Insanity, craziness or madness is a spectrum of behaviors characterized by certain abnormal mental or behavioral patterns. Insanity may manifest as violations of societal norms, including a person becoming a danger to themselves or others, though not all such acts are considered insanity; likewise, not all acts showing indifference toward societal norms are acts of insanity. In modern usage, insanity is most commonly encountered as an informal unscientific term denoting mental instability, or in the narrow legal context of the insanity defense. In the medical profession the term is now avoided in favor of diagnoses of specific mental disorders; the presence of delusions or hallucinations is broadly referred to as psychosis. When discussing mental illness in general terms, "psychopathology" is considered a preferred descriptor.
In English, the word "sane" derives from the Latin adjective sanus meaning "healthy". Juvenal's phrase mens sana in corpore sano is often translated to mean a "healthy mind in a healthy body". From this perspective, insanity can be considered as poor health of the mind, not necessarily of the brain as an organ (although that can affect mental health), but rather refers to defective function of mental processes such as reasoning. Another Latin phrase related to our current concept of sanity is "compos mentis" (lit. "sound of mind"), and a euphemistic term for insanity is "non compos mentis". In law, mens rea means having had criminal intent, or a guilty mind, when the act (actus reus) was committed.
Insane (stylized as inSANE) was a survival horror video game, formerly in development by Volition to be published by THQ, in collaboration with film director Guillermo del Toro. It was being developed for Microsoft Windows, PlayStation 3 and Xbox 360, and was to be released in 2013. It was intended as the first installment of a planned trilogy of Insane video games.
Insane was first announced at the 2010 Spike Video Game Awards on December 11th 2010 by del Toro and Volition, in the form of a thirty-second teaser trailer. Del Toro said of the game, "With this new series of video games, I want to take players to a place they have never seen before, where every single action makes them question their own senses of morality and reality. THQ and Volition, Inc. are equally excited to make this vision of a completely new game universe into a reality."
Comic book artist Guy Davis was one of the key designers of the game. He has previously worked with del Toro on designs for At the Mountains of Madness.
"Insane" is a song by British band Texas and was the fifth and final single to be released from their fourth studio album White on Blonde. It was released as a double A-side with "Say What You Want (All Day, Every Day)" in 1998. The song was later included on their 2000 compilation album The Greatest Hits.
CD1 (MERCD 499)
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Promo CD (MERCJ 499)
Malmö Fotbollförening, also known simply as Malmö FF, is a Swedish professional football club based in Malmö. The club is the most successful in Sweden in terms of trophies won, and the only Nordic club to have reached the European Cup final. Formed on 24 February 1910, Malmö FF is affiliated with Skånes Fotbollförbund and the team play their home games at the Swedbank Stadion. The club colours, reflected in their crest and kit, are sky blue and white.
The club have won the most league titles of any Swedish club with twenty-one, a joint record eighteen Swedish championship titles and a record fourteen national cup titles. They were runners-up in the 1979 European Champions Cup final, which they lost 1–0 to English club Nottingham Forest. This made them the only Swedish football club, as of 2015, to have reached the final of the competition, for which the team were awarded the Svenska Dagbladet Gold Medal. In more recent history the team qualified for two consecutive group stages of the Champions League in 2014 and 2015.
MFF may refer to:
A subscriber identity module or subscriber identification module (SIM) is an integrated circuit chip that is intended to securely store the international mobile subscriber identity (IMSI) number and its related key, which are used to identify and authenticate subscribers on mobile telephony devices (such as mobile phones and computers). It is also possible to store contacts on many SIM cards. SIM cards are always used on GSM phones; for CDMA phones, they are only needed for newer LTE-capable handsets. SIM cards can also be used in satellite phones.
The SIM circuit is part of the function of a Universal Integrated Circuit Card (UICC) physical smart card, which is usually made of PVC with embedded contacts and semiconductors. "SIM cards" are designed to be transferable between different mobile devices. The first UICC smart cards were the size of credit and bank cards; the development of physically smaller mobile devices has prompted the development of smaller SIM cards, where the size of the plastic carrier is reduced while keeping electrical contacts the same.