Nebiolo Printech S.p.A. is a manufacturer of printing presses and paper and formerly a type foundry. Nebiolo & Co. was created when Giovanni Nebiolo bought out the type foundry of G. Narizzano in Turin, Italy, in 1852. In 1908 the company merged with the Urania Company and operated under the name Augustea and began to buy out many smaller foundries. In 1916 it was again renamed Società Nebiolo. Fiat bought the press manufacturing business in 1978, turning the type business over to Italiana Caratteri. In 1992 it became Nebiolo Printech S.p.A. and continues to manufacture presses under that name today.
Nebiolo created a large library of typefaces, which remain popular today, although the company never entered photocomposition. It also built a type caster that competed with the Ludlow Typograph. Nebiolo types were distributed in the United States by Continental Type Founders Association. The designer Aldo Novarese became art director in 1952. The matrices for Nebiolo types are still being used by Schriften-Service D. Stempel GmbH.
"Neon" is a song recorded by American country music artist Chris Young. It was released in March 2012 as the third single and title track from his album Neon (2011). The song was written by Shane McAnally, Josh Osborne and Trevor Rosen. "Neon" received positive reviews from critics who praised the production, lyrics and Young's vocal performance. It stopped Young's five consecutive number-one hit run on the US Hot Country Songs chart, peaking at number 23. It also peaked at number 92 on the Billboard Hot 100.
Billy Dukes of Taste of Country gave the song four stars out of five, writing that Young "plays with notes high and low like a cat plays with a ball of yarn, sort of batting them back and forth, always in control." Tara Seetharam of Country Universe gave the song an A- grade, saying that Young's voice "sinks into the groove of the song so effortlessly you’d think he was singing in his sleep, skating around the melody with an appropriate blend of conviction and restraint." Jonathan Keefe of Slant Magazine, reviewing the album, called it a strong track that uses "creative imagery to explain the seductive draw of a bar."
Neon was a British film magazine published monthly by Emap Consumer Media from December 1996 to February 1999. It attempted to be a refreshing alternative to other UK film magazines such as Empire.
Started in 1996, Neon included latest film news, previews, actor profiles, interviews and contemporary movie profiles all written with a characteristic sense of humor. Each issue featured A Monthly Selection of Ten Favourite Things with a celebrity listing a particular category for their ten favorite films, for example, James Ellroy in the July 1998 issue picked his ten favorite crime movies.
What's your favourite Chevy Chase movie? featured the magazine asking various celebrities from the Beastie Boys to Pamela Anderson and Tommy Lee their favorite Chase film.
100 Scenes From... was an irreverent Top 100 list that parodied the notion of such lists.
Blow Up was a 12-page insert included in the middle of every issue that featured stills, promotional pictures of posters of movies and movie stars.
Probe may refer to:
Acclaim Cheltenham was a British video game studio in Croydon, England, United Kingdom. It was founded in 1984 as Probe Software by Fergus McGovern and Vakis Paraskeva, later renamed Probe Entertainment. They were acquired by Acclaim Entertainment Inc. on October 10, 1995. In 1999, Probe Entertainment became Acclaim Studios London and a year later, changed to Acclaim Studios Cheltenham. Their USA based parent company, Acclaim, declared bankruptcy in 2004.
It was responsible for developing Mortal Kombat and Mortal Kombat II for the Sega Mega Drive and Extreme-G and Extreme-G 2 for Nintendo 64. They were also well known for successful licensed games such as Die Hard Trilogy and Alien Trilogy.
Blizzard Entertainment's bestselling real-time strategy game series StarCraft revolves around interstellar affairs in a distant sector of the galaxy, with three species and multiple factions all vying for supremacy in the sector. The playable species of StarCraft include the Terrans, humans exiled from Earth who excel at adapting to any situation; the Zerg, a race of insectoids obsessed with assimilating other races in pursuit of genetic perfection; and the Protoss, a humanoid species with advanced technology and psionic abilities, attempting to preserve their civilization and strict philosophical way of living from the Zerg. Each of these races has a single campaign in each StarCraft real-time strategy game. In addition to these three, various non-playable races have also been part of the lore of the StarCraft series; the most notable of these is the Xel'Naga, a race which features prominently in the fictional histories of the Protoss and Zerg races.
The original game has sold over 10 million copies internationally, and remains one of the most popular games in the world. One of the main factors responsible for StarCraft's positive reception is the attention paid to the three unique playable races, for each of which Blizzard developed completely different characteristics, graphics, backstories and styles of gameplay, while keeping them balanced in performance against each other. Previous to this, most real-time strategy games consisted of factions and races with the same basic play styles and units with only superficial differences. The use of unique sides in StarCraft has been credited with popularizing the concept within the real-time strategy genre. Contemporary reviews of the game have mostly praised the attention to the gameplay balance between the species, as well as the fictional stories built up around them.