Planescape

Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994. As its name suggests, the setting crosses and comprises the numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as originally developed in the Manual of the Planes by Jeff Grubb. This includes many of the other Dungeons & Dragons worlds, linking them via inter-dimensional magical portals.

Development

Planescape is an expansion of ideas presented in the Advanced Dungeons & Dragons Dungeon Master's Guide (First Edition) and the original Manual of the Planes. When Advanced Dungeons & Dragons 2nd edition was published, a decision was made not to include angelic or demonic creatures, and so the cosmology was largely ignored, being replaced (to a certain degree) by the Spelljammer setting. However, fan demand for a 2nd Edition Manual of the Planes was strong enough to justify its expansion into a full-fledged campaign setting, and so in 1994 Planescape was released.

Astrology of sect

Sect is an ancient astrological concept in which the seven traditional "planets" (including the Sun, the Moon and the five starry planets) are assigned to two different categories: diurnal or nocturnal sect.

As can be seen by the example of Mercury, which is more obscured by being occidental, sect is a form of astrological polarity, much as the distinction between masculine and feminine planets. Since some planets were seen to be stronger in a positive or masculine environment, and others were seen to be more effective in a negative or feminine environment, whether a planet is in sect in any given chart was of particular importance to Hellenistic astrologers, who gave sect greater weight than any other astrological factor. The luminary of sect is the luminary which is said to rule each sect.

The Sun is the luminary of sect in a day chart (where the Sun is above the horizon) and the Moon is the luminary of sect in a night chart (when the Sun is below the horizon.) This distinction was crucial in determining the location of the astrological Lots--especially in Hellenistic astrology.

Sect (Canadian band)

Sect was a Vancouver, Canada industrial trance band, comprising Michael Victory, Jason McEvoy and Bruce Young, who released a single album and were represented on a handful of Dossier compilations from 19931995.

Telekinetic

The band's only album, Telekinetic was released on Third Mind Records in 1994. All tracks except 4 and 10 were engineered by Chris Petersen (later of Front Line Assembly) and the album acknowledges fla's original members Michael Balch and Rhys Fulber.

  • Telepresence
  • Andromeda Storm
  • Phoenix
  • Dream Circuit
  • Immortal
  • Neuronautics
  • Flux
  • M K Ultra
  • Retrofit
  • Missing In Orbit
  • External links

  • Telekinetic review

  • Immortal (Cynthia Clawson album)

    Immortal is a 1986 album by gospel singer Cynthia Clawson. The hymn "Immortal Invisible" was a hit on contemporary Christian radio, and the album peaked at number 36 on the Billboard Top Contemporary Christian album chart. Produced by John Rosasco, the album was released on Dayspring, a subsidiary of Word Records.

    Track listing

  • My Faith Has Found A Resting Place
  • Immortal Invisible
  • Let Me Get Lost
  • Heartsong
  • Hot Fire
  • I Will Survive
  • Spirit Shine
  • Softly And Tenderly
  • Bring It To Jesus
  • One More Dayspring
  • References

  • http://www.allmusic.com/album/r114598/charts-awards Allmusic Guide
  • The Immortal (video game)

    The Immortal, known as Wizard of the Immortal (ウイザード オブ イモータル Uizādo obu Imōtaru) in Japan, is an isometric adventure game originally created for the Apple IIGS, which was ported to the Amiga, Atari ST, MS-DOS based PCs, NES, and Mega Drive/Genesis. The main plot revolves around a wizard attempting to find his mentor in a large and dangerous labyrinth.

    The game is known for its high degree of graphic violence (much reduced in the NES version) along with its punishing difficulty.

    The music for Apple IIGS version was made by Douglas Fulton. On some conversions, Rob Hubbard and Michael Bartlow are credited.

    Development

    Will Harvey had started development on an Apple II game to be called Campaign, intending it to be an online multiplayer RPG. As the story developed, it became a single player game only.

    Story

    The game begins with the player in control of an unnamed wizard. In the first room, the player is given the option of viewing the image of the character's mentor, another wizard named Mordamir. He is calling for help from deep below in the labyrinth, though he is attempting to communicate to another man named Dunric.

    Immortal (MUD)

    An immortal, in MUDs and particularly DikuMUDs, is an administrator and/or developer of the game, often a player who has achieved "immortal" status by achievements within the game world. It is frequently abbreviated "imm" or "immort". Some MUDs have an option for players who have become immortals to "remort", returning to mortal status with advantages.

    Other commonly used terms with the same or related meanings are developer ("dev"), administrator ("admin"), wizard ("wiz"), God, and implementer ("imp"); the last two most often refer to the system's owner or owners. "Coder" is often found as a position distinct from both immortal and implementor, with responsibilities centered on development of the virtual world server software, as opposed to the content creation that is typical of immortals who perform development at all. Immortals dedicated to content development may be called "builders" or "creators", especially in a project that uses the "coder" role.

    If used in a MUD as a noun rather than an adjective, "immortal" almost always refers to this usage. The main exceptions would be in MUDs based on the Highlander franchise, as that setting has its own noun usage of "immortal", and in incidental adjectival noun formations (as with a class of ageless NPC gods for whom the primary term is "the gods", but who may be called "the immortals" when the speaker wishes to call attention to their deathlessness).

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