Pinus gerardiana, known as the chilgoza pine (Urdu: چلغوزا پائن in Persian it means 40 nuts in one cone:چهل و غوزه), noosa, or neoza, is a pine native to the northwestern Himalayas in eastern Afghanistan, Pakistan, and northwest India, growing at elevations between 1800 and 3350 metres. It often occurs in association with blue pine (Pinus wallichiana) and deodar cedar (Cedrus deodara).
The trees are 10-20(-25) m tall with usually deep, wide and open crowns with long, erect branches. However, crowns are narrower and shallower in dense forests. The bark is very flaky, peeling to reveal light greyish-green patches, similar to the closely related lacebark pine (Pinus bungeana). The branchlets are smooth and olive-green. The leaves are needle-like, in fascicles of 3, 6–10 cm long, spreading stiffly, glossy green on the outer surface, with blue-green stomatal lines on the inner face; the sheaths falling in the first year. The cones are 10–18 cm long, 9–11 cm wide when open, with wrinkled, reflexed apophyses and an umbo curved inward at the base. The seeds (pine nuts) are 17–23 mm long and 5–7 mm broad, with a thin shell and a rudimentary wing.
Agnese Cacciola (born August 15, 1972), best known as Neja, is an Italian dance and pop-jazz singer.
Born in Turin, as a child Cacciola studied piano and, as a teenager, she started singing jazz and gospel. In 1996 she released her first single as Neja, "Hallo", followed in 1998 by "Restless" and "Shock" which both charted in several dance charts across Europe. In 1999 with her song "The Game" she participated in Festivalbar and won the Un disco per l'estate festival. In 2008, the album Acousticlub marked a stylistic turn with electronic arrangements replaced by jazz and acoustic sounds. As of 2013, she sold over 4 million records.
Horny may refer to:
"Horny" is a song co-written and recorded by British R&B artist Mark Morrison. It was released in December 1996 as the sixth single from the album Return of the Mack.
The song reached number five in the UK Singles Chart.
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Dungeon Keeper is a strategy video game developed by Bullfrog Productions and released by Electronic Arts in July 1997 for the PC. The player builds and manage a dungeon while protecting it from invading 'hero' characters intent on stealing the player's accumulated treasures and killing various monsters.
The player uses a mouse, represented in-game as a hand, to interact with a bar on the left-hand side of the screen, allowing them to select which rooms to build and which spells to cast. The player can also use the hand to pick up creatures and objects in the dungeon and carry them around, allowing for tactics such as gathering an assault force and dropping off the creatures en masse once a foothold has been established. The hand also allows the player to "slap" objects and thereby interact with them: creatures will hurry up when slapped, some traps will be triggered and prisoners in the Torture Chamber can be tortured.
The main game view is in isometric perspective; this view can be zoomed and rotated. The player also has the option of possessing one of their creatures, and seeing the dungeon from that creature's first-person perspective, as well as using their attacks and abilities. The map is divided into a grid of rectangles, most of which are invisible. A smaller part of the map is shown as a minimap in the top left corner of the screen.