Gin rummy, or simply gin, is a two-player card game created in 1909 by Elwood T. Baker and his son C. Graham Baker. According to John Scarne, Gin evolved from 19th-century Whiskey Poker and was created with the intention of being faster than standard rummy but less spontaneous than knock rummy. John Scarne's theory deriving Rummy from Poker through the medium of Whiskey Poker has not gained general acceptance.
Gin is played with a standard 52-deck pack of cards. The ranking from high to low is King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2, Ace (kings over aces).
The objective in gin rummy is to score points and reach an agreed number of points or more, usually 100, before the opponent does.
The basic game strategy is to improve one's hand by forming melds and eliminating deadwood. Gin has two types of meld: Sets of 3 or 4 cards sharing the same rank, e.g. ; and runs of 3 or more cards in sequence, of the same suit. e.g. or more. Deadwood cards are those not in any meld. Aces are considered low—they can form a set with other aces but only the low end of runs ( is a legal run but is not). A player can form any combination of melds within their hand, whether it contains all sets, all runs, or both. A hand can contain three or fewer melds to knock or form legal gin.
Gin Rummy is a video game adaptation of the classic card game on Xbox Live Arcade for the Xbox 360. It was released on September 3, 2008.
The game will include six variations of gin rummy, including Classic Gin Rummy, Speed Gin Rummy, Oklahoma Gin, Hollywood Gin, and Three-Hand Gin. Players will also be permitted to create their own house rules.
The game also supports the Xbox Live Vision camera.
Wake up in a small cafe
Sweatshop in the sunshine
Set sail and you're far away
Never using force
Cold coffee or cabernet
Brick-hoppin' the daydream
Shoe drops and you're bound to pay
Gotta stay the course
You just wanna get, you don't wanna give
You may forget, but you'll never forgive
And what is the point of live and let live
If they're stealin' your cup of joe
It's a slick sham, hot damn
You wind up in a toe jam
You better scram fast, Sam
The quicksand's gettin' close
(Now say it again if you will)
Have you got the nerve to give it up at the beginning
And does it hurt you (does it hurt you)
Does it hurt you (does it hurt you)
My time was a miracle
Insipid and satirical
A madrigal of lyrical twists
In the fist of a
Christmas invitational
Crisp and informational
It seemed like a good idea at the time
Why cry, mister magpie
I spy kofi, fee, I mean, see, I mean
Freedom ain't cheap, I mean
The first test address
No such thing as good press
The best dressed messer in all Washington, D.C.
(Now say it again if you will)
Have you got the nerve to give it up at the beginning
And does it hurt you (does it hurt you)