Inca II: Wiracocha also released as Inca II: Nations of Immortality is a 1993 video game developed by Coktel Vision. It is the sequel of Inca, which places a war between the Incas and the Spaniards in space, 500 years into the future.
Like its predecessor, Inca II combines different genres including space combat simulator and adventure game. Some levels are purely shooting, some have maze exploration, or include inventory-based puzzles or riddles.
Game progress is marked with an autosave feature allowing the player to resume the game from any "chapter", or review any of the previously-seen cutscenes. In a few points of the game, the player is faced with a dilemma, which will affect the difficulty in the final battle of the game.
After the events of the first game, El Dorado has become Sapa Inca of the new Inca Empire and his Aclla has given him a son, Atahualpa. The beginning of the game is set in Machu Picchu where the player controls Prince Atahualpa in his Huarachico; the player can choose between an inventory-based puzzle, or a space simulator sequence where they are tasked to destroy moai-shaped statues.
Șinca (German: Alt-Schenk; Hungarian: Ósinka) is a commune in Brașov County, Romania. It is composed of six villages: Bucium (Bucsum), Ohaba (Ohába), Perșani (Persány), Șercăița (Sarkaica), Șinca Veche (the commune center) and Vâlcea (Valcsatelep).
Coordinates: 45°44′04″N 25°08′59″E / 45.73444°N 25.14972°E / 45.73444; 25.14972
The Inca Empire (Quechua: Tawantinsuyu, lit. "The Four Regions"), also known as the Incan Empire, was the largest empire in pre-Columbian America. The administrative, political, and military center of the empire was located in Cusco in modern-day Peru. The Inca civilization arose from the highlands of Peru sometime in the early 13th century, and the last Inca stronghold was conquered by the Spanish in 1572.
From 1438 to 1533, the Incas used a variety of methods, from conquest to peaceful assimilation, to incorporate a large portion of western South America, centered on the Andean mountain ranges, including, besides Peru, large parts of modern Ecuador, western and south central Bolivia, northwest Argentina, north and central Chile, and a small part of southern Colombia into a state comparable to the historical empires of Eurasia. The official language of the empire was Quechua, although hundreds of local languages and dialects of Quechua were spoken. Many local forms of worship persisted in the empire, most of them concerning local sacred Huacas, but the Inca leadership encouraged the worship of Inti—their sun god—and imposed its sovereignty above other cults such as that of Pachamama. The Incas considered their king, the Sapa Inca, to be the "son of the sun."
Inca is a 1992 computer game developed by Coktel Vision and published by Sierra On-Line. A sequel, Inca II: Nations of Immortality, was released in 1994.
The game describes the conflict between Incas and Spaniards in a sci-fi, space opera setting.
Inca combines many different genres including space combat simulator and adventure game. Some levels are purely shooting, some have maze exploration, or include inventory-based puzzles or riddles.
Game progress is marked with numerical passcodes that are given after specific points of the game (12 in the disc version, 16 in the CD), allowing the player to resume playing from that chapter.
Huayna Capac, last grand Inca, after 500 years of his death, prepares a warrior called El Dorado to bring three gems of Time, Energy and Matter; and fight Aguirre, the Spanish leader. The action begins in an asteroid space station called Paititi (its surface is marked with lines similar to the Nazca lines) from which Eldorado hurls to space flying a Tumi-shaped spaceship.
I know the drill
You got your ball and chain
It holds you down, the circle round
This story stays the same
It won't be long
And then your heart is frozen
The time has come to break away
You've got it all
What makes you hesitate?
Don't just wait for things
To blow up in your pretty face
Lift the weight
Try not to let it slip away
And you may find yourself again
I feel people just don't know you like I do
Why you're making it so hard to see
When there's something wrong
It goes on and on
I know the drill
You've got your ball and chain
I found out the second round
That some things never change
Open my eyes
And let the days come over me
And maybe it will go away
I feel people just don't know you like I do
Why you're making it so hard to see
When there's something wrong
It goes on and on
You'll see not everybody's here
To break your heart
So there is a price to pay
To be someone you're not
I know the drill
You've got your ball and chain
I found out the second round
That some things never change
Open my eyes
And let the days come over me