OPM may refer to:
OPM is an American band based in Los Angeles, California. OPM has a distinctive sound, combining hip hop, rock music, and pop with laid-back reggae.
Originally called "Stash", the name OPM, according to the band's frontman John E. Necro, is an abbreviation of the phrase "Open People's Minds" (originally "Other People's Money"). This was stated during an interview with MarijuanaRadio.com. The name also sounds like the drug opium. The band's original members were John E. Necro, Matthew Meschery and Geoff Turney, with Gary Dean and Etienne Franc later appointed permanent members in 2001. John E. and Geoff aka Casper first met on a bus ride through 2 girls they were dating in 1996. At the time John E. was a label scout at Island Records and Geoff was in a band called "Alpha Jerk". In 1997 John E. invited Geoff to do some recordings with him and his then brother-in-law Matthew Meschery. After 2 years they finally managed to start writing songs and sent a 3 track demo to Atlantic Records, leading them to get signed despite having never played live together. OPM released their debut album, Menace to Sobriety, in August 2000 on Atlantic Records. Their debut single "Heaven Is a Halfpipe" charted worldwide and won the Kerrang! Award for Best Single. They performed their hit single on Top of the Pops on July 20, 2001.
The Organizational Project Management Maturity Model or OPM3® is a globally recognized best-practice standard for assessing and developing capabilities in executing strategy through projects via Portfolio Management, Program Management, and Project Management. It is published by the Project Management Institute (PMI). OPM3 provides a method for organizations to understand their Organizational Project Management processes and practices, and to make these processes capable of performing successfully, consistently, and predictably. OPM3 helps organizations develop a roadmap that the company will follow to improve performance. The Second Edition (2008) was recognized by the American National Standards Institute (ANSI) as an American National Standard (ANSI/PMI 08-004-2008). The Third Edition was published in 2013.
In 1998, PMI chartered a team named the OPM3 Program to develop an Organizational Project Management Maturity Model to be a global standard for Organizational Project Management (OPM). During development, part of that team of volunteers analyzed twenty-seven existing models and deployed surveys repeatedly to 30,000 practitioners. The concept of maturity model had been popularized through the Capability Maturity Model or CMM for software development that was created by the Software Engineering Institute (SEI) of Carnegie Mellon University between 1986 and 1993. The volunteer OPM3 model review team reviewed CMM and other models to understand the scope of each model, capabilities of each model, methodology for conducting assessments against each model, each model's structure, and each model's implementation procedures. The analysis concluded that existing models left many important questions about Organizational Project Management (OPM) maturity unanswered and that the team should proceed with the development of an original model through the sponsorship of PMI.
Horny may refer to:
"Horny" is a song co-written and recorded by British R&B artist Mark Morrison. It was released in December 1996 as the sixth single from the album Return of the Mack.
The song reached number five in the UK Singles Chart.
CD1:
CD2:
Dungeon Keeper is a strategy video game developed by Bullfrog Productions and released by Electronic Arts in July 1997 for the PC. The player builds and manage a dungeon while protecting it from invading 'hero' characters intent on stealing the player's accumulated treasures and killing various monsters.
The player uses a mouse, represented in-game as a hand, to interact with a bar on the left-hand side of the screen, allowing them to select which rooms to build and which spells to cast. The player can also use the hand to pick up creatures and objects in the dungeon and carry them around, allowing for tactics such as gathering an assault force and dropping off the creatures en masse once a foothold has been established. The hand also allows the player to "slap" objects and thereby interact with them: creatures will hurry up when slapped, some traps will be triggered and prisoners in the Torture Chamber can be tortured.
The main game view is in isometric perspective; this view can be zoomed and rotated. The player also has the option of possessing one of their creatures, and seeing the dungeon from that creature's first-person perspective, as well as using their attacks and abilities. The map is divided into a grid of rectangles, most of which are invisible. A smaller part of the map is shown as a minimap in the top left corner of the screen.
I've been sittin' here all night long
I've been sittin' here for way too long
Will somebody tell me what's goin' on
Will somebody tell me what I'm doin' wrong
Cuz girl's come and girls yes they go
I wish these girls would just let me know
Can I take you home tonight
Is my future with you looking bright
A wink ain't nothin' but dust in your eye
Eye contact is like sayin' hi
Flirting and just makin' time go by
it seems nothin' works even though I try
So this is what we're gonna do
You make it easy for me I'll make it easy for you
Just clap your hands just clap your hands
Just clap your hands if you're horny
Chorus
I keep on lookin' at her like I got game
"What's your sign girl what's your name?"
"Are you lookin' at me like I'm lookin' at you?"
Later on baby doll we'll be cookin' for two
Cuz girl's come and girls yes they go
I wish these girls would just let me know
Can I take you home to night
Is my future with you looking bright
All this conversating it's so frustrating
All this in-between waiting that comes along with dating
Masturbating would be just fine
We're just wasting time with these pick up lines
So this is what we're gonna do
You make it easy for me I'll make it easy for you
Just clap your hands just clap your hands