Fool, The Fool, or Fools may refer to:
Fool, The Fool, or Fools may also refer to:
A jester, court jester or fool was historically an entertainer during the medieval and Renaissance eras who was a member of the household of a nobleman employed to entertain him and his guests. A jester was also an itinerant performer who entertained common folk at fairs and markets. Jesters are also modern day entertainers who resemble their historical counterparts. Jesters in medieval times are often thought to have worn brightly coloured clothes and eccentric hats in a motley pattern and their modern counterparts usually mimic this costume. In medieval times jesters entertained with a wide variety of skills: principal ones included songs, music, and storytelling; additional ones included acrobatics, juggling, telling jokes, and magic. Much of the entertainment was performed in a comic style and many jesters made contemporary jokes in word or song about people or events well known to their audiences.
The modern use of the English word jester did not come into use until the mid-16th century during Tudor times. This modern term derives from the older form gestour, or jestour, originally from Anglo-Norman (French) meaning story-teller or minstrel. Other earlier terms included fol, disour, and bourder. These terms described entertainers who differed in their skills and performances but who all shared many similarities in their role as comedic performers for their audiences.
There are several distinct, although overlapping categories of fool as a stock character in creative works (literature, film, etc.) and folklore: simpleton fool, clever fool, and serendipitous fool.
A silly, stupid, simpleton, luckless fool is a butt of numerous jokes and tales all over the world.
Sometimes the foolishness is ascribed to a whole place, as exemplified by the Wise Men of Gotham. The localizing of fools is common to most countries, and there are many other reputed imbecile centres in England besides Gotham. Thus there are the people of Coggeshall, Essex, the "carles" of Austwick, Yorkshire, the "gowks" of Gordon, Berwickshire, and for many centuries the charge of folly has been made against silly Suffolk and Norfolk (Descriptio Norfolciensium about twelfth century, printed in Wright's Early Mysteries and other Latin Poems).
In Germany there are the "Schildburgers", from the fictitious town of "Schilda"; in the Netherlands, the people of Kampen; in Bohemia, the people of Kocourkov; and in Moravia the people of Šimperk. There are also the Swedish Täljetokar from Södertälje and Kälkborgare from Kälkestad, and the Danish tell tales of the foolish inhabitants of the Molboland. In Latin America, the people of Galicia are the butt of many jokes. In Spain, the people of Lepe, a town in Andalusia, follow a similar fate. Among the ancient Greeks, Boeotia was the home of fools; among the Thracians, Abdera; among the ancient Jews, Nazareth; among modern Jews, Chełm; among the ancient Asiatics, Phrygia.
Fortifications are military constructions or buildings designed for the defense of territories in warfare, and also used to solidify rule in a region during peace time. Humans have constructed defensive works for many thousands of years, in a variety of increasingly complex designs. The term is derived from the Latin fortis ("strong") and facere ("to make").
From very early history to modern times, walls have been a necessity for cities to survive in an ever changing world of invasion and conquest. Some settlements in the Indus Valley Civilization were the first small cities to be fortified. In ancient Greece, large stone walls had been built in Mycenaean Greece, such as the ancient site of Mycenae (famous for the huge stone blocks of its 'cyclopean' walls). A Greek Phrourion was a fortified collection of buildings used as a military garrison, and is the equivalent of the Roman castellum or English fortress. These construction mainly served the purpose of a watch tower, to guard certain roads, passes, and lands that might threaten the kingdom. Though smaller than a real fortress, they acted as a border guard rather than a real strongpoint to watch and maintain the border.
Stronghold is a Dungeons & Dragons city-building real-time strategy computer game published by SSI and developed by Stormfront Studios in 1993.
The game designers include Don Daglow, Mark Buchignani, and David Bunnett.
Players balanced resources to build a town with unique neighborhoods, each with its own unique architecture. Residents and craftspeople of each neighborhood could be summoned to defend any part of the city that came under attack. Players could choose from a variety of neighborhood leaders including Mages, Clerics, Thieves, Fighters, Elves (a combination of fighters and mages), Dwarves (stout fighters who are also great miners), and Halflings (excellent thieves and farmers). Players could use, for example, a spawned Elf to build a building on a plot or the player could focus the elf on training to build up character levels, amass an army and march them overland and defeat a neighboring monster. Or a player could focus entirely on city development and win the game in that way instead. Maps are constructed from triangular wireframe colored tiles. The color of each tile designate the terrain type; water, plains, mountains and hills. A random map generator allows for good replay value.
Harbinger is an American comic book series published by Valiant Comics about a group of teenage super-powered outcasts known as Harbingers.
Harbinger initially featured writing and art by Jim Shooter and David Lapham. After Acclaim Entertainment purchased the rights to the Valiant catalog for $65 million in 1994, the characters were rebooted in Harbinger: Acts of God to make them more easily adaptable to video games. They continued to appear in many Valiant titles, most prominently the Unity 2000 series. Harbinger was one of the best selling Valiant titles with total sales in all languages of over five million comics.
Harbinger debuted with Harbinger #1 in January 1992.
In 2008, Valiant released Harbinger: The Beginning, a deluxe hardcover collecting the first seven issues. Harbinger: The Beginning reached #2 on Amazon.com’s graphic novels sales charts and within the top #300 of all books sold on Amazon.
In June 2012, Valiant Entertainment relaunched the Harbinger title as a new ongoing series, written by Joshua Dysart and illustrated by Khari Evans.