Hor Awibre (also known as Hor I) was an Egyptian pharaoh of the 13th Dynasty reigning from c. 1777 BC until 1775 BC or for a few months, c. 1760 BC or c. 1732 BC, during the Second Intermediate Period. Hor is known primarily thanks to his nearly intact tomb discovered in 1894 and the rare life-size wooden statue of the king's Ka it housed.
Hor Awibre is mentioned on the Turin canon, a king list compiled in the early Ramesside period. The canon gives his name on the 7th column, line 17 (Gardiner entry 6.17 ). Beyond the Turin canon, Hor remained unattested until the discovery in 1894 of his nearly intact tomb in Dashur by Jacques de Morgan, see below.
Further attestations of Hor have come to light since then, comprising a jar lid of unknown provenance and a plaque, now in the Berlin Museum, both inscribed with his name. More importantly, a granite architrave with the cartouches of Hor and his successor Sekhemrekhutawy Khabaw in close juxtaposition was uncovered in Tanis, in the Nile Delta. The architrave probably originated in Memphis and came to the Delta region during the Hyksos period. Based on this evidence, the egyptologist Kim Ryholt proposed that Sekhemrekhutawy Khabaw was a son and coregent of Hor Awibre.
Horé is a town in the Tikare Department of Bam Province in northern Burkina Faso. It has a population of 2415.
Horayot (Hebrew: הוריות "Decisions") is the final tractate of Seder Nezikin in the Talmud. It discusses laws pertaining to errors in judgment by a Jewish court.
In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from game to game.
The FOV in a video game may change depending on the aspect ratio of the rendering resolution. In computer games and modern game consoles the FOV normally increases with a wider aspect ratio of the rendering resolution.
The field of view is usually given as an angle for the horizontal or vertical component of the FOV. A larger angle indicates a larger field of view, however, depending on the FOV scaling method used by the game, it may only affect the horizontal or the vertical component of the field of view.
The horizontal and vertical FOV are calculated from the following equations:
where r is the aspect ratio, w and h are the width and height, and H and V are the horizontal and vertical FOV.
Hor is an ancient Egyptian king of the thirteenth dynasty.
Hor may also refer to:
HOR may refer to:
A horo (母衣) was a type of cloak or garment attached to the back of the armour worn by samurai on the battlefields of feudal Japan.
A horo was around 1.8 m (6 ft) long and made from several strips of cloth sewn together with a fringe on the top and bottom edges. The cloth strips were sewn together and formed into a sort of bag which would fill with air like a balloon when the wearer was riding a horse. A light framework of wicker, bamboo or whale bone known as an oikago, similar to a crinoline, which is said to have been invented by Hatakeyama Masanaga during the Ōnin War (1467–1477), was sometimes used to keep the horo expanded. Attaching the horo generally involved a combination of fastening cords and possibly a staff. The top cords were attached to either the helmet or cuirass of the wearer while the bottom cords were attached to the waist. The family emblem (mon) of the wearer was marked on the horo.
Horo were used as far back as the Kamakura period (1185–1333). When inflated the horo was said to protect the wearer from arrows shot from the side and from behind. Wearing a horo is also said to have marked the wearer as a messenger (tsukai-ban) or person of importance. According to the Hosokawa Yusai Oboegaki, the diary of Hosokawa Yusai (1534–1610) taking of an elite tsukai-ban messenger's head was a worthy prize. "When taking the head of a horo warrior, wrap it in the silk of the horo. In the case of an ordinary warrior, wrap it in the silk of the sashimono".
If you say that you've been searchin' for
A place you've never been
Aw, here it is, darlin', here it is.
And when you're down there at the bottom
And you're lookin' out for a friend
Here I am, darling, here I am.
We've both grown tired
Of running after rainbows
Here we are, darling, here we are.
--- Instrumental ---
If it feels like you've been driftin'
And you don't know where you've been
Come on in, you can come on in.
And if all you've seen is back roads
That leads you out of town
Turn 'round, darling, turn 'round.
We've both grown tired
Of running from each other
Her we are, darling, here we are.
We've both grown tired
Of running after rainbows
Here we are, darling, here we are.