An orc /ɔːrk/ (also spelled as ork, orch, or yrch) is a fictional humanoid creature that is part of a fantasy race akin to goblins.
While the overall concept of orcs draws on a variety of pre-existing mythology, the main conception of the creatures stems from the fantasy writings of J. R. R. Tolkien, in particular The Lord of the Rings. In Tolkien's works, orcs are a brutish, aggressive, repulsive and generally malevolent species, existing in stark contrast with the benevolent Elvish race (from which their own ancestors may have been developed and corrupted) and generally pressed into the service of an evil power. Tolkien's concept of orcs has subsequently been adapted and imported into other works of fantasy fiction as well as into fantasy role-playing and strategy games (such as Dungeons & Dragons, Warhammer and Warcraft), broadening the recognition of the creatures in popular culture.
Earlier references to creatures etymologically or conceptually similar to orcs can be found in Old English and Anglo-Saxon sources; including Beowulf and 16th-century Italian folk tales, in particular those of Giambattista Basile.
Orc or ORC may refer to:
In the Dungeons & Dragons roleplaying game, orcs are a primitive race of savage, bestial, barbaric humanoid.
The orc was one of the earliest creatures introduced in the D&D game. The D&D orc is largely based upon the orcs appearing in the works of J. R. R. Tolkien.
The orc was one of the first monsters introduced in the earliest edition of the game, in the Dungeons & Dragons "white box" set (1974), where they were described as tribal creatures that live in caves or villages.
The orc appears in the first edition Monster Manual (1977), where it is described as a fiercely competitive bully, a tribal creature often living underground.
The mythology and attitudes of the orcs are described in detail in Dragon #62 (June 1982), in Roger E. Moore's article, "The Half-Orc Point of View".
In the article "Hey, Wanna Be a Kobold?" by Joseph Clay in Dragon #141 (January 1989), kobolds, xvarts, goblins, and orcs were presented as player character races along with two new character classes the "Shaman" and the "Witch Doctor".
Aooo-ooooh
Aooo-ooooh
Thought I headed straight
Thought I had it waiting for me
Thought it was my fate
I was only waiting for the sky to fall down
The sword of Damocles
Or at least I thought it was
Had me on my knees
That's when I saw it had the shape of a cross
Aooo-ooooh
I'm ready to give it up (up up up up up up..)
Aooo-ooooh
I heard the call, but I won't follow
'Cause now I'm breaking up with God
I've had it with shame, I've had it with sorrow
Now I'm breaking up with God
And the devil too
Now I wanna dance the night away
Aoooo
Reach my heaven alive
A world that's black and white
Has evil haunting every corner
Demons in the night
And no love, no love for the one who ain't right
Aooo-ooooh
I heard the call, but I won't follow
'Cause now I'm breaking up with God
I've had it with shame, I've had it with sorrow
Now I'm breaking up with God
And the Devil too
Now I wanna dance the night away
Aoooo
Reach my heaven alive
Aaaah aaah aaah
Aaaah aaah aaah
(We'll lead you home...)
Aooo-ooooh
I heard the call, but I won't follow
'Cause now I'm breaking up with God
I've had it with shame, I've had it with sorrow
Now I'm breaking up with God
I heard their call, but I won't follow
'Cause now I'm breaking up with God
I've had it with shame, I've had it with sorrow
Now I'm breaking up with God
And the Devil too
Now I wanna dance the night away
Aoooo
Reach my heaven alive
Aoooo
Now I wanna touch you right away
Aoooo, oooh
Find my own heaven alive
Aooo-ooooh