Loss may refer to:
Loss is the debut album of Scottish indie pop band Mull Historical Society. It includes the singles "Barcode Bypass", "I Tried", "Animal Cannabus" and "Watching Xanadu". The album reached number 43 in the UK album chart. It was inspired by the sudden death of his father in 1999 and his upbringing on the Isle of Mull. It contains samples from a Caledonian MacBrayne ferry and the waves on Calgary Bay in Mull. "Barcode Bypass" is about a small shopkeeper threatened by the supermarkets, and "Watching Xanadu" is about watching the film Xanadu.
All songs written and composed by Colin MacIntyre.
The CD version of the album was released as an enhanced CD-ROM containing footage of Colin MacIntyre performing live acoustic versions of the songs "Barcode Bypass" and "I Tried".
In baseball and softball, a pitcher's win–loss record (also referred to simply as their record) indicates the number of wins (denoted "W") and losses (denoted "L") they have been credited with. For example, a 20–10 win–loss record would represent 20 wins and 10 losses.
In each game, one pitcher on the winning team is awarded a win (the "winning pitcher") and one pitcher on the losing team is given a loss (the "losing pitcher") in their respective statistics. These pitchers are collectively known as the pitchers of record. The designation of win or loss for a pitcher is known as a decision, and only one pitcher for each team receives a decision. A starting pitcher who does not receive credit for a win or loss is said to have no decision. In certain situations, another pitcher on the winning team who pitched in relief of the winning pitcher can be credited with a save, and holds can be awarded to relief pitchers on both sides, but these are never awarded to the same pitcher who is awarded the win.
Frogger (フロッガー) is a 1981 arcade game developed by Konami and licensed for North American distribution by Sega-Gremlin and worldwide by Sega itself. It is regarded as a classic from the golden age of video arcade games, noted for its novel gameplay and theme. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards. The Frogger coin-op is an early example of a game with more than one CPU, as it used two Z80 processors.
By 2005, Frogger in its various home video game incarnations had sold 20 million copies worldwide, including 5 million in the United States.
The game starts with three, five, or seven frogs (lives), depending on the settings used by the operator. The player guides a frog which starts at the bottom of the screen, to his home in one of 5 slots at the top of the screen. The lower half of the screen contains a road with motor vehicles, which in various versions include cars, trucks, buses, dune buggies, bulldozers, vans, taxis, bicyclists, and/or motorcycles, speeding along it horizontally. The upper half of the screen consists of a river with logs, alligators, and turtles, all moving horizontally across the screen. The very top of the screen contains five "frog homes" which are the destinations for each frog. Every level is timed; the player must act quickly to finish each level before the time expires.
Frogger's Journey: The Forgotten Relic, known in Japan as Frogger: Kodaibunmei no Nazo (フロッガー 古代文明のなぞ), is an action-adventure videogame. It is part of Frogger Series by Konami and was released for Game Boy Advance on October 2003 in North America and June 2004 in Japan.
Frogger (though branded and commonly referred to as Frogger: He's Back!) is a video game remake of the classic 1981 arcade game of the same name. It was developed by SCE Cambridge Studio and published by Hasbro Interactive in November 1997. The game is an expansion of the original arcade game, sporting levels with large maps, an updated set of graphics rendered in 3D, and additional gameplay moves. Critical reaction was mixed, with frequent criticism towards the gameplay, controls, and difficulty; while the graphics were received positively. Despite the mixed reception from critics, it was a commercial success, with the PlayStation version going on to become one of the best-selling titles for the console.
Frogger was followed by Frogger 2: Swampy's Revenge, which builds on the gameplay elements found in this game. This was the last game to have the K-A rating.
Like the original game, the player's objective is to explore the map for five small colored frogs: green, orange, purple, blue, and red. However, unlike the original game the maps are more complex, rather than recycling the same basic layout each time. Each frog must be collected within a certain amount of time or the player will lose a life, and on top of this there are various obstacles, traps, and enemies which must be avoided and usually are unique to a certain zone. Hazards range from animals like snakes, spiders, dogs, to vehicles like cars and lawn mowers, to level hazards like cacti and lava. There is also a gold frog hidden in one level in each zone; the player will unlock a new zone for each gold frog that is found. Finding every gold frog in the game will unlock an alternate ending sequence. There are a total of 33 levels spread out through 9 different zones, with the first zone including five levels (and a multiplayer level) based on the original arcade version of the game.