Lockjaw (EP)

Lockjaw is an extended play (EP) by Australian musicians Flume and Chet Faker.

Background

Flume and Faker had previously worked together on the track "Left Alone" from Flume's 2012 album, Flume.

In September 2013, Flume announced that he and Faker had recorded an EP, stating that the final result "doesn't sound particularly like Flume or specifically like, you know, a Chet Faker record it really is kinda like a hybrid of both sounds going to one" and he feels like everything they did with the EP "was collaborative about the whole effort, and I think that shines through."

Reviews

Josh Dixon from Renowned for Sound gave the EP 4.5/5 stars, saying; "Each track though is clearly purposeful in its intent as a song and the EP stands strong and even goes as far as exceeding some of the overdrawn full-length albums seen today in the genre of electronic music. The EP will undoubtedly leave you wanting more."

Robin Fulton from On Record Magazine gave the EP 4/5 stars, writing; "The three track EP is an interesting cocktail of genre ambiguity with up and down tempo beats placed over harmonic, deep and emotion-fueled instrumentals carried along by Chet Faker’s responsive and perfectly layered vocals."

ClayFighter 63⅓

ClayFighter 63⅓ is a fighting video game developed and published by Interplay Entertainment for the Nintendo 64 (N64) video game console in 1997. Its title is a parody of other games released for the N64 at the time, many of which were popular franchises with "64" suffixed (such as Super Mario 64). A later version of the game, ClayFighter: Sculptor's Cut, released for rental only, is one of the rarest and most expensive N64 games. It, along with Rakugakids was one of the only 2D fighting games for the N64.

Gameplay

Like its predecessors ClayFighter and C2 Judgement Clay, Clayfighter 63⅓ uses stop motion animation and claymation as opposed to traditional computer animation to produce a unique effect. It is also a homage to The Naked Gun movie series titles, particularly Naked Gun 33⅓: The Final Insult.

The arenas in ClayFighter 63⅓ are unique in that each one, with several exceptions, houses multiple rooms; during fights players can punch or kick their opponents into different rooms and the fight will then continue in that room. There are 26 different rooms to fight in. Originally planned for release on 3DO's M2 console as ClayFighter III, the game initially had a much darker tone.

Lockjaw (album)

Lockjaw is the second studio album by American rock band Dance Hall Crashers. Produced by the band themselves, Stoker and Rob Cavallo, the album was released on August 29, 1995, in the United States by (510) Records, an imprint of MCA Records.

Critical reception

Pemberton Roach of Allmusic called Lockjaw a "wonderful reminder of the original spirit of ska-punk," elaborating that "Rather than celebrate the meathead/frat boy misogyny and overly simplistic anarchistic politics that have plagued a lot of "third-wave" ska and punk-pop, Dance Hall Crashers choose to throw a big ol' party."

Track listing

All songs written and composed by Dance Hall Crashers (Elyse Rogers, Karina Deniké, Jason Hammon, Scott Goodell, Mikey Weiss and Gavin Hammon), except where noted. 

Personnel

Information adapted from liner notes.

Charts

Impulse

Impulse may refer to:

Science

  • Impulse (physics), in mechanics, something that changes the momentum of an object; the integral of a force with respect to time
  • Specific impulse, the change in momentum per unit mass of propellant of a propulsion system
  • Impulse function, a mathematical function of an infinitely high amplitude and infinitesimal duration
  • Impulse response, a system's output when presented with the impulse function in Electrical Engineering
  • Impulse (psychology), a wish or urge, particularly a sudden one
  • Impulsion, a thrust of a horse
  • Film and television

  • Impulse (1954 film), a thriller film starring Arthur Kennedy
  • Impulse (1974 film), a thriller film starring William Shatner
  • Impulse (1984 film), a science fiction film starring Meg Tilly and Tim Matheson
  • Impulse (1990 film), a thriller film starring Theresa Russell
  • Impulse (2008 film), a thriller film starring Angus Macfadyen
  • Impulse (2010 film), an apocalyptic thriller film starring Chris Masterson
  • "Impulse" (Star Trek: Enterprise), a third season episode of Star Trek: Enterprise
  • Console (video game CLI)

    A console is a command line interface where the personal computer game's settings and variables can be edited while the game is running. Consoles also usually display a log of warnings, errors, and other messages produced during the program's execution. Typically it can be toggled on or off and appears over the normal game view.

    The console is normally accessed by pressing the backtick key ` (frequently also called the ~ key; normally located below the ESC key) on QWERTY keyboards or the ² on AZERTY keyboards, and is usually hidden by default. In most cases it cannot be accessed unless enabled by either specifying a command line argument when launching the game or by changing one of the game's configuration files.

    History

    A classic console is a box that scrolls down from the top of the screen, and is found in most computer games. This style was made popular with Quake (1996). There are other forms of console:

  • Quake III Arena has one or two consoles, depending on the platform the game was released for. The first is the internal console, which exists on all platforms. The second is an external console, created via the Windows API. The console printing function directs to both, likewise, both consoles can also have text input to them. The external console is used for dedicated servers and to log startup of the engine. Finally, the external console is also used to show errors and display debugging output should the game crash.
  • Impulse (software company)

    Impulse, Inc. is a software company responsible for making several 3D modeling and rendering applications. Most notably TurboSilver and Imagine for the Amiga computer. They were originally located in Minneapolis, Minnesota and later moved to Las Vegas, Nevada. After moving to Las Vegas they became more and more involved in creating software for casino video slot machines.

    External links

  • IGTCO website

  • Podcasts:

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