Motion may refer to:
The Wii MotionPlus (Wiiモーションプラス) is an expansion device for the Wii Remote video game controller for the Wii that allows it to capture complex motion more accurately. According to Nintendo, the sensor in the device supplements the accelerometer and Sensor Bar capabilities of the Wii Remote to enable actions to be rendered identically on the screen in real time.
The Wii's successor console, the Wii U, supports the Wii MotionPlus and its peripherals in games where use of its touchscreen-built-in primary controller is not necessary.
The Wii MotionPlus was announced by Nintendo in a press release on July 14, 2008, and revealed the next day at a press conference at the E3 Media & Business Summit. It was released in June 2009. On May 3, 2010, Nintendo announced that starting May 9, 2010, the company will include its Wii Sports Resort game and MotionPlus controller with new consoles with no price increase.
The Wii MotionPlus was developed by Nintendo in collaboration with game development tool company AiLive. The sensor used is an InvenSense IDG-600 or IDG-650 in later units, designed in accordance to Nintendo's specification; with a high dynamic range, high mechanical shock tolerance, high temperature and humidity resistance, and small physical size.
Motion is a software application produced by Apple Inc. for their Mac OS X operating system. It is used to create and edit motion graphics, titling for video production and film production, and 2D and 3D compositing for visual effects.
The original product, codenamed "Molokini," was demonstrated on April 19, 2004.
At a pre-NAB event in April 2005, Apple released the second version of Motion along with new revisions of the other Pro applications, optimised for the Power Mac G5 and Mac OS X 10.4.
In January 2006 Apple stopped selling Motion as a stand-alone product. Introduced at NAB in Las Vegas on April 15, 2007, Motion 3 was included as part of the Final Cut Studio 2 suite.
Motion 5 was introduced on June 21, 2011. It is available through the Mac App Store at a reduced price of $49.99. Motion 5 is now sold as a stand-alone product.
Motion 5.2 was released on April 13, 2015. New features included 3D titles with extensive material, lighting, and edge options, 12 new generators, keyframe copying & pasting, improved mask and shape creation, and performance improvements.
Lone Wolf and Cub (Japanese: 子連れ狼, Hepburn: Kozure Ōkami, lit. "Wolf taking along his child") is a manga created by writer Kazuo Koike and artist Goseki Kojima. First published in 1970, the story was adapted into six films starring Tomisaburo Wakayama, four plays, a television series starring Kinnosuke Yorozuya, and is widely recognized as an important and influential work.
Lone Wolf and Cub chronicles the story of Ogami Ittō, the Shogun's executioner who uses a dōtanuki battle sword. Disgraced by false accusations from the Yagyū clan, he is forced to take the path of the assassin. Along with his three-year-old son, Daigorō, they seek revenge on the Yagyū clan and are known as "Lone Wolf and Cub".
Ogami Ittō, formidable warrior and a master of the suiō-ryū swordsmanship, serves as the Kogi Kaishakunin (the Shōgun's executioner), a position of high power in the Tokugawa shogunate. Along with the oniwaban and the assassins, Ogami Ittō is responsible for enforcing the will of the Shogun over the daimyo (lesser domain lords). For those samurai and lords ordered to commit seppuku, the Kogi Kaishakunin assists their deaths by decapitating them to relieve the agony of disembowelment; in this role, he is entitled and empowered to wear the crest of the Shogunate, in effect acting in place of the Shogun.