File:GeForce newlogo.png The GeForce logo used since 2007 |
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Invented by | Nvidia |
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GeForce is a brand of graphics processing units (GPUs) designed by Nvidia. As of 2009[update], there have been eleven iterations of the design. The first GeForce products were discrete GPUs designed for use on add-on graphics boards, intended for the high-margin PC gaming market. Later diversification of the product-line covered all tiers of the PC graphics market, from cost-sensitive, [1] motherboard-integrated GPUs to mainstream, add-in, retail boards. Most recently, GeForce technology has been introduced into Nvidia's line of embedded application processors, designed for electronic handhelds and mobile handsets.
With respect to discrete GPUs, found in add-in graphics-boards, Nvidia's GeForce and AMD's Radeon GPUs are the only remaining competitors in the high-end market. Along with its nearest competitor, the AMD Radeon, the GeForce architecture is moving toward GPGPU (General Purpose-Graphics Processor Unit). GPGPU is expected to expand GPU functionality beyond the traditional rasterization of 3D graphics, to turn it into a high-performance computing device able to execute arbitrary programming code in the same way a CPU does, but with different strengths (highly parallel execution of straightforward calculations) and weaknesses (worse performance for complex decision-making code).
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The "GeForce" name originated from a contest held by Nvidia in early 1999 called "Name That Chip". The company called out to the public to name the successor to the RIVA TNT2 line of graphics boards. There were over 12,000 entries received and 7 winners received a RIVA TNT2 Ultra graphics card as a reward.[2][3]
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Beginning with the nForce 4, nVidia has included onboard graphics solutions in their motherboard chipsets. These onboard graphics solutions are called mGPUs (motherboard GPUs).[4] As technology progressed, Nvidia developed a break-through mobile GPU called the NVidia ION graphics processor. The ION GPU can deliver 1080p video without lag or video tearing. ION video evidence
Since the GeForce2, Nvidia has produced a number of graphics chipsets for notebook computers under the GeForce Go branding. Most of the features present in the desktop counterparts are present in the mobile ones. However these GPUs do not perform as well as their desktop counterpart. Nvidia later rebranded their mobile chipset for the GeForce 8 based GPUs the GeForce 8M series. In 1st Quarter 2009 the GeForce 200M series were released. However these cards are actually based on the G92 core also found in 8 and 9 series GPUs, as opposed to a true GT200 core, mainly for power consumption reasons.
With the release of the GeForce 100 series of cards, nVidia cards started using a suffix to designate their category. The GTX, GTS, GT and G suffixes were announced.[5] The first digit in the name of a card represents its generation, while the second and third digits represent the performance of the card relative to others in the family.
The company followed a naming scheme similar to that shown below for the GeForce FX series until the GeForce 9 series.
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Number range (steps of 50) | Category | Suffixes1 | Price range2 (USD) | Shader amount3 | Memory | Outputs | Example products | ||
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Type | Width | Size | |||||||
000-550 | Mainstream | SE, LE, GS, GT | ≤$100 | ≤25% | DDR, DDR2 | 25%-50% | ~25% | VGA/DVI | GeForce 9400GT, GeForce 9500GT |
600-750 | Performance | GSO, GTS, GTO | $100–$175 | 25%-50% | DDR2, GDDR3 | 50%-75% | 50%-75% | VGA/DVI Two DVI |
GeForce 9600GT, GeForce 9600GSO |
800-950 | Enthusiast | GTX, Ultra, GX2 | ≥$175 | 50%-100% | GDDR3, GDDR5 | 75%-100% | 50%-100% | VGA/DVI Two DVI DVI/HDMI |
GeForce 9800GT, GeForce 9800GTX |
Since the release of the GeForce 100 series of GPUs, NVIDIA changed their product naming scheme to the following:
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This chart needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (May 2011) |
Prefix | Target | Number Range | Price range2 (USD) | Shader amount3 | Memory | Outputs | Example products | ||
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Type | Width | Size | |||||||
No prefix, G, or GT | Business, HTPC | 00-40 | ≤$100 | ≤25% | DDR2, (G)DDR3 | 25%-50% | ~25% | VGA/DVI | GeForce 210, GeForce GT 220, GeForce G 405, GeForce 430, GeForce GT 440 |
GT, GTS | Video Games, Multimedia | 40-50 | $100–$175 | 25%-50% | (G)DDR3, GDDR5 | 50%-75% | 50%-75% | VGA/DVI Two DVI |
GeForce GT 240, GeForce GTS 250, GeForce GTS 450 |
GTX | Enthusiast | 50-95 | ≥$175 | 50%-100% | GDDR3, GDDR5 | 75%-100% | 50%-100% | VGA/DVI Two DVI DVI/HDMI |
(200 Series) GeForce GTX 260/275/280/285/295, (400 Series) GeForce GTX 460/465/470/480, (500 Series) GeForce GTX 550 Ti/560/560 Ti/570/580/590, (600 Series) GeForce GTX 680/690 |
A 128-bit, 8 ROP version of the 7950 GT, called the RSX 'Reality Synthesizer', is used as the main GPU in the Sony PlayStation 3.
The Maxwell architecture, the successor to Kepler, will have for the first time an integrated ARM CPU of its own (project Denver); allegedly this will make Maxwell GPU more independent from the main CPU. Maxwell was announced in September 2010 and is expected to be released in 2013 or later. Nvidia also mentioned the Einstein architecture, the alleged successor to Maxwell. Nvidia only revealed the name, as of April 2012 no further information is known about the Einstein architecture.
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The GeForce 300 Series is a family of graphics processing units developed by Nvidia based on their Tesla (microarchitecture). The first card of this series was launched in November 2009. Similar to the GeForce 100 series, the GeForce 300 series consists of re-branded video cards from the previous generation available only for OEMs. All GPUs of the series support Direct3D 10.1, except the GT 330 (Direct3D 10.0).
On 27 November 2009, Nvidia released its first GeForce 300 series video card, the GeForce 310. However, this card is a re-brand of one of Nvidia's older models (the GeForce 210) and not based on the newer Fermi architecture.
On 2 February 2010, Nvidia announced the official titles of the new generation GF100 (Fermi) cards, the GeForce GTX 470 and the GeForce GTX 480.
Later that month the company announced the release of the GeForce GT 320, GT 330 and GT 340, available to OEMs only. The Geforce GT 340 is simply a rebadged GT 240, sharing exactly the same specifications, while the GT 320 and 330 are new cards (albeit still based on the previous generation GT200b and G92b architecture).
The GeForce 200 Series is the 10th generation of Nvidia's GeForce graphics processing units, still based on the Tesla (microarchitecture) (GT-codenamed chips), named after the inventor and physicist Nikola Tesla.
The GeForce 200 Series introduces Nvidia's second generation of Tesla (microarchitecture), Nvidia's unified shader architecture; the first major update to it since introduced with the GeForce 8 Series.
The GeForce GTX 280 and GTX 260 are based on the same processor core. During the manufacturing process, GTX chips are binned and separated through defect testing of the core's logic functionality. Those that fail to meet the GTX 280 hardware specification are re-tested and binned as GTX 260 (which is specified with fewer stream processors, less ROPs and a narrower memory bus).
In late 2008, Nvidia re-released the GTX 260 with 216 stream processors, up from 192. Effectively, there were two GTX 260 cards in production with non-trivial performance differences.
Me dices, que debo olvidarte
Porque eso es lo mejor para los dos...
Me dices, que debo olvidarte,
porque eso es lo mejor para los dos.
Pero cómo crees que amándote tanto
puedo de mi alma arrancarte?
Quizás para ti resulte muy facil,
pero para mi es algo imposible.
No puedo intentarlo, pensarlo es sufrir.
Cómo le digo al corazon que te olvide?
Inténtalo tú!
A ver si puedes sacarme de tu vida.
A ver si logras olvidarte de mi amor.
Porque yo no puedo.
Inténtalo tú!
Porque yo se que jamas podre olvidarte.
Será difícil para mi acostumbrarme
a vivir sin ti. Cómo te olvido?
Inténtalo tú!
Si puedes olvidarme, házlo tú!
Porque yo se que nunca lo voy a hacer.
Pederte ahora, es perder mi luz.
Yo se que por siempre te amaré.
Me compararás con quien me remplaces
y vas a maldecir el porque me cambiaste,
y se que no podrás jamas olvidarme.
Te equivocaste en el corazón no se manda.
Inténtalo tú!
A ver si puedes sacarme de tu vida.
A ver si logras olvidarte de mi amor.
Porque yo no puedo.
Inténtalo tú!
Porque yo se que jamas podré olvidarte.
Será difícil para mi acostumbrarme
a la soledad - cómo te olvido?
Inténtalo tú!