Flight dynamics is the study of the performance, stability, and control of vehicles flying through the air or in outer space. It is concerned with how forces acting on the vehicle influence its speed and attitude with respect to time.
In fixed-wing aircraft, the changing orientation of the vehicle with respect to the local air flow is represented by two critical parameters, angle of attack ("alpha") and angle of sideslip ("beta"). These angles describe the vector direction of airspeed, important because it is the principal source of modulations in the aerodynamic forces and moments applied to the aircraft.
Spacecraft flight dynamics involve three forces: propulsive (rocket engine), gravitational, and lift and drag (when traveling through the earths or any other celestial atmosphere). Because aerodynamic forces involved with spacecraft flight are very small, this leaves gravity as the dominant force.
Aircraft and spacecraft share a critical interest in their orientation with respect to the earth horizon and heading, and this is represented by another set of angles, "yaw," "pitch" and "roll" which angles match their colloquial meaning, but also have formal definition as an Euler sequence. These angles are the product of the rotational equations of motion, where orientation responds to torque, just as the velocity of a vehicle responds to forces. For all flight vehicles, these two sets of dynamics, rotational and translational, operate simultaneously and in a coupled fashion to evolve the vehicle's state (orientation and velocity) trajectory.
A system is a set of interacting or interdependent component parts forming a complex/intricate whole. Every system is delineated by its spatial and temporal boundaries, surrounded and influenced by its environment, described by its structure and purpose and expressed in its functioning.
The term system may also refer to a set of rules that governs structure and/or behavior. Alternatively, and usually in the context of complex social systems, the term is used to describe the set of rules that govern structure and/or behavior.
The term "system" comes from the Latin word systēma, in turn from Greek σύστημα systēma: "whole compounded of several parts or members, system", literary "composition".
According to Marshall McLuhan,
"System" means "something to look at". You must have a very high visual gradient to have systematization. In philosophy, before Descartes, there was no "system". Plato had no "system". Aristotle had no "system".
In the 19th century the French physicist Nicolas Léonard Sadi Carnot, who studied thermodynamics, pioneered the development of the concept of a "system" in the natural sciences. In 1824 he studied the system which he called the working substance (typically a body of water vapor) in steam engines, in regards to the system's ability to do work when heat is applied to it. The working substance could be put in contact with either a boiler, a cold reservoir (a stream of cold water), or a piston (to which the working body could do work by pushing on it). In 1850, the German physicist Rudolf Clausius generalized this picture to include the concept of the surroundings and began to use the term "working body" when referring to the system.
System (ISSN 0346-251X) is a peer-reviewed academic journal covering the applications of educational technology and applied linguistics to problems of foreign language teaching and learning. It was established in 1973 and is published quarterly by Elsevier.
In physics, a physical system is a portion of the physical universe chosen for analysis. Everything outside the system is known as the environment. The environment is ignored except for its effects on itself. In a physical system, a lower probability states that the vector is equivalent to a higher complexity.
The split between system and environment is the analyst's choice, generally made to simplify the analysis. For example, the water in a lake, the water in half of a lake, or an individual molecule of water in the lake can each be considered a physical system. An isolated system is one that has negligible interaction with its environment. Often a system in this sense is chosen to correspond to the more usual meaning of system, such as a particular machine.
In the study of quantum coherence the "system" may refer to the microscopic properties of an object (e.g. the mean of a pendulum bob), while the relevant "environment" may be the internal degrees of freedom, described classically by the pendulum's thermal vibrations.
Solar is the first full-length solo album by Korean singer Taeyang, member of Big Bang. The album was released in two forms: the "Regular Edition" and the "Deluxe Edition" which is limited to 30,000 copies worldwide. The lead-single was "I Need a Girl" featuring his bandmate G-Dragon. On July 9, 2010, Taeyang's solo album Solar hit second place on iTunes' Top R&B-Soul albums chart in the United States and first place in Canada, the first time for an Asian musician. In Solar, Taeyang put much effort into enhancing his vocal skills as well as his composing, co-writing as many as four songs ("Solar", "Where U At", "Wedding Dress", and "Take It Slow") and writing lyrics for "Take It Slow".
Taeyang's first international album, Solar International, is the first ever K-Pop music release to be sold worldwide on iTunes as both an audio and video album. The audio version (complete with a digital booklet) hit iTunes stores on August 19, 2010, while the video version (bundled with bonus, behind the scenes documentaries) arrived by September 10, 2010. The audio album combines both English and Korean hits from his past and present albums including "I'll Be There", "Connection" (feat. BIG TONE), "Wedding Dress" and "I Need a Girl (feat. G-Dragon)". On August 26, 2010, Solar's International album made it to fifth place on iTunes' Top R&B-Soul albums chart in the United States and Japan, and third place in Canada.
Star Fox (スターフォックス, SutāFokkusu) is a video game series developed and published by Nintendo. The original game was a forward-scrolling 3D Sci-Fi rail shooter. Later sequels added more directional freedom as the series progressed. The game concept was inspired by a shrine to a fox god who could fly, which Shigeru Miyamoto visited regularly. The shrine was accessible through a series of arches, thus, inspiring the gameplay.
The first game in the series, developed by Nintendo EAD and programmed by Argonaut Software, used the Super FX Chip to create the first accelerated 3D gaming experience on a home console. The Super FX Chip was an additional math co-processor that was built into the cartridge and helped the Super Famicom and SNES better render the game's graphics. The Super FX Chip has been used in other Super Famicom/SNES games as well, some with increased processing speed. Its reboot, Star Fox 64, further revolutionized the video game industry by being the first Nintendo 64 game to feature the Rumble Pak.
SOLAR is an ESA science observatory on the Columbus Laboratory, which is part of the International Space Station. SOLAR was launched with Columbus on February 2008 aboard STS-122. It was externally mounted to Columbus with the European Technology Exposure Facility (EuTEF). SOLAR has three main space science instruments: SOVIM, SOLSPEC and SOL-ACES. Together they provide detailed measurements of the Sun's spectral irradiance. The SOLAR platform and its instruments are controlled from the Belgian User Support and Operations Centre (B.USOC), located at the Belgian Institute for Space Aeronomy (BISA) in Uccle, Belgium.
Take a ride through the solar system.
Pick a star I hope it fits in your pocket.
You know they love you but you just dont fit in.
You're swinging punches boxing shadows eye sockets.
You dance like Marilyn Monroe
but Juliet, where's your Romeo?
They're pushing you, pulling you, streching you.
They're somehow sucking the life out of you.
You're begging them please to stop.
If I could I would but you one hundred thousand stars and put them all in your pocket.
For those rainy days.
You need bitter so the sweet taste sweeter, sweeter still coz sweetness always follows. Those rainy days.
He dances like Elvis Presley
But Juliet he's no Romeo.
They're pushing you, pulling you, streching you.
They're somehow sucking the life out of you.
You're begging them please to stop.
They're mocking you, poking fun at you.
They're laughing, but at you not with you.
You're begging them please to stop, stop, stop, stop.
He sings like Frank Sinatra
But Juliet I'm your Romeo.
They're pushing you, pulling you, streching you.
They're somehow sucking the life out of you.
You're begging them please to stop.
They're mocking you, poking fun at you.
They're laughing, but at you not with you.
You're begging them please to stop.
You're dancing with him and not with me.
I hide it well but it's killing me.