Item 47 is a 2012 American direct-to-video short film featuring the Marvel Comics organization S.H.I.E.L.D. (Strategic Homeland Intervention Enforcement and Logistics Division), produced by Marvel Studios and distributed by Walt Disney Studios Home Entertainment on the home media release of Marvel's The Avengers. It is a follow up and spin-off of The Avengers, and is the third film in the Marvel One-Shots short film series. The film is directed by Louis D'Esposito, with a screenplay by Eric Pearson, and is set in the Marvel Cinematic Universe (MCU), sharing continuity with the films of the franchise. It stars Lizzy Caplan, Jesse Bradford, Maximiliano Hernández, and Titus Welliver, with Hernández reprising his role from the film series. In Item 47, two civilians come across a Chitauri gun and use it to commit crimes.
The short helped lead to ABC ordering a television series spin-off, Agents of S.H.I.E.L.D., which began airing in September, 2013.
Bennie and Claire, a down-on-their-luck couple, find a discarded Chitauri gun ("Item 47") left over from the attack on New York City in The Avengers. The couple use it to rob a few banks, drawing the attention of S.H.I.E.L.D., which assigns agents Sitwell and Blake to retrieve the weapon and "neutralize" the couple. Agent Sitwell tracks the couple down to a motel room that gets wrecked in the subsequent confrontation, and the stolen money gets destroyed. Instead of killing the couple, Sitwell invites them to join S.H.I.E.L.D., with Bennie assigned to the R&D 'think-tank' to reverse engineer the Chitauri technology, and Claire becoming Blake's assistant.
A mathematical game is a game whose rules, strategies, and outcomes are defined by clear mathematical parameters. Often, such games have simple rules and match procedures, such as Tic-tac-toe and Dots and Boxes. Generally, mathematical games need not be conceptually intricate to involve deeper computational underpinnings. For example, even though the rules of Mancala are relatively basic, the game can be rigorously analyzed through the lens of combinatorial game theory.
Mathematical games differ sharply from mathematical puzzles in that mathematical puzzles require specific mathematical expertise to complete, whereas mathematical games do not require a deep knowledge of mathematics to play. Often, the arithmetic core of mathematical games is not readily apparent to players untrained to note the statistical or mathematical aspects.
Some mathematical games are of deep interest in the field of recreational mathematics.
When studying a game's core mathematics, arithmetic theory is generally of higher utility than actively playing or observing the game itself. To analyze a game numerically, it is particularly useful to study the rules of the game insofar as they can yield equations or relevant formulas. This is frequently done to determine winning strategies or to distinguish if the game has a solution.
Blaufränkisch (German for blue Frankish) is a dark-skinned variety of grape used for red wine. Blaufränkisch, which is a late-ripening variety, produces red wines which are typically rich in tannin and may exhibit a pronounced spicy character.
The grape is grown across Central Europe, including Austria, Czech Republic (in particular southern Moravia where it is known as Frankovka), Germany, Slovakia (where it is known as Frankovka modrá), Croatia (frankovka), Slovenia (known as modra frankinja), and Italy (Franconia). In Hungary the grape is called Kékfrankos (also lit. blue Frankish) and is grown in a number of wine regions including Sopron, Villány, Szekszárd, and Eger (where it is a major ingredient in the famous red wine blend known as Egri Bikavér (lit. Bull's Blood) having largely replaced the Kadarka grape). It has been called "the Pinot noir of the East" because of its spread and reputation in Eastern Europe. In America this grape is grown in Idaho, Washington State and the Finger Lakes region of New York State, where like in Germany it is known as Lemberger, Blauer Limberger or Blue Limberger.
A simulation video game describes a diverse super-category of video games, generally designed to closely simulate aspects of a real or fictional reality.
A simulation game attempts to copy various activities from real life in the form of a game for various purposes such as training, analysis, or prediction. Usually there are no strictly defined goals in the game, with players instead allowed to freely control a character. Well-known examples are war games, business games, and role play simulation.
From three basic types of strategic, planning, and learning exercises: games, simulations, and case studies, a number of hybrids may be considered, including simulation games that are used as case studies.
Comparisons of the merits of simulation games versus other teaching techniques have been carried out by many researchers and a number of comprehensive reviews have been published.
While many credit simulation games beginning with Will Wright and SimCity in 1989, the true progenitor of the genre was "Fortune Builder", released in 1984 on Colecovision. Certain games such as SimLife and SimEarth were subsequently created and are capable of teaching players the basics of genetics and global ecosystems.