A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lead unambiguously through a convoluted layout to a goal. (The term "labyrinth" is generally synonymous, but also can connote specifically a unicursal pattern.) The pathways and walls in a maze are typically fixed, but puzzles in which the walls and paths can change during the game are also categorised as mazes or tour puzzles.
Mazes have been built with walls and rooms, with hedges, turf, corn stalks, hay bales, books, paving stones of contrasting colors or designs, and brick, or in fields of crops such as corn or, indeed, maize. Maize mazes can be very large; they are usually only kept for one growing season, so they can be different every year, and are promoted as seasonal tourist attractions. Indoors, Mirror Mazes are another form of maze, in which many of the apparent pathways are imaginary routes seen through multiple reflections in mirrors. Another type of maze consists of a set of rooms linked by doors (so a passageway is just another room in this definition). Players enter at one spot, and exit at another, or the idea may be to reach a certain spot in the maze. Mazes can also be printed or drawn on paper to be followed by a pencil or fingertip.
A maze is a type of puzzle that consists of a complex branching passage through which the solver must find a route. See also: Celtic maze.
Maze or The Maze may also refer to:
MAZE: Solve the World's Most Challenging Puzzle (1985, Henry Holt and Company) is a puzzle book written and illustrated by Christopher Manson. The book was originally published as part of a contest to win $10,000.
Unlike other puzzle books, each page is involved in solving the book's riddle. Specifically, each page represents a room or space in a hypothetical house, and each room leads to other "rooms" in this "house." Part of the puzzle involves reaching the center of the house, Room #45 (which is page 45 in the book), and back to Room #1 in only sixteen steps. Some rooms lead to circuitous loops; others lead nowhere. This gives the puzzle the feel of a maze or labyrinth.
The book was adapted as the computer game Riddle of the Maze in 1994 by Interplay. This version featured full color illustrations and voice-overs for the narrator.
The contest has been void since 1987, but the book may still be purchased (ISBN 0-8050-1088-2).
I never want to be
I never want to be like you
I wanna be myself
But you make me out to be somebody else
And I live in pain
And I love the darkness of my mind
Cos it makes me feel
You know it makes me feel like I'm alive
I'm alive
Oh I'm alive
Far across the land
Yeah far across the land
They understand, they understand the lies
But nobody here want to question why
It's not what I need
But if I cut myself I'm bound to bleed
I don't want to die
But it makes me feel like alive
I'm alive
Oh I'm alive
I'm alive
Oh I'm alive
I'm alive
Oh I'm alive
I'm alive
Oh I'm alive
Don't make the same mistake
Don't make cessation, no
I'm sick of being the crowd
I'm sick of being the crowd
It's up to me
I'm not gonna crack
But the demons inside
Keep on coming back
I've got to fight the fear
I've got to know that how I feel is real
I've got to speak my mind
Cos it makes me feel like I'm alive
I'm alive
Oh I'm alive
I'm alive
Oh I'm alive
I'm alive
Oh I'm alive
I'm alive
Oh I'm alive
Let go
Oh I'm alive
I'm alive
Oh I'm alive