Paragon (comics)

Paragon is the codename used by three unrelated fictional characters from Marvel Comics. The first was genetically engineered by the Enclave. The second was created as an original character for the video game Marvel Nemesis: Rise of the Imperfects. The third is a superhero and a member of Nebraska's Initiative team.

Paragon (Kismet)

Paragon (Maya)

Paragon (Maya) is a fictional character from Electronic Arts who first appeared in Marvel Nemesis: Rise of the Imperfects.

Fictional character biography

After a century-long search, a young Amazonian warrior, Maya, was chosen from an isolated, primitive, and forgotten society deep within the South American jungle. Matching a specifically required DNA structure, Maya was the perfect candidate for the ultimate weapon. Maya possessed a toxin free physical make-up, Amazonian warrior skills, and the instinctual savagery found at the core of all humanity.

Having acquired the perfect specimen, Niles Van Roekel ordered her to be put into a prolonged stasis. It would take years to successfully master the fusion of alien tech with humans before Roekel’s team would finally be ready to work on Maya.

Paragon (automobile)

The Paragon was an automobile built in Detroit, Michigan by the Detroit Automobile Manufacturing Company from 1905-07. The Paragon was a small two-seater weighing only 650 pounds. It was equipped with a 0.7 liter, two-cylinder 5 hp engine.

References

  • G.N. Georgano (1968). The Complete Encyclopedia of Motorcars, 1885 to Present. 
  • Paragon (DC Comics)

    Paragon is a fictional supervillain published by DC Comics. He first appeared in Justice League of America vol. 1 #224 (March 1984), and was created by Kurt Busiek and Chuck Patton.

    Fictional character biography

    In his initial appearance Paragon faced and defeated the Justice League of America by duplicating their unique abilities, but was defeated by the Red Tornado, an inorganic android, and Green Lantern (armed with his power ring), whose artificial powers Paragon could not duplicate. In his earliest appearance Cochin's stated goal was the eradication of all those he considered "inferior"—more than three-quarters of the human race.

    After his single appearance Paragon went unseen for more than two decades (real time). However, he has recently become a recurring opponent of Superman, although one who in certain circumstances was seen to help the Man of Steel.

    Powers and abilities

  • Cochin has the ability to duplicate the physical and mental abilities of organic beings in his vicinity and use them himself, even magnifying them by a considerable amount. This includes the ability to copy superhuman powers.
  • The Immortal (video game)

    The Immortal, known as Wizard of the Immortal (ウイザード オブ イモータル Uizādo obu Imōtaru) in Japan, is an isometric adventure game originally created for the Apple IIGS, which was ported to the Amiga, Atari ST, MS-DOS based PCs, NES, and Mega Drive/Genesis. The main plot revolves around a wizard attempting to find his mentor in a large and dangerous labyrinth.

    The game is known for its high degree of graphic violence (much reduced in the NES version) along with its punishing difficulty.

    The music for Apple IIGS version was made by Douglas Fulton. On some conversions, Rob Hubbard and Michael Bartlow are credited.

    Development

    Will Harvey had started development on an Apple II game to be called Campaign, intending it to be an online multiplayer RPG. As the story developed, it became a single player game only.

    Story

    The game begins with the player in control of an unnamed wizard. In the first room, the player is given the option of viewing the image of the character's mentor, another wizard named Mordamir. He is calling for help from deep below in the labyrinth, though he is attempting to communicate to another man named Dunric.

    Immortal (MUD)

    An immortal, in MUDs and particularly DikuMUDs, is an administrator and/or developer of the game, often a player who has achieved "immortal" status by achievements within the game world. It is frequently abbreviated "imm" or "immort". Some MUDs have an option for players who have become immortals to "remort", returning to mortal status with advantages.

    Other commonly used terms with the same or related meanings are developer ("dev"), administrator ("admin"), wizard ("wiz"), God, and implementer ("imp"); the last two most often refer to the system's owner or owners. "Coder" is often found as a position distinct from both immortal and implementor, with responsibilities centered on development of the virtual world server software, as opposed to the content creation that is typical of immortals who perform development at all. Immortals dedicated to content development may be called "builders" or "creators", especially in a project that uses the "coder" role.

    If used in a MUD as a noun rather than an adjective, "immortal" almost always refers to this usage. The main exceptions would be in MUDs based on the Highlander franchise, as that setting has its own noun usage of "immortal", and in incidental adjectival noun formations (as with a class of ageless NPC gods for whom the primary term is "the gods", but who may be called "the immortals" when the speaker wishes to call attention to their deathlessness).

    Immortal (Tim Dog album)

    Immortal is an album by Tim Dog released in 2003.

    Track listing

  • Intro
  • Dog Shit
  • You Don't Know Me
  • Hustluz
  • The Professional
  • Bring It
  • It Ain't Funny
  • Makin' Love
  • Make It Last
  • Can I Live
  • Get Out Da' Life
  • Sun Don't Shine
  • Pop Life
  • We Can Grow
  • Immortal
  • Podcasts:

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