A hook is a punch in boxing. It is performed by turning the core muscles and back, thereby swinging the arm, which is bent at an angle near or at 90 degrees, in a horizontal arc into the opponent. A hook is usually aimed at the chin, but it can also be used for body shots, especially to the liver.
Hook punches can be thrown by either the lead hand or the rear hand, but the term used without a qualifier usually refers to a lead hook.
When throwing a hook, the puncher shifts his body weight to the lead foot, allowing him to pivot his lead foot and generate kinetic energy through the hip/torso/shoulder, swinging his lead fist horizontally toward the opponent. Sometimes, depending on style and what feels comfortable to the individual, the lead foot is not pivoted. Pivoting increases the power of the punch, but leaves one lacking in options to follow up with, such as the right uppercut or right hook.
The hook is a powerful punch with knockout power.
Variations of the hook are the shovel hook or upper-hook; they are body punches that combine characteristics of both the hook and the uppercut.
"Hook" is a song by the jam band Blues Traveler, from their 1994 album Four. The song peaked at #23 on the Billboard Hot 100.
The title of the song is a reference to the term hook; "A hook is a musical idea, often a short riff, passage, or phrase, that is used in popular music to make a song appealing and to "catch the ear of the listener". The term generally applies to popular music, especially rock music, R&B, hip hop, dance music, and pop."
The music video for the song featured Paul Shaffer on keyboard, who also played keyboards on the second track off the album Four, entitled "Stand."
The chord progression of Hook is very similar to the basic structure of Pachelbel's Canon in D, (D-A-Bm-F#m-G-D-G-A, or I-V-vi-iii-IV-I-IV-V). This chord progression is very widely used in popular music, often as the hook, leading to other satirical takes on the use of this chord structure.
There are several allusions in the song, one to the story of Peter Pan and his nemesis Captain Hook "no matter how much Peter loved her, what made the Pan refuse to grow, was that the Hook brings you back".
Historically, katana (刀) were one of the traditionally made Japanese swords (日本刀, nihontō) that were used by the samurai of feudal Japan. Modern versions of the katana are sometimes made using non-traditional materials and methods. The katana is characterized by its distinctive appearance: a curved, slender, single-edged blade with a circular or squared guard and long grip to accommodate two hands.
The production of swords in Japan is divided into specific time periods:
The first use of "katana" (gatana) as a word to describe a long sword that was different from a tachi occurs as early as the Kamakura Period (1185–1333). These references to "uchigatana" and "tsubagatana" seem to indicate a different style of sword, possibly a less costly sword for lower-ranking warriors. The evolution of the tachi into the katana seems to have started during the early Muromachi period (1337 to 1573). Starting around the year 1400, long swords signed with the "katana" signature were made. This was in response to samurai wearing their tachi in what is now called "katana style" (cutting edge up). Japanese swords are traditionally worn with the signature facing away from the wearer. When a tachi was worn in the style of a katana, with the cutting edge up, the tachi's signature would be facing the wrong way. The fact that swordsmiths started signing swords with a katana signature shows that some samurai of that time period had started wearing their swords in a different manner.
Katana is Japanese for backsword and often refers to uchigatana, especially in English. For a list of fictional katana, see Katanas in fiction. Katana may also refer to:
The Dreamcast (Japanese: ドリームキャスト, Hepburn: Dorīmukyasuto) is a home video game console released by Sega on November 27, 1998 in Japan, September 9, 1999 in North America, and October 14, 1999 in Europe. It was the first in the sixth generation of video game consoles, preceding Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox. The Dreamcast is Sega's final home console, marking the end of the company's 18 years in the console market.
In contrast to the expensive hardware of the unsuccessful Sega Saturn, the Dreamcast was designed to reduce costs with "off-the-shelf" components, including a Hitachi SH-4 CPU and an NEC PowerVR2 GPU. Released in Japan to a subdued reception, the Dreamcast enjoyed a successful U.S. launch backed by a large marketing campaign, but interest in the system steadily declined as Sony built hype for the upcoming PlayStation 2. Sales did not meet Sega's expectations despite several price cuts, and the company continued to incur significant financial losses. After a change in leadership, Sega discontinued the Dreamcast on March 31, 2001, withdrawing from the console business and restructuring itself as a third-party publisher. 9.13 million Dreamcast units were sold worldwide.