A cave or cavern is a hollow place in the ground, especially a natural underground space large enough for a human to enter. Caves form naturally by the weathering of rock and often extend deep underground. The word cave can also refer to much smaller openings such as sea caves, rock shelters, and grottos.
Speleology is the science of exploration and study of all aspects of caves and the cave environment. Visiting or exploring caves for recreation may be called caving, potholing, or spelunking.
The formation and development of caves is known as speleogenesis. Caves are formed by various geologic processes and can be variable sizes. These may involve a combination of chemical processes, erosion from water, tectonic forces, microorganisms, pressure, and atmospheric influences.
It is estimated that the maximum depth of a cave cannot be more than 3,000 metres (9,800 ft) due to the pressure of overlying rocks. For karst caves the maximum depth is determined on the basis of the lower limit of karst forming processes, coinciding with the base of the soluble carbonate rocks.
The Cave is a puzzle-platform/adventure video game developed by Double Fine Productions and published by Sega in January 2013 on the PlayStation Network, Nintendo eShop and Xbox Live Arcade storefronts via the PlayStation 3, Wii U and Xbox 360 consoles and on Steam for Microsoft Windows, OS X and Linux. It was later released on October 3, 2013 on iOS devices, and on December 2, 2013 on the Ouya.
The game was created by Ron Gilbert, building on an idea that he has had for nearly twenty years about a cave that lures people into it to explore their darker personality traits. The game is rated "teen" for blood and violence. The game borrows concepts from his earlier 1987 game, Maniac Mansion, in which the player initially selects three different characters from a cast of seven to explore the Cave. Many of the game's puzzles require the three characters to work in coordination to complete, while some puzzles are specific to the unique abilities of a character; in this manner the Cave can only be fully explored through multiple play-throughs.
CAVE Interactive CO.,LTD., more commonly known as just CAVE (Computer Art Visual Entertainment), is a Japanese video game company, known primarily for its manic shoot 'em ups. CAVE remains one of the most active makers of arcade shoot-'em-ups in the Japanese market. The company was formed primarily from the remains of Toaplan, and several of their early games are considered to be spiritual successors to prior Toaplan works, in particular Truxton and Batsugun. CAVE in the past, produced titles for arcades, Xbox 360 and PS3, as well as online games for the PC. CAVE currently produces titles for smart phones.
During a stockholder meeting in August 2011, the company changed the English company name to 'CAVE Interactive CO.,LTD'. However, the foreign www.caveinteractive.com domain name had already been established in May 15, 2011.
Key staff members include Tsuneki Ikeda (director and COO) and Makoto Asada (game development department head) who left the company in 2013. On January 24, 2014, community manager "Masa-King" announced that the Cave-World Twitter and blog were shutting down on February 28, 2014, terminating all existing English social media presence in the west.
A nymph (Greek: νύμφη, nymphē) in Greek mythology and in Latin mythology is a minor female nature deity typically associated with a particular location or landform. Different from other goddesses, nymphs are generally regarded as divine spirits who animate nature, and are usually depicted as beautiful, young nubile maidens who love to dance and sing; their amorous freedom sets them apart from the restricted and chaste wives and daughters of the Greek polis. They are beloved by many and dwell in mountainous regions and forests by lakes and streams. Although they would never die of old age nor illness, and could give birth to fully immortal children if mated to a god, they themselves were not necessarily immortal, and could be beholden to death in various forms. Charybdis and Scylla were once nymphs.
Other nymphs, always in the shape of young maidens, were part of the retinue of a god, such as Dionysus, Hermes, or Pan, or a goddess, generally the huntress Artemis. Nymphs were the frequent target of satyrs.
In biology, a nymph is the immature form of some invertebrates, particularly insects, which undergoes gradual metamorphosis (hemimetabolism) before reaching its adult stage. Unlike a typical larva, a nymph's overall form already resembles that of the adult. In addition, while a nymph moults it never enters a pupal stage. Instead, the final moult results in an adult insect. Nymphs undergo multiple stages of development called instars.
This is the case, for example, in Orthoptera (crickets and grasshoppers), Hemiptera (cicadas, shield bugs, etc.), mayflies, termites, cockroaches, mantises, stoneflies and Odonata (dragonflies and damselflies).
Nymphs of aquatic insects, as in the Odonata, Ephemeroptera, and Plecoptera, are also called naiads, an Ancient Greek name for mythological water nymphs. In older literature, these were sometimes referred to as the heterometabolous insects, as their adult and immature stages live in different environments (terrestrial vs. aquatic).
In fly fishing with artificial flies, this stage of aquatic insects is the basis for an entire series of representative patterns for trout. They account for over half of the over all patterns regularly fished in the United States.
Nymph (Thai: นางไม้, translit. Nang mai) is a 2009 Thai drama film directed by Pen-Ek Ratanaruang. It competed in the Un Certain Regard section at the 2009 Cannes Film Festival. The 'nymph' in the story is based on the Thai legendary Nang Mai tree deity.
May is a city woman who has everything she could ask for. Her long-time husband, Nop, showers love and attention on her. But fate or desire play tricks on the couple who watches their lives drift by without much thought or reflection, and May starts an affair with Korn, himself a married man. One day Nop, a professional photographer, is assigned to take a trip into the forest to film its wildlife. He decides to bring his wife along. But the journey slowly reveals how the invisible weight of their urban lifestyle haunt them like a spectre. When her husband fails to return to the tent, May sets out to look for him and then Nop returns but the forest has changed him into someone else.
Un nudo en la garganta rompiendome la voz,
no encuentro las palabras para decir adios,
te busco entre las luces tratare de no llorar
te regalo cada sueño que logramos conquistar (no me voy)
Crecimos de la mano copandos en jugar,
hizimos una historia sin pensar en su final,
Aveces tuve miedo pero aprendi a volar,
hoy prestame tus alas que no quiero aterrisar
Y gracias por tus brazos abiertos
para mi de par en par siempre igual,
CHORUS
No me voy si me amarras a tu corazon por siempre
no me voy,
no me voy y no voy a decir adios mientras no me olvides no me voy
y no no me voy
No caben los recuerdos en toda la ciudad mil gracias por tu risa que alumbro la obsuridad y si volviera el tiempo te diria desde hoy
Que no cambiaria este viento a ninguna direccion
Mil gracias por tus brazos abiertos para mi de par en par siempre igual,
No me voy
Si me amarras a tu corazon por siempre
No me voooy y no voy a decir adios mientras no me olvides no me voy
No me voy
Si me amarras a tu corazon por siempre
No me voooy y no voy a decir adios mientras no me olvides no me voy