A noose is a loop at the end of a rope in which the knot slides to make the loop collapsible. Knots used for making nooses include the running bowline, the tarbuck knot, and the slip knot.
Neo is a prefix from the ancient Greek word for young, neos (νέος).
Neo may refer to:
The Neo were a fictional race of superhumans in the Marvel Comics Universe, created by Chris Claremont. Before facing global extinction, the Neo were another of Earth's races, apparently a very ancient one that prefer to live in seclusion. They appear to be a subspecies of mutants, but much more powerful. This is seen in the way they call mutants "spikes", as if they didn't even register on the Neo's power scales.
Their existence was kept hidden for millennia as they had chosen a solitary life in their own community. They prospered until the day the High Evolutionary activated his machines (from an orbital space station) that switched off all mutant genes. Worldwide all mutants lost their powers and become baseline humans. The Neo suffered many casualties. Among the dead was the daughter of Domina and Hunter, the leaders of one of Neo's Warclan. They swear revenge on whoever is responsible.
The Neo engaged in fighting the X-Men, who have no intention of letting them destroy the world. It was the Neo who sabotaged the High Evolutionary's space station, who destroyed 17 of Mister Sinister's bases, and who hunted down the mutants hidden by Charles Xavier in NYC. They are all top-notch fighters, and can withstand significant punishment before going down. They are also quite technologically advanced.
Neo (or .NET Entity Objects) is an object-relational mapping (ORM) solution for the Microsoft .NET platform. It is open source software that is distributed freely by its author, Erik Dörnenburg of ThoughtWorks. It provides a framework for mapping an object-oriented domain model to a traditional relational database. It is released under the GNU LGPL 2.1
Method may refer to:
Method, Inc. is an international experience design firm with offices in San Francisco, New York, and London.
Method is an international experience design firm focused at the intersection of brand, product, and service design. Method was created in 1999 by Kevin Farnham, David Lipkin, Patrick Newbery, Mike Abbink, and Meng Mantasoot. First started in San Francisco, Method's founding principle was to use multidisciplinary, multi-platform design thinking to create beautiful and extendable solutions. Method's goal was to be quick to adapt to new technology. Method has approximately 100 employees in 3 offices located in San Francisco, New York, and London.
In 1999, the opportunity to work together with Autodesk arose, launching Method. In 2000, Method expanded and opened its New York office in order to accommodate more work. Method's earliest clients were Autodesk, Adobe Systems, Gucci, Palm, MoMA, and Macromedia.
Their international presence was established in 2008 when Method opened its London office.
In software engineering, a software development methodology (also known as a system development methodology, software development life cycle, software development process, software process) is a splitting of software development work into distinct phases (or stages) containing activities with the intent of better planning and management. It is often considered a subset of the systems development life cycle. The methodology may include the pre-definition of specific deliverables and artifacts that are created and completed by a project team to develop or maintain an application.
Common methodologies include waterfall, prototyping, iterative and incremental development, spiral development, rapid application development, extreme programming and various types of agile methodology. Some people consider a life-cycle "model" a more general term for a category of methodologies and a software development "process" a more specific term to refer to a specific process chosen by a specific organization. For example, there are many specific software development processes that fit the spiral life-cycle model.