Jinn (Arabic: الجن, al-jinn), also romanized as djinn or anglicized as genies, are supernatural creatures in early Arabian and later Islamic mythology and theology. An individual member of the jinn is known as a jinni, djinni, or genie (الجني, al-jinnī). They are mentioned frequently in the Quran (the 72nd sura is titled Sūrat al-Jinn) and other Islamic texts and inhabit an unseen world, another universe beyond the known universe. The Quran says that the jinn are made of a smokeless and "scorching fire", but are also physical in nature, being able to interact in a tactile manner with people and objects and likewise be acted upon. The jinn, humans, and angels make up the three known sapient creations of God. Like human beings, the jinn can be good, evil, or neutrally benevolent and hence have free will like humans. The shaytan jinn are akin to demons in Christian tradition, but the jinn are not angels and the Quran draws a clear distinction between the two creations. The Quran states in Sūrat al-Kahf (The Cave), Ayah 50, that Iblis (Azazel) is one of the jinn.
In the Dungeons & Dragons fantasy role-playing game, genies are outsiders composed in part of the element of their native Elemental Planes.
The djinn and the efreet first appeared in the original Dungeons & Dragons "white box" set (1974).
The djinn and efreet appeared in first edition Advanced Dungeons & Dragons in the original Monster Manual (1977). The word "genie" was not yet used to classify them, although it is mentioned under each race's entry that they are each other's enemies. The dao, the jann and the marid first appeared in Dragon #66 (October 1982). "Featured Creatures" was an ongoing series of articles where Gary Gygax released information on official creatures before their release in the upcoming Monster Manual II. The dao and marid then appeared in the adventure module The Lost Caverns of Tsojcanth (1982), and the dao, jann, and marid appeared in the original Monster Manual II (1983). The Pasha of the Efreet, Vizier of the Fire Sultan appeared in the adventure module Pharaoh (1982), and appeared with Aeraldoth, Vizier to the Caliph of the Djinn in Oasis of the White Palm (1983).
A genie or jinn is a spiritual creature mentioned in Islamic theology. The English word derives from the Latin genius and is also used for this kind of guardian spirit from ancient Roman religion.
Genie may also refer to:
Mod, MOD or mods may refer to:
MOD is a computer file format used primarily to represent music, and was the first module file format. MOD files use the “.MOD” file extension, except on the Amiga where the original trackers instead use a “mod.” prefix scheme, e.g. “mod.echoing”. A MOD file contains a set of instruments in the form of samples, a number of patterns indicating how and when the samples are to be played, and a list of what patterns to play in what order.
The first version of the format was created by Karsten Obarski for use in the Ultimate Soundtracker; tracker software released for the Amiga computer in 1987. The format has since been supported by hundreds of playback programs and dozens of other trackers.
The original version of the MOD format featured four channels of simultaneous audio playback, corresponding to the capabilities of the original Amiga chipset, and up to 15 instruments.
Later variations of the format have extended this to up to 32 channels and 31 instruments.
The format was designed to be directly playable on the Amiga without additional processing: for example, samples are stored in 8-bit PCM format ready to be played on the Amiga DACs, and pattern data is not packed. Playback required very little CPU time on an Amiga, and many games used MOD files for their background music.
Mod is a subculture that began in 1960s Britain and spread, in varying degrees, to other countries and continues today on a smaller scale. Focused on music and fashion, the subculture has its roots in a small group of London-based stylish young men in the late 1950s who were termed modernists because they listened to modern jazz, although the subculture expanded to include women.
Significant elements of the mod subculture include fashion (often tailor-made suits); music (including soul, ska, and R&B); and motor scooters (usually Lambretta or Vespa). The original mod scene was associated with amphetamine-fuelled all-night dancing at clubs.
In England during the early to mid 1960s, mods often engaged in brawls with rockers, which led to many news articles. The mods and rockers conflict led sociologist Stanley Cohen to coin the term moral panic in his study about the two youth subcultures, which examined media coverage of the mod and rocker riots in the 1960s. In the mid-to-late 1960s, the conflicts between mods and rockers subsided, as several rock bands, including The Who and the Small Faces adopted a mod style. London became synonymous with fashion, music, and pop culture in these years, a period often referred to as "Swinging London." In turn, mod influence spread to the United States and around the world.