Big! | |
---|---|
Genre | Reality Television |
Written by | Larry Law |
Directed by | Alan LaGarde |
Presented by | Frank Payne |
Country of origin | United States |
Language(s) | English |
No. of seasons | 1 |
No. of episodes | 13 |
Production | |
Running time | 60 minutes |
Production company(s) | Original Productions |
Broadcast | |
Original channel | Discovery Channel |
Original run | June 1, 2004 | – December 2, 2004
Big! is a TV series in which an episode consists of a team of engineers manufacturing the world's biggest items (usually a household item that's normally hand carried, scaled up to proportions that make the items unusable without JCBs and Cherrypickers) for the sake of setting world records.
The devices have to function to qualify.
The series originally aired on Discovery Channel in 2004. It is currently airing on The Science Channel weekday mornings.
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Big means large or of great size.
Big or BIG may also refer to:
The Perhapanauts is an American comic book series created by writer Todd Dezago and artist Craig Rousseau in 2005.
The first two mini-series, "First Blood" and "Second Chances," were published by Dark Horse Comics, although it was announced on October 31, 2007, that forthcoming Perhapanauts comics would be published by Image Comics.
The Image Comics series began with an annual in February 2008, "Jersey Devil", followed by what may either be numerous upcoming mini-series or an ongoing series. The first series is "Triangle" taking the team into the Bermuda Triangle, which starts publication in April 2008.
The story follows a team of supernatural investigators (in that they both investigate the supernatural, and are supernatural beings who investigate) working for Bedlam, a top-secret government agency. The main focus of the stories are on Blue Group, one team of Bedlam operatives.
The members of Blue Group are Arisa Hines, the group's leader who has psychic powers; Big, a Sasquatch whose intelligence has been artificially raised; Choopie, a Chupacabra with a somewhat erratic personality; MG, a mysterious being who appears human but has the power to travel to other dimensions; and Molly MacAllistar, a ghost. Other characters in the series include Joann DeFile, a psychic who works as an adviser for Bedlam; Peter Hammerskold, a former Marine with psychic powers who is the leader of Bedlam's Red Group and sees Blue Group as rivals; the Merrow, a water elemental fairy who works on Red Group; and Karl, a Mothman who is a Bedlam reservist and would like to be a full-time member of Blue Group.
Leisure has been defined as a quality of experience or as free time. (1)
Free time is time spent away from business, work, job hunting, domestic chores and education. It also excludes time spent on necessary activities such as eating and sleeping. From a research perspective, this approach has the advantages of being quantifiable and comparable over time and place.Leisure as experience usually emphasizes dimensions of perceived freedom and choice. It is done for "its own sake", for the quality of experience and involvement.(1) Other classic definitions include Thorsten Veblen's (1899) of "nonproductive consumption of time." (2) Different disciplines have definitions reflecting their common issues: for example, sociology on social forces and contexts and psychology as mental and emotional states and conditions.
Recreation differs from leisure in that it is purposeful activity that includes the experience of leisure in activity contexts..
The distinction between leisure and unavoidable activities is not a rigidly defined one, e.g. people sometimes do work-oriented tasks for pleasure as well as for long-term utility. A distinction may also be drawn between free time and leisure. For example, Situationist International maintains that free time is illusory and rarely fully "free"; economic and social forces appropriate free time from the individual and sell it back to them as the commodity known as "leisure". Certainly most people's leisure activities are not a completely free choice, and may be constrained by social pressures, e.g. people may be coerced into spending time gardening by the need to keep up with the standard of neighbouring gardens or go to a party to because of social pressures..
Leisure 17 is one of a series of cruisers manufactured by the British shipyard Cobramold Ltd (later renamed in Brinecraft Ltd). The boat is made for offshore sailing.
The Leisure 17 was built between 1965 and 1990. A total of 4500 units were built. It was designed to be a family cruiser. The hull is made from Glass-reinforced plastic. It came in two designs: a double-keel version and a fin-keel version. With both versions the keels are made from cast iron. Since the kim-keel version has a quite low draft (0,65 cm), it is popular in tidal waters. From 1980 the Leisure 17 SL came in a new shape including a larger cabin.
The cockpit provides space for up to four persons. A locker is placed between the cockpit and the stern. The stanchions and guard rail make the Leisure 17 look like a much bigger cruiser and provide the ideal fixing point for protective fenders. A small pipe placed at the bow leads to the anchor chain locker.
Most Leisure 17 are equipped with an outboard. A power of 3,68 kW already reaches hull speed.