Odal (rune)

The Elder Futhark Odal rune (), also known as the 'Othala' rune, represents the o sound. Its reconstructed Proto-Germanic name is *ōþalan "heritage; inheritance, inherited estate".

It was in use for epigraphy during the 3rd to the 8th centuries. It is not continued in the Younger Futhark, disappearing from the Scandinavian record around the 6th century, but it survived in the Anglo-Saxon Futhorc, and expressed the Old English œ phoneme during the 7th and 8th centuries. Its name is attested as ēðel in the Anglo-Saxon manuscript tradition.

The rune is encoded in Unicode at codepoint U+16DF:

Name and etymology

The Common Germanic stem ōþala- or ōþila- "inherited estate" is an ablaut variant of the stem aþal-. It consists of a root aþ- and a suffix -ila- or -ala-. The suffix variant accounts for the umlauted form ēþel. Germanic aþal‑ had a meaning of (approximately) "nobility", and the derivation aþala‑ could express "lineage, (noble) race, descent, kind", and thus "nobleman, prince" (whence Old English atheling), but also "inheritance, inherited estate, property, possession". Its etymology is not clear, but it is usually compared to atta "father" (cf. the name Attila, ultimately baby talk for "father").

Runeč

Runeč is a settlement in the hills north of Ormož in northeastern Slovenia. The area belonged to the traditional region of Styria. It is now included in the Drava statistical region.

The local church is dedicated to the Holy Family and belongs to the Parish of Velika Nedelja.

References

External links

  • Runeč on Geopedia

  • Runes

    Runes (Proto-Norse: ᚱᚢᚾᛟ (runo), Old Norse: rún) are the letters in a set of related alphabets known as runic alphabets, which were used to write various Germanic languages before the adoption of the Latin alphabet and for specialised purposes thereafter. The Scandinavian variants are also known as futhark or fuþark (derived from their first six letters of the alphabet: F, U, Þ, A, R, and K); the Anglo-Saxon variant is futhorc or fuþorc (due to sound changes undergone in Old English by the names of those six letters).

    Runology is the study of the runic alphabets, runic inscriptions, runestones, and their history. Runology forms a specialised branch of Germanic linguistics.

    The earliest runic inscriptions date from around 150 AD. The characters were generally replaced by the Latin alphabet as the cultures that had used runes underwent Christianisation, by approximately 700 AD in central Europe and 1100 AD in northern Europe. However, the use of runes persisted for specialized purposes in northern Europe. Until the early 20th century, runes were used in rural Sweden for decorative purposes in Dalarna and on Runic calendars.

    Rune (video game)

    Rune is an action video game developed by Human Head Studios which was released in 2000. The game is based on Norse mythology, showing the conflict between the gods Odin and Loki and the buildup to Ragnarok, the end of the world. Built on the Unreal Engine, the game allows players to explore a fully realized Viking world.

    Upon release Rune received mixed though generally positive reviews. A standalone expansion to the game, called Rune: Halls of Valhalla, was released in 2001. It as well as its expansion was also ported to Linux by Loki Software. Ryan C. Gordon, a former Loki employee, would also later port Human Head's 2006 title Prey. A port to the PlayStation 2 was also released under the title Rune: Viking Warlord in 2001. The game was re-released digitally under the name Rune Classic in 2012.

    Gameplay

    The game casts the player as Ragnar, a young Viking warrior. It follows a fantasy plot based on Norse mythology. The various enemies Ragnar faces include among others man-eating fish, goblins, zombies, Norse dwarves and other Vikings. As the game goes on, as in most games of its type, better weapons are accumulated. Late in the game you find yourself wielding weapons of enormous size, even though most weapons maintain their usefulness to the end.

    Podcasts:

    PLAYLIST TIME:

    Odal Rune

    by: Abgott

    Odal Rune
    Another night for my damned sensation
    Into depth of my soul
    On crystal green light
    Faraway from earth
    Faraway from my old land.
    I walk my path lost into dark countries
    With desolation wind on my face.
    I travel in this dream fields
    Sword on my hand and fear by my side
    In this mysterious land.
    I've seen a sulphureus fog
    And lake made of ancient warriors fears
    I smelt
    The essence of violent battle scent fought
    By Gods in this iced sky.
    My human heart was dead last night
    Loneliness and cries
    Eternal sorrow
    Eternal silence
    I'm walking with dark desire
    And damnation on my skin.
    I remember my hunger my funeral
    Hunger of darkness, so fine, pure
    Like a green dark forest in a winter night.
    I drank my self and my blood with
    My sacrificial dagger
    My disincarnated liquid
    Fell down like a cold snow unclosed
    In the iced lake
    My obsessed human
    Sensation is
    Decayed
    In this eternal
    Cosmic wave
    In this old time




    Latest News for: odal (rune)

    The Prophet of the Coming Age, by Gregory Hood

    The Unz Review 07 Mar 2025
    He was overweight, wore an Odal rune on wood that clashed with his rather unfortunate fashion sense, and spoke passionately about themes of war, sacrifice, and other charged ideas that are easy to ...
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