In computer science, an object can be a variable, a data structure, or a function, and as such, is a location in memory having a value and possibly referenced by an identifier.
In the class-based object-oriented programming paradigm, "object" refers to a particular instance of a class where the object can be a combination of variables, functions, and data structures.
In relational database management, an object can be a table or column, or an association between data and a database entity. The main purpose of object is reuse the code(such as relating a person's age to a specific person).
An important distinction in programming languages is the difference between an object-oriented language and an object-based language. A language is usually considered object-based if it includes the basic capabilities for an object: identity, properties, and attributes. A language is considered object-oriented if it is object-based and also has the capability of polymorphism and inheritance. Polymorphism refers to the ability to overload the name of a function with multiple behaviors based on which object(s) are passed to it. Conventional message passing discriminates only on the first object and considers that to be "sending a message" to that object. However, some OOP languages such as Flavors and the Common Lisp Object System (CLOS) enable discriminating on more than the first parameter of the function. Inheritance is the ability to subclass an object class, to create a new class that is a subclass of an existing one and inherits all the data constraints and behaviors of its parents but also changes one or more of them.
Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which are data structures that contain data, in the form of fields, often known as attributes; and code, in the form of procedures, often known as methods. A distinguishing feature of objects is that an object's procedures can access and often modify the data fields of the object with which they are associated (objects have a notion of "this" or "self"). In OO programming, computer programs are designed by making them out of objects that interact with one another. There is significant diversity in object-oriented programming, but most popular languages are class-based, meaning that objects are instances of classes, which typically also determines their type.
Many of the most widely used programming languages are multi-paradigm programming languages that support object-oriented programming to a greater or lesser degree, typically in combination with imperative, procedural programming. Significant object-oriented languages include Common Lisp, Python, C++, Objective-C, Smalltalk, Delphi, Java, Swift, C#, Perl, Ruby, and PHP.
Object may refer to:
Traditional grammar defines the object in a sentence as the entity that is acted upon by the subject. There is thus a primary distinction between subjects and objects that is understood in terms of the action expressed by the verb, e.g. Tom studies grammar - Tom is the subject and grammar is the object. Traditional theories of sentence structure divide the simple sentence into a subject and a predicate, whereby the object is taken to be part of the predicate. Many modern theories of grammar (e.g. dependency grammars), in contrast, take the object to be a verb argument like the subject, the difference between them being mainly just their prominence; the subject is ranked higher than the object and is thus more prominent.
The main verb in a clause determines whether and what objects are present. Transitive verbs require the presence of an object, whereas intransitive verbs block the appearance of an object. The term complement overlaps in meaning with object: all objects are complements, but not vice versa. The objects that verbs do and do not take is explored in detail in valency theory.
A mathematical object is an abstract object arising in mathematics. The concept is studied in philosophy of mathematics.
In mathematical practice, an object is anything that has been (or could be) formally defined, and with which one may do deductive reasoning and mathematical proofs. Commonly encountered mathematical objects include numbers, permutations, partitions, matrices, sets, functions, and relations. Geometry as a branch of mathematics has such objects as hexagons, points, lines, triangles, circles, spheres, polyhedra, topological spaces and manifolds. Another branch—algebra—has groups, rings, fields, group-theoretic lattices, and order-theoretic lattices. Categories are simultaneously homes to mathematical objects and mathematical objects in their own right. In proof theory, proofs and theorems are also mathematical objects.
The ontological status of mathematical objects has been the subject of much investigation and debate by philosophers of mathematics.