Myth II: Soulblighter is a 1998 real-time tactics video game developed by Bungie and published by Bungie in North America and GT Interactive Software in Europe for Microsoft Windows, Mac OS and Linux. It is a sequel to Myth: The Fallen Lords, and the second game in the Myth series.
Like the previous installment, Myth II is a real-time tactics game. Unlike in the gameplay of real-time strategy games, the player does not have to worry about resource micromanagement and the gradual building up of his or her army; each level begins with the player's army assembled and prepared for combat. Players control forces made of a variety of units, each possessing its own strengths and weaknesses. As healing is a very rare and extremely limited ability, units do not regenerate health and there is no way to construct new units (although in some single-player missions, reinforcements are automatically received at a predetermined point), the strategy aspect of the gameplay is of paramount importance.
A myth is a traditional or legendary story, collection, or study. It is derived from the Greek word mythos (μῦθος), which simply means "story". Mythology can refer either to the study of myths, or to a body or collection of myths. A myth also can be a made up story to explain why something exists.
Generally associated with the academic fields of mythology, mythography or folkloristics, a myth can be a story involving symbols that are capable of multiple meanings. The body of a myth in any given culture usually includes a cosmogonical or creation myth, concerning the origins of the world, or how the world and its creatures came into existence. The active beings in myths are generally gods and goddesses, heroes and heroines or animals and plants. Most myths are set in a timeless past before recorded and critical history begins.
A myth is a sacred narrative in the sense that it holds religious or spiritual significance for those who tell it. Myths also contribute to and express systems of thoughts and values. Use of the term by scholars implies neither the truth nor the falseness of the narrative. To the source culture, however, a myth by definition is "true", in that it embodies beliefs, concepts and ways of questioning to make sense of the world.
Myth is a series of real-time tactics video games for Microsoft Windows and Mac OS. The games are:
Myth was developed by Bungie and published in 1997 by Eidos in Europe and Bungie in North America. Myth II was also developed by Bungie and self-published in North America in 1998. It was published by GT Interactive Software in Europe. As a result of Bungie's sale to Microsoft in 2000, the company lost the franchise rights to Take-Two Interactive.Myth III: The Wolf Age was developed by MumboJumbo and published by Take-Two in 2001.
All three games have received good reviews, especially the first and second game. Although the third game also received a generally positive reception, many reviewers cited a number of bugs in the initial release, and there was a general feeling that Take-Two had not given MumboJumbo enough time to complete the game.
The Myth games are categorized as real-time tactics, representing a departure from established real-time strategy titles such as Warcraft and Command & Conquer; resource micromanagement and the gradual building up of armies are not part of the gameplay, which instead focuses entirely on squad and soldier-level tactics. Some critics have argued that this style of gameplay allows the games a far greater sense of realism than their real-time strategy contemporaries.
A myth is, broadly, any worldview-based traditional story, or collection or study thereof:
I'm not lost, I just haven't found everything I need
I'm not torn, I'm just getting it together
I'm not broken, don't you mind the pieces of me
You see scattered on the ground, I swear I'll turn this thing around
I'm not home but I'm sitting here in my room
I'm a photograph in need of a zoom
I feel far away, I can't make out the face
It's all blurred since you went away
When you took your keys out you took a little piece of me
I'm a circle incomplete, I'm a heart that barely beats
All the memories stay forever like tattoos
I'm a star without the sky, I'm hello with no goodbye
I'm the dreams we had that never will come true
That's me with no you
I'm a mark, I'm a martyr, I'm a victim, I'm a jerk
I'm an engine that just doesn't seem to start
I'm a kingdom with no king, I'm a king without a crown
So I fall down on my knees and I pray nobody sees
You got my attention, now please come back to me
Come back to me
I'm a circle incomplete, I'm a heart that barely beats
All the memories stay forever like tattoos
I'm a star without the sky, I'm hello with no goodbye
I'm the dreams we had that never will come true
That's me with no you
Can't find the words to fit the melody
But I swear that I could sing it when you were here with me
I'm all over the place on a scale from 1 to 10
I'm a sea, that's me
I'm not lost, I just haven't found everything I need
I'm not torn, I'm just getting it together
I'm a circle incomplete, I'm a heart that barely beats
All the memories stay forever like tattoos
I'm a star without the sky, I'm hello with no goodbye
I'm the dreams we had that never will come true
That's me with no you, that's me with no you