Linux framebuffer
The Linux framebuffer (fbdev) is a graphic hardware-independent abstraction layer to show graphics on a computer monitor, typically on the console. The word framebuffer means a part of video memory containing a current video frame, and the Linux framebuffer means “access method to the framebuffer under the Linux kernel”, without relying on system-specific libraries such as SVGALib or another user space software.
Applications
There are three applications of the Linux framebuffer.
An implementation of text Linux console that doesn't use hardware text mode (useful when that mode is unavailable, or to overcome its restrictions on glyph size, number of code points etc.). One popular aspect of this is the ability to have console show the Tux logo at boot up.
A possible graphic output method for a display server, independent of video adapter hardware and its drivers.
Graphic programs avoiding the heavy overhead of the X Window System.
The last item includes Linux programs such as MPlayer, links2, Netsurf, fbida, fim
and libraries such as GGI, SDL, GTK+ and Qt can use the framebuffer directly. This is particularly popular in embedded systems.