In video games, rushing is a battle tactic similar to the blitzkrieg or the human wave attack tactics in real-world ground warfare, in which speed and surprise are used to overwhelm and/or cripple an enemy's ability to wage war, usually before the enemy is able to achieve an effective buildup of sizable defensive and/or expansionist capabilities.
In real-time strategy (RTS), real-time tactical (RTT), squad-based tactical shooter (TS), and team-based first-person shooter (FPS) computer games, a rush is an all-in alpha strike, fast attack or preemptive strike intended to overwhelm an unprepared opponent. In massively-multiplayer online first-person-shooters (MMOFPS), this also describes the masses of hundreds of players in massive, unorganized squabble in effort to win by gross numerical superiority. In these contexts, it is also known as swarming, cheese, mobbing, goblin tactics or zerging, referring to the Zerg rush tactic from StarCraft. In fighting games, this style of play is called rushdown. In sport games, this style of play is called blitz or red dog. This also has a different meaning in massively multiplayer online role-playing games (MMORPGs) and competitive online role-playing games (CORPGs), where characters frequently deploy summoned creatures (pets) for use in mob control tactics known as mob control, sapping tactics known as minion bombing, or use of tactics that involve repeatedly throwing themselves (dying and reviving) at a boss mob. Collectible card games (CCG) and trading card games (TCG) can employ a strategy of weening, flooding or aggroing the opposing player with small, cheap and expendable targets rather than strong, well-coordinated units.
Rush is both a surname and given name.
Rush is a series of racing game video games developed by American-based company Atari Games and published by Atari Games and Midway Games for the Home Consoles. The series debuted worldwide in 1996. Initially, the series was exclusive to the fifth generation consoles and was brought back later in the sixth-generation video game consoles by 2006. The games consist mainly of racing with various cars on various tracks, and to some extent, including stunts in races. Since L.A. Rush the series has adopted its street racing atmosphere.
The evolution of Rush is a gradual process in which each installment builds slightly upon the last. There are essentially two different phases in this evolution—the San Francisco phase and the L.A. phase.
The original San Francisco Rush was released in 1996 in the arcades and included 3 tracks and 8 cars.
"Ariel" is a poem written by the American poet Sylvia Plath. It was written on October 27, 1962, shortly before her death, and published posthumously in the collection Ariel in 1965, of which it is the namesake. Despite its ambiguity, it is literally understood to describe an early morning horse-ride towards the rising sun. Scholars and literary critics have applied various methods of interpretation to "Ariel".
"Ariel" is composed of ten three-line stanzas with an additional single line at the end, and follows an unusual slanted rhyme scheme. Literary commentator William V. Davis notes a change in tone and break of the slanted rhyme scheme in the sixth stanza which marks a shift in the theme of the poem, from being literally about a horse ride, to more of a metaphoric experience of oneness with the horse and the act of riding itself.
It has been speculated that, being written on her birthday as well as using the general theme of rebirth, "Ariel" acted as a sort of psychic rebirth for the poet. The poem, written just five months before her eventual suicide, thus, not surprisingly given its name as well, is one of her Ariel poems. "Ariel" was the name of the horse Plath rode at a riding school on Dartmoor in Devon. Ted Hughes, Plath's husband, comments:
Ariel is the in-house magazine/newspaper of the BBC, published weekly on Tuesdays, and named after the statue of Shakespeare's Prospero and Ariel by Eric Gill on the facade of the BBC's Broadcasting House, London.
On the 19 October 2011, it was announced that the printed edition would cease production at the end of December 2011 and then only be available as Ariel Online. Candida Watson, its editor, was one of the redundancies.
Distributed as a newspaper for 75 years to staff and visitors at major BBC premises, it was also available to the public by subscription (£50 p.a. UK). Ariel Online can be accessed by corporation staff electronically over the BBC intranet (Gateway) and from 2011 to 2015 it was available via www.bbc.co.uk
An equivalent publication circulated each month to retired BBC staff called Prospero is also available online in PDF format.
M-11 is a robot. Originally known as the Human Robot, the character was given the name "M-11" in the 2006 to 2007 Agents of Atlas miniseries as an allusion to its first appearance in Menace #11 (May 1954) from Marvel Comics' 1950s predecessor, Atlas Comics. The character's five-page origin story, "I, the Robot", appeared in the science fiction/horror/crime anthology title Menace #11 (May 1954) from Marvel Comics' 1950s predecessor, Atlas Comics. In an alternate reality from mainstream Earth, a scientist's newly created robot is programmed by the scientist's greedy business manager to murder the scientist. The incomplete robot, however, continues through with his directive to "kill the man in the room", and kills the business manager when the man enters. The robot then leaves the house, programmed to "kill the man in the room".
The M-Twins (Nicole and Claudette St. Croix) are superheroine mutants who appear in the X-Men family of books. Created by writer Scott Lobdell and artist Chris Bachalo, she/they (as M) originally was a member of the teenage mutant group Generation X, and have not appeared in the series since Generation X #58. Nicole and Claudette have various telepathic abilities, including reading minds, projecting their thoughts into the minds of others, and defensively masking their minds against telepathic intrusion. They have also used telepathy offensively to limited degrees, such as mind control and memory wipes. The twins (and all their siblings) are somehow able to merge into various combinations with each other, each resulting fusion generally having a distinct personality and unique set of powers. However, the fusions can be undone by considerable trauma, typically a large explosion.
Grace Potter and the Nocturnals is an American rock band from Vermont. Formed in 2002 in Waitsfield by drummer Matt Burr, guitarist Scott Tournet, and singer Grace Potter. They began their career as an indie band, self-producing their albums and touring extensively in the jam bands and music festivals circuit, playing as many as 200 gigs in a year. In 2005 they signed for Hollywood Records; they have published four studio albums, encompassing rock subgenres such as blues rock, folk rock, hard rock, and alternative rock. Their third, self-titled album (2010) has been a major commercial success, topping iTunes charts and receiving international attention.
The band is fronted by lead vocalist and multi-instrumentalist Grace Evelyn Potter (born June 20, 1983), who is known for her vocal qualities—evocative of blues rock singers like Janis Joplin, Bonnie Raitt, or Koko Taylor—as well as for her vibrant energy on stage. Besides playing with the Nocturnals, Potter has also released solo material and collaborated with other artists including Kenny Chesney and The Rolling Stones.