Dub, Dubs, Dubí, or dubbing may refer to:
Many places in Slavic countries, where "dub" means "oak tree":
Dubí (Czech pronunciation: [ˈdubiː]; German: Eichwald) is a town in the Ústí nad Labem Region, in the Czech Republic, near Teplice in the Ore Mountains, with 7,792 residents. It is an important transit point to Germany on European route E55, and the border crossing Cínovec is located within the town limits. There is a spa with mineral waters and a china factory there. The railroad line (Most -) Dubí - Moldava v Krušných horách, that passes through the town, was declared a national monument in 1998. After the Velvet Revolution, the town received bad publicity due to rampant prostitution, fueled by the close proximity to Germany, location on a main truck route and low purchasing power in the Czech Republic; municipal authorities have been struggling with this issue with some recent successes.
Dubí was first mentioned in the period of 1494–1498 as a village of tin miners (in Czech cín, giving the name to nearby Cínovec). Rapid development started in the 19th century. First, a new road to Saxony was built, followed by a spa (1862) and in (1864) A.Tschinkel purchased a mill Buschmühle where he established porcelain factory that in 1871 changed name to "Eichwalder Porzellan und Ofenfabriken Bloch and Co." Furthermore, a new railroad (1884) made Dubí a popular holiday spa resort, visited by Johann Wolfgang Goethe, Jan Neruda, Václav Talich and others. its land is very rich.
Fuzion Frenzy is a launch title for the Microsoft Xbox. At its core, Fuzion Frenzy is a four-player party game featuring 45 different mini-games (not including the titular Fuzion Frenzy). A demo of the game was included with some other launch titles in the US, including Halo, Munch's Oddysee, the first Project Gotham Racing game and Amped. The title was among the first to be released as a part of the Xbox Originals program.
A sequel was later released for the Xbox 360, entitled Fuzion Frenzy 2.
Up to four players can compete in two different game modes: "Tournament" or "Mini-Game Frenzy". Mini-Game Frenzy is the simpler of the two, involving players selecting individual mini-games while an ongoing tabulation of wins per player is maintained. In contrast, the Tournament mode is the core game mode, where players attempt to earn the highest number of points after playing through two or more play zones.
22 different game modes.
Fanø is a Danish island in the North Sea off the coast of southwestern Denmark, and is the very northernmost of the Danish Wadden Sea Islands. Fanø municipality is the municipality (Danish, kommune) that covers the island and its seat is the town of Nordby.
Fanø is separated from the mainland by the Wadden Sea over a span of approximately five kilometres. The island is 16 km long and 5 km wide, and it is located off the coast from the city of Esbjerg to which it is connected by ferry. The ferry ride takes 12 minutes. The high ferry ticket prices that are often subject to price increases are considered by the locals to be a great threat to the local tourism industry.
A variety of environments are to be found on Fanø. Not surprisingly, a very common one is sand. The island's whole western shore is one long beach. The island's northwestern corner is a vast sandbank called "Søren Jessens Sand". Søren Jessen was an entrepreneur and captain from Hjerting, today the westernmost suburb of Esbjerg and the bank is named after him because his ship, the "Anne Catriane", stranded here in 1712.
La Belle Lucie, The Fan, Clover Leaves, Three Shuffles and a Draw, Alexander the Great, Trefoil or Midnight Oil is a solitaire where the object is to build the cards into the foundations.
All cards are visible from the start, but this does not imply that this game is solvable with strategy. The default rule is very hard to win. The majority of games cannot be solved. For example, moving a single card onto another blocks that stack until both cards can be removed to the foundations. Any setup that has a lower card of a specific suit below a higher of the same suit, or all kings not on the bottom of each cascade cannot be solved without cheating. The shuffle and redeal is of little help. For each king left in the second redeal, there is a 66% chance that the cascade cannot be solved (if the king is not lowest). Moving aces out (Trefoil rule) has cosmetic character.
A fan, or fanatic, sometimes also called aficionado or supporter, is a person who is enthusiastically devoted to something or somebody, such as a band, a sports team, a genre, a book, a movie or an entertainer. Collectively, the fans of a particular object or person constitute its fanbase or fandom. They may show their enthusiasm in a variety of ways, such as by promoting the object of their interest, being members of a fan club, holding or participating in fan conventions, or writing fan mail. They may also engage in creative activities ("fan labor") such as creating fanzines, writing fan fiction, making memes or drawing fan art.
Merriam-Webster, the Oxford dictionary and other sources define "fan" as a shortened version of the word fanatic. The word first become popular in reference to baseball enthusiasts. Fanatic itself, introduced into English around 1550, means "marked by excessive enthusiasm and often intense uncritical devotion". It comes from the Modern Latin fanaticus, meaning "insanely but divinely inspired". The word originally pertained to a temple or sacred place [Latin fanum, poetic English fane]. The modern sense of "extremely zealous" dates from around 1647; the use of fanatic as a noun dates from 1650. However, the term "fancy" for an intense liking of something, while being of a different etymology, coincidentally carries a less intense but somewhat similar connotation to "fanatic". The word emerged as an Americanism around 1889.The Dickson Baseball Dictionary cites William Henry Nugent's work asserting that it was derived from the fancy, a term from England referring to the fans of a specific hobby or sport from the early 18th century to the 19th, especially to the followers of boxing. According to that theory, it was originally shortened to fance then just to the homonym fans.
A spoke is one of some number of rods radiating from the center of a wheel (the hub where the axle connects), connecting the hub with the round traction surface.
The term originally referred to portions of a log that had been split lengthwise into four or six sections. The radial members of a wagon wheel were made by carving a spoke (from a log) into their finished shape. A spokeshave is a tool originally developed for this purpose. Eventually, the term spoke was more commonly applied to the finished product of the wheelwright's work, than to the materials he used.
The spoked wheel was invented to allow the construction of lighter and swifter vehicles. The earliest known examples are in the context of the Andronovo culture, dating to ca. 2000 BC. Soon after this, horse cultures of the Caucasus region used horse-drawn spoked-wheel war chariots for the greater part of three centuries. They moved deep into the Greek peninsula where they joined with the existing Mediterranean peoples to give rise, eventually, to classical Greece after the breaking of Minoan dominance and consolidations led by pre-classical Sparta and Athens. Celtic chariots introduced an iron rim around the wheel in the 1st millennium BC. The spoked wheel was in continued use without major modification until the 1870s, when wire wheels and rubber tires were invented.