List of Hollows in Bleach

In the fictional Bleach manga/ anime universe, a hollow (虚(ホロウ horō) is a monstrous ghost that ought to be slain and purified or else it will feed on other souls. Many of the series' antagonists are hollows; also, the fictional universe also has hollows with Soul Reaper(a death-related entity)-like characteristics called arrancars (破面(アランカル) arankaru, Spanish for "to tear off," kanji translates as "broken mask"). One of the series' main storylines has Sōsuke Aizen (the primary antagonist for the majority of the series) and his arrancars (particularly the ten Espadas, the strongest ones) as the force opposing the protagonists.

The creator of the series, Tite Kubo, used many Spanish motifs for the series' hollow-related elements. The fictional creatures have been praised by reviewers for the early hollows' strong emotional ties to their victims and the "interesting" concept of the arrancar; the visual appearance of the characters have also been commented on.

In-universe Overview of Hollows

NEL

NEL or Nel may refer to:

  • Nel (name)
  • Nel, an ISO C0 and C1 control code for a Newline
  • National Engineering Laboratory
  • New English Library, a British book publishing company
  • Norvega Esperantista Ligo, the Norwegian esperanto organization
  • The NEL pipeline (Norddeutsche Erdgas Leitung)
  • Nel Tu or Neliel Tu Oderschvank, a character in the Bleach series
  • Nelson (Lancashire) railway station's National Rail station code
  • North East MRT Line, Singapore
  • Naval Air Engineering Station Lakehurst's IATA code
  • New England League, a baseball minor league
  • Net Energy of Lactation, Agriculture
  • Nel (name)

    Nel is both a surname and a given name. Notable people with the name include:

    Surname:

  • André Nel (born 1977), South African cricketer
  • Anton Nel (born 1961), American classical pianist
  • Dewald Nel (born 1980), Scottish cricketer
  • Elizabeth Nel (1917–2007), personal secretary to Winston Churchill during the Second World War
  • Gert Cornelius Nel (1885–1950), South African botanist
  • Gert Vlok Nel (born 1963), South African poet
  • Jack Nel (born 1928), South African cricketer
  • Johannes Nel (born 1981), Namibian cricketer
  • Philip Nel (born 1969), American scholar of children's literature and professor of English
  • Philip J. Nel (1902–1984), South African rugby union player
  • Ruhan Nel (born 1991), South African rugby union player
  • Vita Nel, South African beach volleyball player
  • WP Nel (born 1986), South African-born Scottish rugby player
  • Given name:

  • Nellie Nel Benschop (1918–2005), Dutch poet
  • Nel Noddings (born 1929), American feminist, educationalist, and philosopher
  • Nel Tarleton (1906–1956), English featherweight boxer
  • ANSI escape code

    In computing, ANSI escape codes (or escape sequences) are a method using in-band signaling to control the formatting, color, and other output options on video text terminals. To encode this formatting information, certain sequences of bytes are embedded into the text, which the terminal looks for and interprets as commands, not as character codes.

    ANSI codes were introduced in the 1970s and became widespread in the minicomputer/mainframe market by the early 1980s. They were used by the nascent bulletin board system market to offer improved displays compared to earlier systems lacking cursor movement, leading to even more widespread use.

    Although hardware text terminals have become increasingly rare in the 21st century, the relevance of the ANSI standard persists because most terminal emulators interpret at least some of the ANSI escape sequences in the output text. One notable exception is the win32 console component of Microsoft Windows.

    History

    Almost all manufacturers of video terminals added vendor-specific escape sequences to perform operations such as placing the cursor at arbitrary positions on the screen. One example is the VT52 terminal, which allowed the cursor to be placed at an x,y location on the screen by sending the ESC character, a y character, and then two characters representing with numerical values equal to the x,y location plus 32 (thus starting at the ASCII space character and avoiding the control characters).

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