can be found in some places.
Ork is noted for its theme music, composed by Tim Bartlett.
Keeping with Psygnosis's tradition of including references to earlier games, the third level of Ork includes one bit where lemmings generate out of thin air, walk a few dozen metres, then jump off a cliff.
The cover artwork for Ork is the image Behemoth's World, which was painted by Richard Clifton-Dey, and was also earlier used as the cover for Blue Öyster Cult's 1980 album Cultösaurus Erectus.
Ork! The Roleplaying Game is a role-playing game published by Green Ronin Publishing in 2000.
Ork! The Roleplaying Game involves ork player characters.
Green Ronin published its first book in July 2000: Ork! The Roleplaying Game (2000), a beer and pretzels RPG about playing orks.
Oath of down below and cult of venom. At war with the cross we win the battle.
Our horned master reigns forever, we are eternal enemies of heaven.
You are walking through this darkest forest.
You can’t find the way ahead.
Embraced by the darkness, you’re wanted
By us for our rite in honor of the hell
Fullmoon in the sky,black couds are flowing.No way out-your soul sore.
Black candles burning in our grand castle.Brimstone is filling the air and evil is rising.
Curses of black soul devour reaching to your soul with desire.
Thunder bolt and lighting’s power..Infernal forces lougter.
I am bearing battle axe,I run to you,,I need your blood for vampires youth.
Desecration of your body soon will be done.
I kneel to devil and offer your dust.
Demon’s wedding and altar’s waiting a maidens body,blood and flesh.