Bandai Visual Co., Ltd
Type Business corporation
(JASDAQ: 4325
TYO: 4325)
Industry Anime production, animation and distribution
Film production and distribution
Software & programming
Founded August 23, 1983
Headquarters Shiodome Sumitomo Building
Shiodome, Minato, Tokyo, Japan
Key people Kazumi Kawashiro, President and CEO
Owner(s) Namco Bandai Holdings
Employees 162
Website Bandai Visual Co., Ltd. Official Website

Bandai Visual Co., Ltd (バンダイビジュアル株式会社 Bandai Bijuaru Kabushiki Gaisha?), is a Japanese anime, film production and distribution enterprise, established by Bandai Co., Ltd. and a subsidiary of Namco Bandai Holdings, Inc.,[1][2][3] which is based in Minato, Tokyo, Japan.[4] Since the reorganisation of Namco Bandai Holdings in 2006, Bandai Visual now heads the group's Visual and Music Content Strategic Business Unit. Its subsidiaries include the Emotion Music Co. Ltd, (whose logos also include the Moai from Easter Island), and Lantis Co., Ltd music publishing labels.

It is involved in the production and distribution of several anime titles, including those it has directly produced itself and anime series produced by the anime studio Sunrise, a subsidiary of Bandai.

Contents

History [link]

Bandai Visual is currently a fully owned subsidiary of Namco Bandai Holdings.[5][6][7] Namco Bandai announced on November 8, 2007 that it would buy the voting shares it did not own between that date and December 10, 2007 and turn the company into a wholly owned subsidiary.[8][9] On December 18, 2007, Bandai Namco announced that it owned 93.63%[10] of Bandai Visual's shares since the end of November.[8] The remaining shares were delisted from the Tokyo Stock Exchange on February 15, 2008 after Namco Bandai acquired the remaining 10% of the shares.

Subsidiaries [link]

Bandai Entertainment [link]

Bandai Entertainment is a North American based subsidiary of Bandai America, founded in 1998.[11][12] Despite its name it is not directly established by Bandai Visual. Originally separate from Bandai Visual USA, Namco Holdings announced that Bandai Entertainment would absorb Bandai Visual USA in 2008.[13] Headquartered in Cypress, California, it licenses anime properties from various Japanese companies for North American distribution; most of those licenses come from Bandai and its sister company Sunrise. The company also licenses manga series for release with English translation, and publishes American-made graphic novels.[14] As with many North American anime distributors, Bandai Entertainment offers a 'fan support' program to facilitate public screenings of licensed content at anime clubs and anime conventions.[15] The company confirmed on January 2, 2012 that they would stop offering DVD, Blu-ray disc and manga releases by February. Bandai Entertainment was restructured to focus on licensing anime to other companies.[16]

Bandai Visual USA [link]

Bandai Visual USA was established in 2005 to distribute and market Bandai Visual's productions in North America. Bandai Visual's anime and manga productions are also distributed in North America by Bandai Entertainment and in Europe by Beez Entertainment. On May 23, 2008, Namco Bandai Holdings announced that Bandai Visual USA would be merged into Bandai Entertainment.[13] Bandai Visual USA was dissolved on July 1, 2008 and absorbed by Bandai Entertainment.

Music [link]

In August 2009, Bandai Visual had their first music release on US iTunes with Lantis Sounds. In September 2009, Banda Visual teamed up with NAMCO for their periodic release of game sounds (classic and new) to iTunes USA.[17][18]

Headquarters [link]

Bandai Visual's headquarters are in the Shiodome Sumitomo Building in Shiodome, Minato, Tokyo. When Bandai Visual began in August 1983, its headquarters was in Kōjimachi, Chiyoda, Tokyo. In December of that year the headquarters moved to Roppongi, Minato, Tokyo. In June 1984 the headquarters moved to another building in Roppongi. In May 1985 the headquarters moved to Shibuya, Tokyo. In March 1990 the headquarters moved to Shinjuku, Shinjuku, Tokyo. In August 1991 the headquarters moved to Taitō, Tokyo. In March 1994 the headquarters moved to another location in Taitō. In September 2004 the headquarters moved to its current location in Minato.[19]

References [link]

  1. ^ "Bandai Visual" (PDF). Archived from the original on 2007-02-21. https://web.archive.org/web/20070221234010/https://www.bandaivisual.co.jp/e/ir/FY06+2Q.pdf. Retrieved 2007-03-07. 
  2. ^ "NAMCO BANDAI Holdings Inc.". https://www.bandainamco.co.jp/en/about/group/index.html. Retrieved 2007-03-07. 
  3. ^ "IR information : Press release Third Medium-Term Plan". https://www.bandaivisual.co.jp/e/ir/press_2006/epress060627-2.html. Retrieved 2007-03-07. 
  4. ^ "About us : History BANDAI VISUAL CO.,Ltd". https://www.bandaivisual.co.jp/e/about/history.html. Retrieved 2007-03-07. 
  5. ^ "バンダイビジュアル株式会社". Bandai Visual. https://www.bandaivisual.co.jp/company/history.html. Retrieved 2008-07-09. 
  6. ^ "NAMCO BANDAI Holdings Inc. to Fully Acquire Bandai Visual Co., Ltd. and Bandai Networks Co., Ltd.". Reuters. 2008-01-15. https://www.reuters.com/finance/industries/significant?industryCode=53215&categoryId=207. Retrieved 2008-01-19. 
  7. ^ "Bandai Visual Co. Ltd.: Private Company Information". BusinessWeek. 2008-01-19. https://investing.businessweek.com/research/stocks/private/snapshot.asp?privcapId=5556744. Retrieved 2008-01-20. 
  8. ^ a b Schilling, Mark (2007-12-17). "Bandai Namco buys up subsidiaries". Variety. https://www.variety.com/article/VR1117977875.html?categoryId=19&cs=1. 
  9. ^ Schilling, Mark (2007-11-08). "Bandai taking over subsidiaries". Variety. https://www.variety.com/article/VR1117975604.html?categoryId=18&cs=1. 
  10. ^ "NAMCO BANDAI Holdings announces complete takeover of BANDAI VISUAL". KatanaXtreme.com. https://www.katanaxtreme.com/anime_news/details.aspx?id=ETsFjgzchU65OknwxiRimw. 
  11. ^ "Bandai Entertainment Inc.". Goliath. https://goliath.ecnext.com/coms2/product-compint-0001127396-page.html. Retrieved 2007-07-22. 
  12. ^ "Bandai Entertainment". Archived from the original on 2007-06-27. https://web.archive.org/web/20070627171734/https://www.bandai-ent.com/about/. Retrieved 2007-07-22. 
  13. ^ a b "Bandai Visual USA to be Liquidated by September". Anime News Network. 2008-05-23. https://www.animenewsnetwork.com/news/2008-05-23/bandai-visual-usa-to-be-liquidated-by-september. Retrieved 2008-05-23. 
  14. ^ "Bandai Entertainment". Archived from the original on 2007-07-17. https://web.archive.org/web/20070717210717/https://www.bandai-ent.com/products/manga.cfm. Retrieved 2007-07-22. 
  15. ^ "Bandai announces anime club support program". Anime News Network. 2002-12-02. https://www.animenewsnetwork.com/news/2002-12-02/bandai-announces-anime-club-support-progam. Retrieved 2012-01-02. 
  16. ^ "Bandai Entertainment to Stop Releasing New DVDs, BDs, Manga". Anime News Network. 2012-01-02. https://www.animenewsnetwork.com/news/2012-01-02/bandai-entertainment-to-stop-releasing-new-dvds-bds-manga. Retrieved 2012-01-02. 
  17. ^ "Bandai Visual’s new project – game sounds on iTunes". J!-ENT. https://www.nt2099.com/J-ENT/news/music-entertainment-news/bandai-visuals-new-project-game-sounds-on-itunes/. Retrieved 2009-09-02. 
  18. ^ "Bandai Visual and Namco Games partner up for Game Sounds (Japanese)". Bandai Visual. https://www.bandaivisual.co.jp/pdf/2009/pr090902.pdf. Retrieved 2009-09-02. 
  19. ^ "History." Bandai Visual. Retrieved March 16, 2010.

External links [link]


https://wn.com/Bandai_Visual

Amoureuse

"Amoureuse" is a French language composition by Véronique Sanson introduced on her 1972 album of the same name. Rendered in English the song became a hit single for Kiki Dee and - as "Emotion" - for Helen Reddy.

Background and first recordings

The original song title "Amoureuse" - which does not feature in its lyrics - is the French equivalent of the English adjective amorous and is also a feminine noun meaning lover. Sanson's lyric describes the contradictory feelings of passion and fear of a woman involved in a new love affair. Sanson was inspired to write the song while driving "up the Champs-Elysées in my little Autobianchi A112" at six AM: "It was a feeling of freedom... I was constantly monitored... And I wrote this song because I knew I was going to get yelled at by my parents [upon arriving home]."

"Amoureuse" had its first major impact out of France via a cover version for the Quebec market by France Castel (fr) which reached #1 on the French-language chart for Canada in December 1972: the track was featured on Castel's 1973 album release Je le vois dans ma soupe.

Emotion (Martina McBride album)

Emotion is the sixth studio album from Martina McBride released in 1999. The song "I Love You" became McBride's biggest hit single to date after it reached #1 on the country charts and peaked at #24 on the Billboard Hot 100. The album ends with two covers, "Goodbye" by Patty Griffin and Gretchen Peters' "This Uncivil War" from Peters' 1996 debut album The Secret of Life. In the U.S. the album was certified Gold on 10/20/1999 and Platinum on 9/15/2000 by the R.I.A.A.

Track listing

Personnel

  • Martina McBride: Lead Vocals, Vocal Backing
  • Wes Hightower, Carolyn Dawn Johnson, Troy Johnson, Gordon Kennedy: Vocal Backing
  • J. T. Corenflos, Dan Dugmore, B. James Lowry, Paul Worley: Guitars
  • Dann Huff: Guitars, Organ, Wurlitzer
  • Doug Lancio, Biff Watson: Guitars, Bouzouki
  • Aubrey Haynie: Fiddle
  • Paul Franklin: Steel
  • John Hobbs, Steve Nathan: Piano, Organ, Synthesizers
  • Joe Chemay: Bass
  • Greg Morrow, Lonnie Wilson: Drums
  • Terry McMillan, Tom Roady: Percussion
  • Tom Douglas: Harmonica
  • Mark Hammond: Drum Programming
  • Lead

    Lead (/lɛd/) is a chemical element in the carbon group with symbol Pb (from Latin: plumbum) and atomic number 82. It is a soft, malleable and heavy post-transition metal. Freshly cut, solid lead has a bluish-white color that soon tarnishes to a dull grayish color when exposed to air; the liquid metal has shiny chrome-silver luster. Lead is the heaviest (has the highest atomic number) non-radioactive element (two radioactive elements, namely technetium and promethium, are lighter), although the next higher element, bismuth, has one isotope with a half-life that is so long (over one billion times the estimated age of the universe) that it can be considered stable. Lead's four stable isotopes each have 82 protons, a magic number in the nuclear shell model of atomic nuclei. The isotope lead-208 also has 126 neutrons, another magic number, and is hence double magic, a property that grants it enhanced stability: lead-208 is the heaviest known stable nuclide.

    Lead is used in building construction, lead-acid batteries, bullets and shot, weights, as part of solders, pewters, fusible alloys, and as a radiation shield.

    Cutoff (steam engine)

    In a steam engine, cutoff is the point in the piston stroke at which the inlet valve is closed. On a steam locomotive, the cutoff is controlled by the reversing gear.

    The point at which the inlet valve closes and stops the entry of steam into the cylinder from the boiler plays a crucial role in the control of a steam engine. Once the valve has closed, steam trapped in the cylinder expands adiabatically. The steam pressure drops as it expands. A late cutoff delivers full steam pressure to move the piston through its entire stroke, for maximum start-up forces. But, since there will still be unexploited pressure in the cylinder at the end of the stroke, this is achieved at the expense of engine efficiency. In this situation the steam will still have considerable pressure remaining when it is exhausted resulting in the characteristic “chuff chuff” sound of a steam engine. An early cutoff has greater thermodynamic efficiency but results in a lower Mean effective pressure so less average force on the piston and is used for running the engine at higher speeds. The steam engine is the only thermodynamic engine design that can provide its maximum torque at zero revolutions per minute.

    Lead (disambiguation)

    Lead has two different pronunciations and several different meanings, usually related to either the chemical element lead (a heavy metal) or the verb to lead.

    When pronounced /ˈlɛd/ (rhymes with "bed")

    With this pronunciation, "lead" refers to:

  • Lead, the chemical element
    • Leads, a term for metal miniature figures used in wargaming, which were once commonly made from an alloy of lead and tin.
  • Leads, a term for metal miniature figures used in wargaming, which were once commonly made from an alloy of lead and tin.
  • Pencil lead, which is actually graphite but appears similar to oxidized lead metal
  • Sounding line or lead line ("the lead"), to measure water depth, in navigation
  • Tetraethyllead, the "lead" in leaded gasoline
  • The past tense of the verb to lead is led, pronounced /ˈlɛd/. It is often misspelled as lead.

    See also:

  • Leading (or ledding) in typography
  • When pronounced /ˈld/ (rhymes with "need")

    With this pronunciation, "lead" generally means "first", "ahead", or "guide":

    Podcasts:

    PLAYLIST TIME:

    Lead Us

    by: Thirteen Senses

    Once again stripping
    'Cause the heat walkin' on my feet
    Makes me tired and my own cause is too great
    When I steal it for myself
    And that's what brings me nearer to the rest
    At my best, it's the most I can do
    Shiftin' my dream for one chance to breathe
    And the blue in my eyes fades out
    Gold and silver
    And diamonds in your eyes
    I can't see them if the long awaited stays
    What a great game, I found it in my grave
    I'm not supposed to die
    I'm not supposed to be here
    I'm driven on by leaders
    So lead us
    And that's what brings me nearer to the rest
    At my best, it's the most I can do
    Shiftin' my dream for one chance to breathe
    And the blue in my eyes fades out
    That's what brings me nearer to the rest
    At my best, it's the most I can do
    Shiftin' my dream for one chance to breathe




    ×