Half-Life (stylized as HλLF-LIFE) is a science fiction first-person shooter video game developed by Valve L.L.C., released in 1998 by Sierra Studios for Microsoft Windows. It was Valve L.L.C.'s debut product and the first in the Half-Life series. Players assume the role of Dr. Gordon Freeman, who must fight his way out of a secret research facility after a teleportation experiment goes disastrously wrong, fighting enemies and solving puzzles.
Unlike many other games at the time, Half-Life features no cutscenes; the player has uninterrupted control of Freeman, and the story is told through scripted sequences seen through his eyes. Valve L.L.C. co-founder Gabe Newell said the team had wanted to create an immersive world rather than a "shooting gallery". The game's engine, GoldSrc, is a heavily modified version of the Quake engine licensed from id Software.
Half-Life received acclaim for its graphics, realistic gameplay, and seamless narrative. It won over fifty PC "Game of the Year" awards and is often considered one of the greatest games of all time. It influenced first-person shooters for years after its release; according to IGN, the history of the genre "breaks down pretty cleanly into pre-Half-Life and post-Half-Life eras."
Half-Life (stylized HλLF-LIFE) is a series of first-person shooter video games that share a single science fiction alternate history. The games in the series all utilize either the GoldSrc or Source engines and are linear, narrative, single-player titles.
Valve Corporation is the developer, and partly the publisher and distributor, for their signature games of the series. The major titles in the series feature the player as the protagonist, Gordon Freeman, a theoretical physicist initially employed by the Black Mesa Research Facility. Two of these games, Half-Life and Half-Life 2 are full length titles, while two more, Half-Life 2: Episode One and Half-Life 2: Episode Two, are shorter, episodic titles. A final episode, Half-Life 2: Episode Three, was originally scheduled to appear around Christmas 2007, but now has no public release date.
A puzzle-based first-person series, set in the same fictional universe as the Half-Life games, was created with Portal in 2007, followed by a sequel, Portal 2, in 2011.
In telecommunications a link is a communications channel that connects two or more communicating devices. This link may be an actual physical link or it may be a logical link that uses one or more actual physical links.
A telecommunications link is generally one of several types of information transmission paths such as those provided by communication satellites, terrestrial radio communications infrastructure and computer networks to connect two or more points.
The term link is widely used in computer networking (see data link) to refer to the communications facilities that connect nodes of a network. When the link is a logical link the type of physical link should always be specified (e.g., data link, uplink, downlink, fiber optic link, point-to-point link, etc.)
A point-to-point link is a dedicated link that connects exactly two communication facilities (e.g., two nodes of a network, an intercom station at an entryway with a single internal intercom station, a radio path between two points, etc.).
Uplink may refer to:
Uplink is a video game released in 2001 by the British software company Introversion Software. It is best described as a simulator of the cinematic depiction of computer hacking.
In the game, the player assumes the role of a hacker in the year 2010, who begins work for the Uplink Corporation, which is a worldwide company providing work for hackers. The player amasses money, software, gateway hardware and skill in the course of performing jobs for various clients, and hacking servers of global corporations for profit. The storyline of the game begins with the player receiving an e-mail from a deceased top ranking Uplink agent concerning the research done by the Andromeda Research Corporation, related to the Andromeda organization which proclaims the destruction of the Internet. It is constructing a computer virus known as Revelation using artificial life research as a base in an attempt to destroy the Internet. One of the companies, Arunmor, attempts to cross their plans by developing Faith, a counter virus that can purge Revelation. The player can choose between two companies or even ignore the plot in its entirety, concentrating on freelance hacking, in which case the storyline plays out without the player's participation.
I'm awake in the afternoon
I fell asleep in the living room
and it's one of those moments
when everything is so clear
before the truth goes back into hiding
I want to decide 'cause it's worth deciding
to work on finding something more than this fear
It takes so much out of me to pretend
tell me now, tell me how to make amends
maybe, I need to see the daylight
to leave behind this half-life
don't you see I'm breaking down
lately, something here don't feel right
this is just a half-life
is there really no escape?
no escape from time
of any kind
I keep trying to understand
this thing and that thing, my fellow man
I guess I'll let you know
when i figure it out
but I don't mind a few mysteries
they can stay that way it's fine by me
and you are another mystery i am missing
It takes so much out of me to pretend
maybe, I need to see the daylight
to leave behind this half-life
don't you see I'm breaking down
Lately, something here don't feel right
this is just a half-life
is there really no escape?
no escape from time
of any kind
come on lets fall in love
come on lets fall in love
come on lets fall in love
again
'cause lately something here don't feel right
this is just a half-life,
without you I am breaking down
wake me, let me see the daylight
save me from this half-life
let's you and I escape
escape from time
come on lets fall in love
come on lets fall in love
come on lets fall in love