Motion may refer to:
The Wii MotionPlus (Wiiモーションプラス) is an expansion device for the Wii Remote video game controller for the Wii that allows it to capture complex motion more accurately. According to Nintendo, the sensor in the device supplements the accelerometer and Sensor Bar capabilities of the Wii Remote to enable actions to be rendered identically on the screen in real time.
The Wii's successor console, the Wii U, supports the Wii MotionPlus and its peripherals in games where use of its touchscreen-built-in primary controller is not necessary.
The Wii MotionPlus was announced by Nintendo in a press release on July 14, 2008, and revealed the next day at a press conference at the E3 Media & Business Summit. It was released in June 2009. On May 3, 2010, Nintendo announced that starting May 9, 2010, the company will include its Wii Sports Resort game and MotionPlus controller with new consoles with no price increase.
The Wii MotionPlus was developed by Nintendo in collaboration with game development tool company AiLive. The sensor used is an InvenSense IDG-600 or IDG-650 in later units, designed in accordance to Nintendo's specification; with a high dynamic range, high mechanical shock tolerance, high temperature and humidity resistance, and small physical size.
Motion is a software application produced by Apple Inc. for their Mac OS X operating system. It is used to create and edit motion graphics, titling for video production and film production, and 2D and 3D compositing for visual effects.
The original product, codenamed "Molokini," was demonstrated on April 19, 2004.
At a pre-NAB event in April 2005, Apple released the second version of Motion along with new revisions of the other Pro applications, optimised for the Power Mac G5 and Mac OS X 10.4.
In January 2006 Apple stopped selling Motion as a stand-alone product. Introduced at NAB in Las Vegas on April 15, 2007, Motion 3 was included as part of the Final Cut Studio 2 suite.
Motion 5 was introduced on June 21, 2011. It is available through the Mac App Store at a reduced price of $49.99. Motion 5 is now sold as a stand-alone product.
Motion 5.2 was released on April 13, 2015. New features included 3D titles with extensive material, lighting, and edge options, 12 new generators, keyframe copying & pasting, improved mask and shape creation, and performance improvements.
Wintersleep is a Canadian indie rock band formed in 2001 in Halifax, Nova Scotia. The band received a Juno Award in 2008.
Wintersleep formed in 2001 and released two albums with Dependent Music, a music label and artists' collective that began in Yarmouth, Nova Scotia in 1994.
In 2006, Wintersleep signed with Labwork Music, a partnership label of Sonic Unyon and EMI Music Canada, and re-released their first two studio albums to the U.S. and Canadian markets. The re-releases include bonus tracks and videos not featured in the originals. Their debut album was remixed and re-mastered by Laurence Currie for the re-release.
On October 2, 2007, Wintersleep released their third full-length album, Welcome to the Night Sky. They won the 2008 Juno Award for New Group of the Year.
A limited edition of Welcome to the Night Sky on vinyl with alternative artwork was released by Hand Drawn Dracula.
The band's members frequently collaborate outside of Wintersleep. Murphy and D'eon played together in the band Kary, now on indefinite hiatus. Drummer Campbell has also performed with Kary, and is a member of a number of other projects, including Contrived, Holy Fuck, Hayden, Chikita Violenta, Land of Talk, The Holy Shroud, and The Remains of Brian Borcherdt. Murphy collaborated with his brother in the project Postdata. Bigelow plays bass in Contrived with Campbell, and also plays in Holy Fuck and The Holy Shroud. D'eon played guitar for Contrived before Samuel joined the group, appearing on Contrived's first record, Pursuit of Plots, and the second album, Dead Air Verbatim. Samuel was a member of Halifax band Slight Return.
a quiet
nice life
yeah that sounds quite alright
the years rapping
life goes
binding and comfortable
does it feel the life
watching them all go by
in stop animation