James Holloway is an artist whose work has appeared in role-playing games.

Contents

Background [link]

Jim Holloway was self taught in illustration, although he was able to study some oil paintings by his father.[1]

Works [link]

Jim Holloway has continued to produce interior illustrations for many Dungeons & Dragons books and Dragon magazine since 1981, as well as cover art for The Land Beyond the Magic Mirror and Dungeonland (1983), and Mad Monkey vs. the Dragon Claw (1988), the Spelljammer: AD&D Adventures in Space boxed set (1989), Ronin Challenge (1990). He has also produced artwork for many other games including Chill (Pacesetter Ltd), Paranoia (West End Games), Tales from the Floating Vagabond (Avalon Hill), Sovereign Stone (Sovereign Press), and others.

References [link]

External links [link]



https://wn.com/Jim_Holloway_(artist)

James Holloway

James Holloway or Jim Holloway may refer to:

  • James L. Holloway, Jr. (1898–1984), U.S. Navy admiral, superintendent of the U.S. Naval Academy
  • James L. Holloway III (born 1922), U.S. Navy admiral, Chief of Naval Operations, 1974–1978
  • Jim Holloway (climber) (born 1954), American boulderer
  • Jim Holloway (artist), artist who worked for TSR in the 1980s
  • James Holloway (conspirator) (died 1684), English merchant
  • Jim Holloway (baseball) (1908–1997), Major League Baseball pitcher
  • See also

  • Red Holloway (James Wesley Holloway, 1927–2012), American jazz saxophonist
  • Jim Holloway (baseball)

    James Madison "Jim" Holloway (September 22, 1908 – April 15, 1997) was a Major League Baseball pitcher who played for the Philadelphia Phillies in 1929.

    A single in his only turn at-bat left Holloway with a rare MLB career batting average of 1.000.

    External links

  • Career statistics and player information from Baseball-Reference

  • Jim Holloway (climber)

    Jim Holloway (born 1954), an American, was one of the first of a new generation of boulderers for whom the sport was a lifestyle rather than a recreation. He began bouldering in the early 1970s in Boulder, Colorado, and in 1973 established his first notable route, Just Right (so named because it fit his very tall frame). In 1975 he put up Trice (aka: AHR - Another Holloway Route) – at today's grade of V11 or V12, exceptionally difficult for the 1970s.

    John Sherman's V-System didn't come into existence for another fifteen years. In an effort to rate his routes Jim devised a personal variant on the old Gill B-System (which had only two or three levels of difficulty, depending upon one's interpretation of it). For Holloway, difficulty fell into three categories: JHE (Jim Holloway easy), JHM (Jim Holloway medium), and JHH (Jim Holloway hard).

    Holloway was one of the first boulderers to devote more than a few hours to creating a particular route. In the mid-1970s he began visiting Horsetooth Reservoir in Fort Collins, Colorado, where John Gill and his friend Rich Borgman had established a Dakota sandstone bouldering area. Gill's problems there, having been fashioned in a matter of minutes or hours, were far easier than the standards Jim was setting, clearly demonstrating the change in bouldering philosophy that was taking place. As an example, Holloway worked on creating a line directly up Gill's Left Eliminator, which had been done from the side. Calling his project Meathook, he worked the problem for twenty days, during 1974 and 1975, before finally getting up. A challenging undercling on the fingertips was a key obstacle, and Jim used an artificial contrivance in his home – a simulator – to train for the move. Fifteen years later Wolfgang Güllich would use his campus boards in a similar way to train for Action Directe. Meathook was perhaps V12 - for Jim, JHH - whereas most of the problems at Horsetooth were in the V3 to V7 range.

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