Strider is a side-scrolling action-adventure game released by Capcom for the Nintendo Entertainment System in North America in 1989. While the development of the NES version of Strider was produced in tandem with the arcade version, the Japanese version for the Famicom was never released. The NES version of Strider is included in the 2006 Game Boy Advance compilation Capcom Classics Mini-Mix.
Set in a dystopian future during the year 2048, the game centers around a secret organization of hi-tech ninja-like operatives known as "Striders", who specializes in various kinds of wetworks such as smuggling, kidnapping, demolitions, and disruption. The player takes control of Hiryu, the youngest ever elite-class Strider in the organization. Hiryu is summoned by the organization's second-in-command, Vice Director Matic, to assassinate his friend Kain, who has been captured by hostile forces and has become a liability to the Striders. Instead of killing him, Hiryu decides to rescue Kain from his captors; he is successful, and also recovers a recording from Kain concerning a suspected criminal plot. With the help of his fellow Strider Sheena, Hiryu uncovers a conspiracy between a certain faction of the Strider organization and an unknown organization known simply as the "Enterprise" (headed by a man named Faceas Clay) which involves the development of a mind-control weapon codenamed "Zain". In the course of finding and destroying these Zain units, Hiryu learns that the faction of conspirators is headed by Vice Director Matic himself. Hiryu eventually tracks Matic to an orbiting space station where the two Striders face off; after a brief battle Hiryu bests Matic and kills him. Afterwards Hiryu locates and destroys the last of the Zain units.
Strider, released in Japan as Strider Hiryū (ストライダー飛竜), is a 1989 side-scrolling platform game developed and released for the CP System arcade hardware by Capcom. It became one of Capcom's early big hits prior to Street Fighter II, hailed for its innovative gameplay and unique music. It is based on the 1988 manga Strider Hiryu.
The controls of Strider consist of an eight-way joystick and two action buttons for attacking and jumping. The player controls the protagonist Strider Hiryu, whose main weapon is a tonfa-like plasma sword known as "Cypher". He can perform numerous acrobatic feats depending on the joystick/button combination used. Pressing the jump button while Hiryu is standing still will cause him to do a regular vertical jump, while pressing the jump button while pushing the joystick left or right will enable him to do a cartwheel jump. Hiryu can also slide under or through certain obstacles and enemies by first crouching down and then pressing the jump button. As well as his sliding move, both jumps can also be used to destroy weaker opponents. Hiryu is able to latch onto certain platforms, and climb across walls and ceilings using a metallic hook. While running down a sloped surface, Hiryu can gain enough momentum to allow him to do a longer cartwheel jump than usual.
Strider 2, released in Japan as Strider Hiryū 2 (ストライダー飛竜2, Sutoraidā Hiryū Tsū), is Capcom's 1999 sequel to the original Strider. The game is actually the second sequel to Strider produced, following the U.S. Gold-produced Strider II released in 1990, a game with which Capcom was not directly involved. The Capcom-produced Strider 2 makes no references to the western-only Strider Returns. The game was released in arcades in December 1999 and was ported to the PlayStation in 2000.
The mysterious Grandmaster has returned to life after his defeat in the original game and has now gained total control over the world some 2119. However, an incarnation of Hiryu, the same Strider who slew the Grandmaster in the past, has also risen to destroy the Grandmaster once and for all.
Slow playing (also called sandbagging or trapping) is deceptive play in poker that is roughly the opposite of bluffing: betting weakly or passively with a strong holding rather than betting aggressively with a weak one. The flat call is one such play. The objective of the passive slow play is to lure opponents into a pot who might fold to a raise, or to cause them to bet more strongly than they would if the player had played aggressively (bet or raised). Slow playing sacrifices protection against hands that may improve and risks losing the pot-building value of a bet if the opponent also checks.
David Sklansky defines the following conditions for profitable slow plays:
Trap is the debut solo EP of Chinese-Canadian artist and Super Junior-M member Henry. It was released on June 7, 2013, by S.M. Entertainment in South Korea. The tracks "Trap" and "1-4-3 (I Love You)" were chosen as the lead singles for the promotional cycle.
A video teaser for the title track of Henry Lau's debut EP, "Trap", was released on May 31, followed by a highlight medley video of the tracks included in his first mini-album.
The title track and EP's lead single was composed and arranged by a group of European music producers including Svante Halldin, Emilh Tigerlantz and Geraldo Sandell. The lyrics were penned by Misfit who has also contributed to many other songs of various SM Town artists. The piano instrumental was performed by Henry himself. The accompanying choreography was put together by Shaun Evaristo, who has previously worked on many other songs with other artists of SM Town, including BoA for "Not Over U", Super Junior for "From U" and Super Junior-M for "Go".
Ice is water frozen into a solid state. Depending on the presence of impurities such as particles of soil or bubbles of air, it can appear transparent or a more or less opaque bluish-white color.
In the Solar System, ice is abundant and occurs naturally from as close to the Sun as Mercury to as far as the Oort cloud. Beyond the Solar System, it occurs as interstellar ice. It is abundant on Earth's surface – particularly in the polar regions and above the snow line – and, as a common form of precipitation and deposition, plays a key role in Earth's water cycle and climate. It falls as snowflakes and hail or occurs as frost, icicles or ice spikes.
Ice molecules can exhibit up to sixteen different phases (packing geometries) that depend on temperature and pressure. When water is cooled rapidly (quenching), up to three different types of amorphous ice can form depending on the history of its pressure and temperature. When cooled slowly correlated proton tunneling occurs below 20 K giving rise to macroscopic quantum phenomena. Virtually all the ice on Earth's surface and in its atmosphere is of a hexagonal crystalline structure denoted as ice Ih (spoken as "ice one h") with minute traces of cubic ice denoted as ice Ic. The most common phase transition to ice Ih occurs when liquid water is cooled below 0°C (273.15K, 32°F) at standard atmospheric pressure. It may also be deposited directly by water vapor, as happens in the formation of frost. The transition from ice to water is melting and from ice directly to water vapor is sublimation.