Manta is a fictional character in Marvel Comics.
Manta first appeared in Uncanny X-Men #137 (September 1980), and was created by Chris Claremont and John Byrne.
The character subsequently appears in Phoenix: The Untold Story #1 (April 1984), Rom Annual #4 (December 1985), Classic X-Men #43 (January 1990), X-Men: Spotlight on Starjammers #2 (June 1990), Quasar #32-33 (March-April 1992), Starblast #2 (February 1994), Quasar #55 (February 1994), New X-Men #124-126 (May-July 2002), Marvel Universe: The End #5-6 (August-September 2003), JLA/Avengers #1 (September 2003), and Uncanny X-Men #477 (October 2006), and #480 (January 2007), and X-Men: Emperor Vulcan #2-5 (December 2007-March 2008).
Manta appeared as part of the "Imperial Guard" entry in the Official Handbook of the Marvel Universe Deluxe Edition #6.
Manta is a member of the Shi'ar Imperial Guard. She has fought the X-Men on multiple occasions. She first fought the X-Men in the Shi'ar Empire's attempt to police the Phoenix Force.
Manta may refer to:
Unreal Tournament 2004 is a first-person shooter video game developed by Epic Games and Digital Extremes. It is part of the Unreal series, specifically the subseries started by the original Unreal Tournament; the sequel to 2002's Unreal Tournament 2003.
Unreal Tournament 2004 features most of the content of its predecessor. Among significant changes to gameplay mechanics and visual presentation, one of the major additions introduced by Unreal Tournament 2004 is the inclusion of vehicles and the Onslaught game type, allowing for large-scale battles.
Its sequel, Unreal Tournament 3, was released on November 19, 2007.
A long time ago the humans fought a war with the Skaarj, which left their galactic empire in shambles. To assist in the rebuilding of the colonies by calming down enraged colonists, the Liandri Corporation came up with the idea of staging a gladiatorial tournament for the miners. The interest was so high that it grew into a sport, with sponsored teams battling in specially made arenas.
Uridium is a science fiction side-scrolling shoot 'em up originally designed by Andrew Braybrook for the Commodore 64, and later ported to other 8-bit machines. It consists of fifteen levels, each named after a metal element, with the last level being called Uridium (a fictional metallic element, not to be confused with the real metallic element iridium). The manual quotes Robert Orchard, who invented the name as saying "I really thought it existed."
Uridium was later released for the Nintendo Entertainment System in 1990. Mindscape purchased a license to release a game based on the film The Last Starfighter. Rather than program a new game, however, Mindscape decided to take an easier route by recycling an older, relatively obscure game. The title screen, sprites, and soundtrack were modified, but the levels and gameplay were identical. In 2003, it was re-released on the C64 Direct-to-TV.
In 2008, the C64 version was announced as a title on the Wii Virtual Console. On 28 March 2008, Uridium was released for the Virtual Console in Europe, costing 500 Wii Points.